14 lines
266 B
C#
14 lines
266 B
C#
using UnityEditor;
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using UnityEngine;
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public class Continue : MonoBehaviour
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{
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public void SetStatus()
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{
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OnMapAppearanceMethod.GameStatus = GameStatus.Continue;
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OnMapAppearanceMethod.Gateway = OnMapAppearanceMethodEnum.LoadGame;
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}
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}
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