tubks
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97e762fd08
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agent finding the way to multiple chests, stopping after there are none on the board
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2021-04-14 02:48:54 +02:00 |
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tubks
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5d83e51c73
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player uses bfs to find the shortest route to a chest while avoiding enemies
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2021-04-14 01:30:57 +02:00 |
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tubks
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0969564c3f
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integrating bfs search and player movement in progress
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2021-04-13 23:08:57 +02:00 |
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tubks
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2c1097d6a9
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fixed placing monsters and boxes on the same cell (no longer possible)
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2021-03-30 23:36:19 +02:00 |
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tubks
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1acb7d42d7
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working model with agent collecting gold, having some stats, weapons and armors, fighting with enemies + a random enemy picture
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2021-03-30 14:17:54 +02:00 |
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020b1aa6a1
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agent walking correctly among boxes
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2021-03-16 23:02:16 +01:00 |
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ef8dd038a6
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agent walking until he meets an object
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2021-03-16 16:06:56 +01:00 |
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ee00c85b80
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added agent to the map, error handling of boxes placed at the same square
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2021-03-16 15:36:24 +01:00 |
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a68d384226
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initial map model; visualisation with boxes
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2021-03-13 17:41:38 +01:00 |
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