from survival.player import Player from survival.tile_layer import TileLayer class GameMap: def __init__(self, width, height): self.width = width self.height = height self.player = Player() self.tiles_layer = TileLayer(width, height) def draw(self, delta, window): self.tiles_layer.draw(window) self.player.draw(window) def update(self, delta, pressed_keys): self.player.update(delta, pressed_keys)