210 lines
7.0 KiB
C
210 lines
7.0 KiB
C
|
//
|
||
|
// Redistribution and use in source and binary forms, with or without
|
||
|
// modification, are permitted provided that the following conditions
|
||
|
// are met:
|
||
|
// * Redistributions of source code must retain the above copyright
|
||
|
// notice, this list of conditions and the following disclaimer.
|
||
|
// * Redistributions in binary form must reproduce the above copyright
|
||
|
// notice, this list of conditions and the following disclaimer in the
|
||
|
// documentation and/or other materials provided with the distribution.
|
||
|
// * Neither the name of NVIDIA CORPORATION nor the names of its
|
||
|
// contributors may be used to endorse or promote products derived
|
||
|
// from this software without specific prior written permission.
|
||
|
//
|
||
|
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
|
||
|
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||
|
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||
|
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||
|
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||
|
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||
|
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||
|
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
||
|
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||
|
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||
|
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||
|
//
|
||
|
// Copyright (c) 2008-2019 NVIDIA Corporation. All rights reserved.
|
||
|
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
|
||
|
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
|
||
|
|
||
|
|
||
|
#ifndef DY_ARTICULATION_HELPER_H
|
||
|
#define DY_ARTICULATION_HELPER_H
|
||
|
|
||
|
|
||
|
#include "DyArticulation.h"
|
||
|
|
||
|
namespace physx
|
||
|
{
|
||
|
struct PxsBodyCore;
|
||
|
struct PxSolverConstraintDesc;
|
||
|
struct PxSolverConstraintDesc;
|
||
|
|
||
|
namespace Dy
|
||
|
{
|
||
|
struct FsInertia;
|
||
|
struct SolverConstraint1DExt;
|
||
|
struct ArticulationJointCore;
|
||
|
struct ArticulationSolverDesc;
|
||
|
struct SolverConstraint1DExtStep;
|
||
|
struct PxcFsScratchAllocator;
|
||
|
|
||
|
struct ArticulationJointTransforms
|
||
|
{
|
||
|
PxTransform cA2w; // joint parent frame in world space
|
||
|
PxTransform cB2w; // joint child frame in world space
|
||
|
PxTransform cB2cA; // joint relative pose in world space
|
||
|
};
|
||
|
|
||
|
class ArticulationHelper
|
||
|
{
|
||
|
public:
|
||
|
|
||
|
static void getImpulseResponse( const FsData& matrix,
|
||
|
PxU32 linkID,
|
||
|
const Cm::SpatialVectorV& impulse,
|
||
|
Cm::SpatialVectorV& deltaV);
|
||
|
|
||
|
|
||
|
static PX_FORCE_INLINE
|
||
|
void getImpulseResponse( const FsData& matrix,
|
||
|
PxU32 linkID,
|
||
|
const Cm::SpatialVector& impulse,
|
||
|
Cm::SpatialVector& deltaV)
|
||
|
{
|
||
|
getImpulseResponse(matrix, linkID, reinterpret_cast<const Cm::SpatialVectorV&>(impulse), reinterpret_cast<Cm::SpatialVectorV&>(deltaV));
|
||
|
}
|
||
|
|
||
|
static void getImpulseSelfResponse(const FsData& matrix,
|
||
|
PxU32 linkID0,
|
||
|
const Cm::SpatialVectorV& impulse0,
|
||
|
Cm::SpatialVectorV& deltaV0,
|
||
|
PxU32 linkID1,
|
||
|
const Cm::SpatialVectorV& impulse1,
|
||
|
Cm::SpatialVectorV& deltaV1);
|
||
|
|
||
|
//static void flushVelocity(FsData& matrix);
|
||
|
|
||
|
static void saveVelocity(const ArticulationSolverDesc& m, Cm::SpatialVectorF* deltaV);
|
||
|
|
||
|
static void saveVelocityTGS(const ArticulationSolverDesc& m, const PxReal invDt);
|
||
|
|
||
|
//static void recordDeltaMotion(const ArticulationSolverDesc& m, PxReal dt);
|
||
|
|
||
|
//static void deltaMotionToMotionVelocity(const ArticulationSolverDesc& m, PxReal invDt);
|
||
