AI-Project/survival/game_map.py

22 lines
623 B
Python

from survival.player import Player
from survival.tile_layer import TileLayer
class GameMap:
def __init__(self, width, height):
self.width = width
self.height = height
self.player = Player()
self.layers = []
self.layers.append(TileLayer(width, height))
def draw(self, camera):
visible_area = camera.get_visible_area()
for layer in self.layers:
layer.draw(camera, visible_area)
self.player.draw(camera)
def update(self, camera, delta, pressed_keys):
self.player.update(delta, pressed_keys)
camera.update(self.player)