diff --git a/src/main.py b/src/main.py index 10a1409..cf88344 100644 --- a/src/main.py +++ b/src/main.py @@ -26,17 +26,19 @@ def main(): if event.type == pg.QUIT: running = False elif event.type == pg.KEYDOWN: - if event.key == pg.K_d or event.key == pg.K_RIGHT and agent.x*80 < 700: + if (event.key == pg.K_d or event.key == pg.K_RIGHT) and agent.x*80 < 700: game_ui.move('x', 1) - elif event.key == pg.K_a or event.key == pg.K_LEFT and agent.x*80 > 5: + elif (event.key == pg.K_a or event.key == pg.K_LEFT) and agent.x*80 > 5: game_ui.move('x', -1) - elif event.key == pg.K_s or event.key == pg.K_DOWN and agent.y*80 < 700: + elif (event.key == pg.K_s or event.key == pg.K_DOWN) and agent.y*80 < 700: game_ui.move('y', 1) - elif event.key == pg.K_w or event.key == pg.K_UP and agent.y*80 > 0: + elif (event.key == pg.K_w or event.key == pg.K_UP) and agent.y*80 > 0: game_ui.move('y', -1) elif event.key == pg.K_SPACE: if env.field[agent.y][agent.x].number > 3: - env.field[agent.y][agent.x] = factory.createField(IMAGES_MAPPING[env.field[agent.y][agent.x].number]) + env.field[agent.y][agent.x] = factory.create_field( + IMAGES_MAPPING[env.field[agent.y][agent.x].number] + ) game_ui.update()