Scriptum/Assets/Scripts/REFACTORING/Application/Dialogue/Save/MultiDialogue/MultiDialogueDataListManager.cs
2023-01-01 17:03:35 +01:00

22 lines
580 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
public class MultiDialogueDataListManager : DataListManager<MultiDialogueData>
{
// WE DONT NEED HERE UI MANAGER - because dialoges ane;t associated with ui panels in way like inventory / chest or shop
public override void AddElementToList(MultiDialogueData newElement)
{
Elements.Add(newElement);
}
public override void RemoveElementFromList(MultiDialogueData element)
{
throw new NotImplementedException();
}
}