Scriptum/Assets/Controller.cs
2022-04-19 16:18:30 +02:00

15 lines
284 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Controller : MonoBehaviour
{
private void OnTriggerEnter2D(Collider2D collision)
{
if (collision.tag == "Player")
{
Destroy(gameObject);
}
}
}