GRK-Projekt-Scena-Podwodna/dependencies/PHYSX/source/common/include/windows/CmWindowsLoadLibrary.h

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2022-02-11 15:37:18 +01:00
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2019 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef CM_WINDOWS_LOADLIBRARY_H
#define CM_WINDOWS_LOADLIBRARY_H
#include "foundation/PxPreprocessor.h"
#include "common/windows/PxWindowsDelayLoadHook.h"
#include "windows/PsWindowsInclude.h"
#ifdef PX_SECURE_LOAD_LIBRARY
#include "nvSecureLoadLibrary.h"
#endif
namespace physx
{
namespace Cm
{
EXTERN_C IMAGE_DOS_HEADER __ImageBase;
PX_INLINE HMODULE WINAPI loadLibrary(const char* name)
{
#ifdef PX_SECURE_LOAD_LIBRARY
HMODULE retVal = nvLoadSignedLibrary(name,true);
if(!retVal)
{
exit(1);
}
return retVal;
#else
return ::LoadLibraryA( name );
#endif
};
PX_INLINE FARPROC WINAPI physXCommonDliNotePreLoadLibrary(const char* libraryName, const physx::PxDelayLoadHook* delayLoadHook)
{
if(!delayLoadHook)
{
return (FARPROC)loadLibrary(libraryName);
}
else
{
if(strstr(libraryName, "PhysXFoundation"))
{
return (FARPROC)Cm::loadLibrary(delayLoadHook->getPhysXFoundationDllName());
}
if(strstr(libraryName, "PhysXCommon"))
{
return (FARPROC)Cm::loadLibrary(delayLoadHook->getPhysXCommonDllName());
}
}
return NULL;
}
} // namespace Cm
} // namespace physx
#endif // CM_WINDOWS_LOADLIBRARY_H