diff --git a/survival/generators/tile_generator.py b/survival/generators/tile_generator.py index 3fc133d..58bd506 100644 --- a/survival/generators/tile_generator.py +++ b/survival/generators/tile_generator.py @@ -14,6 +14,10 @@ class TileGenerator: "Grass4": Tile(origin=(96, 0), cost=1), "Sand": Tile(origin=(64, 64), cost=20), "Puddle": Tile(origin=(96, 64), cost=20), + "DarkGrass": Tile(origin=(64, 96), cost=2), + "Water": Tile(origin=(96, 96), cost=3), + "Ice": Tile(origin=(0, 64), cost=2), + "Ice2": Tile(origin=(32, 64), cost=2), } TilesValues = list(Tiles.values()) @@ -21,11 +25,11 @@ class TileGenerator: Biomes = [ BiomePreset("Desert", min_height=0.2, min_moisture=0, min_heat=0.5, tiles=[Tiles["Grass1"], Tiles["Grass2"], Tiles["Grass3"], Tiles["Grass4"]]), - BiomePreset("Forest", min_height=0.2, min_moisture=0.4, min_heat=0.4, tiles=[Tiles["Sand"]]), + BiomePreset("Forest", min_height=0.2, min_moisture=0.4, min_heat=0.4, tiles=[Tiles["DarkGrass"]]), BiomePreset("Grassland", min_height=0.2, min_moisture=0.5, min_heat=0.3, tiles=[Tiles["Sand"]]), BiomePreset("Marsh", min_height=0.3, min_moisture=0.5, min_heat=0.62, tiles=[Tiles["Puddle"]]), - BiomePreset("Ocean", min_height=0, min_moisture=0, min_heat=0, tiles=[Tiles["Sand"]]), - BiomePreset("Tundra", min_height=0.2, min_moisture=0, min_heat=0, tiles=[Tiles["Puddle"]]) + BiomePreset("Ocean", min_height=0, min_moisture=0, min_heat=0, tiles=[Tiles["Water"]]), + BiomePreset("Tundra", min_height=0.2, min_moisture=0, min_heat=0, tiles=[Tiles["Ice"], Tiles["Ice2"]]) ] @staticmethod