Increase some tiles cost to make cost-based pathfinding more visible

This commit is contained in:
Jakub Klupieć 2021-05-09 18:12:18 +02:00
parent d0fc25c93a
commit c3a8704b79

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@ -9,8 +9,8 @@ class TileGenerator:
[(32, 0), 1], # Grass 2 [(32, 0), 1], # Grass 2
[(64, 0), 1], # Grass 3 [(64, 0), 1], # Grass 3
[(96, 0), 1], # Grass 4 [(96, 0), 1], # Grass 4
[(64, 64), 2], # Sand [(64, 64), 20], # Sand
[(96, 64), 2], # Poddle [(96, 64), 20], # Puddle
] ]
@staticmethod @staticmethod