Scriptum/Assets/Scripts/RespawnScript.cs
2022-06-15 19:54:44 +02:00

22 lines
507 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class RespawnScript : MonoBehaviour
{
private string currentScene;
public GameObject mainCh;
public void RespawnOnCurrentScene()
{
Scene scene = SceneManager.GetActiveScene();
currentScene = scene.name;
SceneManager.LoadScene(currentScene);
Player player = mainCh.GetComponent<Player>();
player.currentHealth = 10.0f;
}
}