From e84a93580ecee3fd08b182cf65d74ec5d9de2eba Mon Sep 17 00:00:00 2001 From: matixezor Date: Tue, 30 Mar 2021 18:49:26 +0200 Subject: [PATCH] rename field to tile --- src/environment.py | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/environment.py b/src/environment.py index 9c6f03e..8fb5990 100644 --- a/src/environment.py +++ b/src/environment.py @@ -1,16 +1,16 @@ from typing import List from random import choices -from field import Field -from fieldsFactory import FieldsFactory +from tile import Tile +from tilesFactory import TilesFactory -def generate_field () -> List[List[Field]]: - fields_factory = FieldsFactory() - fields_list = fields_factory.get_fields_list() - return [choices(fields_list, weights=[10, 10, 4, 4, 4, 4, 4, 4, 4, 4, 4], k=10) for _ in range(10)] +def generate_field() -> List[List[Tile]]: + tiles_factory = TilesFactory() + tiles_list = tiles_factory.get_tiles_list() + return [choices(tiles_list, weights=[10, 10, 4, 4, 4, 4, 4, 4, 4, 4, 4], k=10) for _ in range(10)] class Environment: - def __init__(self, field: List[List[Field]] = None): + def __init__(self, field: List[List[Tile]] = None): self.field = field if field else generate_field()