29 lines
901 B
Python
29 lines
901 B
Python
from typing import Sequence, Optional, Tuple, Union, List
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from typing_extensions import Protocol
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from pygame.math import Vector2
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from pygame.rect import Rect
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_Coordinate = Union[Tuple[float, float], List[float], Vector2]
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_CanBeRect = Union[
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Rect,
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Tuple[int, int, int, int], List[int],
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Tuple[_Coordinate, _Coordinate], List[_Coordinate]
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]
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class _HasRectAttribute(Protocol):
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rect: _CanBeRect
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_RectValue = Union[
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_CanBeRect, _HasRectAttribute
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]
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def get_focused() -> bool: ...
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def get_pressed() -> Sequence[bool]: ...
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def get_mods() -> int: ...
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def set_mods() -> int: ...
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def set_repeat(delay: Optional[int] = 0, interval: Optional[int] = 0) -> None: ...
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def get_repeat() -> Tuple[int, int]: ...
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def name(key: int) -> str: ...
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def key_code(name: str) -> int: ...
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def start_text_input() -> None: ...
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def stop_text_input() -> None: ...
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def set_text_input_rect(_RectValue) -> None: ...
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