2021-05-08 22:15:20 +02:00
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from survival.components.collision_component import CollisionComponent
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from survival.components.inventory_component import InventoryComponent
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from survival.components.position_component import PositionComponent
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from survival.components.sprite_component import SpriteComponent
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class BuildingGenerator:
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def create_home(self, world, game_map):
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home = world.create_entity()
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pos = PositionComponent([32, 32], [32, 32])
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world.add_component(home, pos)
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world.add_component(home, InventoryComponent())
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game_map.add_entity(home, pos)
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2021-05-21 20:14:00 +02:00
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sprite = SpriteComponent('tree.png')
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2021-05-08 22:15:20 +02:00
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sprite.set_scale(2)
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world.add_component(home, sprite)
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world.add_component(home, CollisionComponent())
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