Użycie nowo dodanych tile'ów w poszczególnych biomach.

This commit is contained in:
jakand 2021-05-23 17:35:06 +02:00
parent bd8f16d38d
commit 7e697cadeb

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@ -16,8 +16,8 @@ class TileGenerator:
"Puddle": Tile(origin=(96, 64), cost=20), "Puddle": Tile(origin=(96, 64), cost=20),
"DarkGrass": Tile(origin=(64, 96), cost=2), "DarkGrass": Tile(origin=(64, 96), cost=2),
"Water": Tile(origin=(96, 96), cost=3), "Water": Tile(origin=(96, 96), cost=3),
"Ice": Tile(origin=(0, 64), cost=2), "Ice": Tile(origin=(0, 96), cost=2),
"Ice2": Tile(origin=(32, 64), cost=2), "Ice2": Tile(origin=(32, 96), cost=2),
} }
TilesValues = list(Tiles.values()) TilesValues = list(Tiles.values())