Scriptum/Assets/Scripts/REFACTORING/Domain/Enum
2023-01-01 17:19:16 +01:00
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Mission Mission - add module template 2022-12-27 15:24:26 +01:00
ChestTypeEnum.cs Panel refactoring - chest & make chast dynamics 2022-11-19 17:02:31 +01:00
ChestTypeEnum.cs.meta Panel refactoring - chest & make chast dynamics 2022-11-19 17:02:31 +01:00
EquipmentPanelSlotsTypeEnum.cs Health potion use 2022-12-29 14:25:07 +01:00
EquipmentPanelSlotsTypeEnum.cs.meta Panel refactoring - player equipment 2022-11-24 03:03:30 +01:00
EquipmentTypeEnum.cs Health potion use 2022-12-29 14:25:07 +01:00
EquipmentTypeEnum.cs.meta Panel refactoring - player inventory 2022-11-07 23:06:06 +01:00
ItemEffectsEnum.cs Fix language in panels headers 2022-12-24 16:11:17 +01:00
ItemEffectsEnum.cs.meta Fix language in panels headers 2022-12-24 16:11:17 +01:00
Mission.meta Mission - add module template 2022-12-27 15:24:26 +01:00
NPCStateEnum.cs Added Enemies in Cave 2022-12-11 23:06:16 +01:00
NPCStateEnum.cs.meta Added Enemies in Cave 2022-12-11 23:06:16 +01:00
PanelTypeEnum.cs Items effects template 2022-12-22 03:38:00 +01:00
PanelTypeEnum.cs.meta Items effects template 2022-12-22 03:38:00 +01:00
SceneElementTypeEnum.cs Panel refactoring - player quests 2022-11-06 20:46:25 +01:00
SceneElementTypeEnum.cs.meta Panel refactoring - player quests 2022-11-06 20:46:25 +01:00
SystemLanguageEnum.cs Wizard - first action 2022-12-20 04:37:00 +01:00
SystemLanguageEnum.cs.meta Wizard - first action 2022-12-20 04:37:00 +01:00
TaskDifficultyEnum.cs Panel refactoring - player quests 2022-11-06 20:46:25 +01:00
TaskDifficultyEnum.cs.meta Panel refactoring - player quests 2022-11-06 20:46:25 +01:00