|
|
||
|
//static void getDataSizes(PxU32 linkCount, PxU32 &solverDataSize, PxU32& totalSize, PxU32& scratchSize);
|
||
|
|
||
|
/*static void initializeDriveCache(Articulation& articulation,
|
||
|
FsData &data,
|
||
|
PxU16 linkCount,
|
||
|
const ArticulationLink* links,
|
||
|
PxReal compliance,
|
||
|
PxU32 iterations,
|
||
|
char* scratchMemory,
|
||
|
PxU32 scratchMemorySize);*/
|
||
|
|
||
|
//static PxU32 getDriveCacheLinkCount(const FsData& cache);
|
||
|
|
||
|
/*static void applyImpulses(const FsData& matrix,
|
||
|
Cm::SpatialVectorV* Z,
|
||
|
Cm::SpatialVectorV* V);*/
|
||
|
|
||
|
//private:
|
||
|
static PxU32 getLtbDataSize(PxU32 linkCount);
|
||
|
static PxU32 getFsDataSize(PxU32 linkCount);
|
||
|
|
||
|
//static void prepareDataBlock(ArticulationV& articualtion,
|
||
|
// const ArticulationLink* links,
|
||
|
// PxU16 linkCount,
|
||
|
// PxTransform* poses,
|
||
|
// FsInertia *baseInertia,
|
||
|
// ArticulationJointTransforms* jointTransforms,
|
||
|
// PxU32 expectedSize);
|
||
|
|
||
|
//static void setInertia(FsInertia& inertia,
|
||
|
// const PxsBodyCore& body,
|
||
|
// const PxTransform& pose);
|
||
|
|
||
|
//static void setJointTransforms(ArticulationJointTransforms& transforms,
|
||
|
// const PxTransform& parentPose,
|
||
|
// const PxTransform& childPose,
|
||
|
// const ArticulationJointCore& joint);
|
||
|
|
||
|
/*static void prepareLtbMatrix(FsData& fsData,
|
||
|
const FsInertia* baseInertia,
|
||
|
const PxTransform* poses,
|
||
|
const ArticulationJointTransforms* jointTransforms,
|
||
|
PxReal recipDt);*/
|
||
|
|
||
|
//static void prepareFsData(FsData& fsData,
|
||
|
// const ArticulationLink* links);
|
||
|
|
||
|
//static PX_FORCE_INLINE PxReal getResistance(PxReal compliance);
|
||
|
|
||
|
|
||
|
static void createHardLimit(const FsData& fsData,
|
||
|
const ArticulationLink* links,
|
||
|
PxU32 linkIndex,
|
||
|
SolverConstraint1DExt& s,
|
||
|
const PxVec3& axis,
|
||
|
PxReal err,
|
||
|
PxReal recipDt);
|
||
|
|
||
|
static void createTangentialSpring(const FsData& fsData,
|
||
|
const ArticulationLink* links,
|
||
|
PxU32 linkIndex,
|
||
|
SolverConstraint1DExt& s,
|
||
|
const PxVec3& axis,
|
||
|
PxReal stiffness,
|
||
|
PxReal damping,
|
||
|
PxReal dt);
|
||
|
|
||
|
static void createHardLimitTGS(const FsData& fsData,
|
||
|
const ArticulationLink* links,
|
||
|
PxU32 linkIndex,
|
||
|
SolverConstraint1DExtStep& s,
|
||
|
const PxVec3& axis,
|
||
|
PxReal err,
|
||
|
PxReal recipDt);
|
||
|
|
||
|
static void createTangentialSpringTGS(const FsData& fsData,
|
||
|
const ArticulationLink* links,
|
||
|
PxU32 linkIndex,
|
||
|
SolverConstraint1DExtStep& s,
|
||
|
const PxVec3& axis,
|
||
|
PxReal stiffness,
|
||
|
PxReal damping,
|
||
|
PxReal dt);
|
||
|
|
||
|
static PxU32 setupSolverConstraints(Articulation& articulation, PxU32 solverDataSize,
|
||
|
PxConstraintAllocator& allocator,
|
||
|
PxSolverConstraintDesc* constraintDesc,
|
||
|
const ArticulationLink* links,
|
||
|
const ArticulationJointTransforms* jointTransforms,
|
||
|
PxReal dt,
|
||
|
PxU32& acCount);
|
||
|
|
||
|
/*static void computeUnconstrainedVelocitiesInternal(const ArticulationSolverDesc& desc,
|
||
|
PxReal dt,
|
||
|
const PxVec3& gravity, PxU64 contextID,
|
||
|
FsInertia* PX_RESTRICT baseInertia,
|
||
|
ArticulationJointTransforms* PX_RESTRICT jointTransforms,
|
||
|
PxcFsScratchAllocator& allocator);*/
|
||
|
|
||
|
/*static void computeJointDrives(FsData& fsData,
|
||
|
Ps::aos::Vec3V* drives,
|
||
|
const ArticulationLink* links,
|
||
|
const PxTransform* poses,
|
||
|
const ArticulationJointTransforms* transforms,
|
||
|
const Ps::aos::Mat33V* loads,
|
||
|
PxReal dt);*/
|
||
|
|
||
|
};
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
#endif //DY_ARTICULATION_HELPER_H
|