AI-Project/survival/game/biomes/noise.py
2021-06-19 00:09:14 +02:00

7 lines
250 B
Python

from perlin_noise import PerlinNoise
def generate_noise(width: int, height: int, octaves, seed):
noise_map = PerlinNoise(octaves=octaves, seed=seed)
return [[noise_map([x / width, y / height]) for y in range(width)] for x in range(height)]