diff --git a/survival/__init__.py b/survival/__init__.py index 35625fc..b0e66dc 100644 --- a/survival/__init__.py +++ b/survival/__init__.py @@ -1,21 +1,10 @@ import pygame from settings import SCREEN_WIDTH, SCREEN_HEIGHT -from survival import esper from survival.camera import Camera -from survival.components.camera_target_component import CameraTargetComponent -from survival.components.input_component import InputComponent -from survival.components.movement_component import MovementComponent -from survival.components.position_component import PositionComponent -from survival.components.sprite_component import SpriteComponent from survival.game_map import GameMap from survival.player_generator import PlayerGenerator from survival.resource_generator import ResourceGenerator -from survival.systems.camera_system import CameraSystem -from survival.systems.collision_system import CollisionSystem -from survival.systems.draw_system import DrawSystem -from survival.systems.input_system import InputSystem -from survival.systems.movement_system import MovementSystem from survival.world_generator import WorldGenerator if __name__ == '__main__': diff --git a/survival/game_map.py b/survival/game_map.py index dfc0365..d5b1fc1 100644 --- a/survival/game_map.py +++ b/survival/game_map.py @@ -1,6 +1,4 @@ -from survival.components.position_component import PositionComponent from survival.entity_layer import EntityLayer -from survival.player import Player from survival.tile_layer import TileLayer diff --git a/survival/player.py b/survival/player.py index a689663..995f5e6 100644 --- a/survival/player.py +++ b/survival/player.py @@ -2,8 +2,6 @@ from random import randint import pygame -from survival.image import Image - class Player: def __init__(self):