78 lines
1.6 KiB
Python
78 lines
1.6 KiB
Python
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from typing import Tuple, Sequence, Optional, Iterable
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from pygame.surface import Surface
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_Small_string = Tuple[
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str, str, str, str, str, str, str, str, str, str, str, str, str, str, str, str
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]
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_Big_string = Tuple[
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str,
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str,
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str,
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str,
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str,
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str,
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str,
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str,
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str,
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str,
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str,
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str,
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str,
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str,
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str,
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str,
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str,
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str,
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str,
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str,
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str,
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str,
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str,
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str,
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]
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arrow: Cursor
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diamond: Cursor
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broken_x: Cursor
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tri_left: Cursor
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tri_right: Cursor
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thickarrow_strings: _Big_string
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sizer_x_strings: _Small_string
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sizer_y_strings: _Big_string
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sizer_xy_strings: _Small_string
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def compile(
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strings: Sequence[str],
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black: Optional[str] = "X",
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white: Optional[str] = ".",
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xor="o",
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) -> Tuple[Sequence[int], Sequence[int]]: ...
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def load_xbm(cursorfile: str, maskfile: str): ...
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class Cursor(Iterable):
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@overload
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def __init__(constant: int) -> None: ...
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@overload
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def __init__(size: Union[Tuple[int, int], List[int]],
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hotspot: Union[Tuple[int, int], List[int]],
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xormasks: Sequence[int],
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andmasks: Sequence[int],
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) -> None: ...
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@overload
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def __init__(hotspot: Union[Tuple[int, int], List[int]],
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surface: Surface,
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) -> None: ...
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def __iter__() -> Iterator[object]: ...
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type: string
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data: Union[Tuple[int],
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Tuple[Union[Tuple[int, int], List[int]],
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Union[Tuple[int, int], List[int]],
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Sequence[int],
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Sequence[int]],
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Tuple[int, Surface]]
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