14 lines
308 B
C#
14 lines
308 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using UnityEngine.Events;
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[Serializable]
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public class UseItemEvent : UnityEvent<ItemSlot> { }
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[Serializable]
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public class UseItemFromPanelEvent : UnityEvent<ItemSlot, PanelTypeEnum> { }
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