Scriptum/Assets/Resources/SampleScene/Enemies
2022-12-16 14:03:23 +01:00
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BossThug.prefab Added Wizard Dialogue 2022-12-11 13:04:06 +01:00
BossThug.prefab.meta Add thugs status tmp saving logic 2022-10-03 01:12:13 +02:00
BossThugAnimator.controller Added A* pathfinding for NPCs 2022-11-07 22:18:28 +01:00
BossThugAnimator.controller.meta Added A* pathfinding for NPCs 2022-11-07 22:18:28 +01:00
Thug.prefab Bug fixes with Bats and other NPCs. Also modified map generator flood fill algorithm. 2022-12-16 14:03:23 +01:00
Thug.prefab.meta Add thugs status tmp saving logic 2022-10-03 01:12:13 +02:00
ThugAnimator.controller Added A* pathfinding for NPCs 2022-11-07 22:18:28 +01:00
ThugAnimator.controller.meta Added A* pathfinding for NPCs 2022-11-07 22:18:28 +01:00
thugIdle.anim Added A* pathfinding for NPCs 2022-11-07 22:18:28 +01:00
thugIdle.anim.meta Added A* pathfinding for NPCs 2022-11-07 22:18:28 +01:00
thugWalkDown.anim Added A* pathfinding for NPCs 2022-11-07 22:18:28 +01:00
thugWalkDown.anim.meta Added A* pathfinding for NPCs 2022-11-07 22:18:28 +01:00
thugWalkFront.anim Added A* pathfinding for NPCs 2022-11-07 22:18:28 +01:00
thugWalkFront.anim.meta Added A* pathfinding for NPCs 2022-11-07 22:18:28 +01:00
thugWalkLeft.anim Added A* pathfinding for NPCs 2022-11-07 22:18:28 +01:00
thugWalkLeft.anim.meta Added A* pathfinding for NPCs 2022-11-07 22:18:28 +01:00
thugWalkRight.anim Added A* pathfinding for NPCs 2022-11-07 22:18:28 +01:00
thugWalkRight.anim.meta Added A* pathfinding for NPCs 2022-11-07 22:18:28 +01:00