import pygame from survival.game_map import GameMap window_width = 1280 window_height = 720 def draw_game(): game_map.draw(win) pygame.display.update() def update_game(pressed_keys): game_map.update(pressed_keys) pass if __name__ == '__main__': pygame.init() win = pygame.display.set_mode((window_width, window_height)) pygame.display.set_caption("AI Project") clock = pygame.time.Clock() game_map = GameMap(int(window_width/32), int(window_height/32) + 1) run = True while run: # Set the framerate clock.tick(60) events = pygame.event.get() for event in events: if event.type == pygame.QUIT: run = False keys = pygame.key.get_pressed() draw_game() update_game(keys)