Scriptum/Assets/Scripts/REFACTORING/Application/Shared/Event/KillEnemyEvent.cs
2022-12-27 15:24:26 +01:00

10 lines
164 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Events;
public class KillEnemyEvent : UnityEvent<int> // Npc
{
}