Scriptum/Assets/Scripts/REFACTORING/Models/Panel/Slot/InventorySlot.cs
2022-11-07 23:06:06 +01:00

13 lines
207 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class InventorySlot : ItemSlot
{
public override bool CanReceiveItem(Item item)
{
return true;
}
}