GRK-Projekt-Scena-Podwodna/dependencies/PHYSX/source/lowlevel/common/include/utils/PxcThreadCoherentCache.h

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//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
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// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2019 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef PXC_THREADCOHERENTCACHE_H
#define PXC_THREADCOHERENTCACHE_H
#include "PsMutex.h"
#include "PsAllocator.h"
#include "PsSList.h"
namespace physx
{
class PxsContext;
/*!
Controls a pool of large objects which must be thread safe.
Tries to return the object most recently used by the thread(for better cache coherancy).
Assumes the object has a default contructor.
(Note the semantics are different to a pool because we dont want to construct/destroy each time
an object is requested, which may be expensive).
TODO: add thread coherancy.
*/
template<class T, class Params>
class PxcThreadCoherentCache : public Ps::AlignedAllocator<16, Ps::ReflectionAllocator<T> >
{
typedef Ps::AlignedAllocator<16, Ps::ReflectionAllocator<T> > Allocator;
PX_NOCOPY(PxcThreadCoherentCache)
public:
typedef Ps::SListEntry EntryBase;
PX_INLINE PxcThreadCoherentCache(Params* params, const Allocator& alloc = Allocator()) : Allocator(alloc), mParams(params)
{
}
PX_INLINE ~PxcThreadCoherentCache()
{
T* np = static_cast<T*>(root.pop());
while(np!=NULL)
{
np->~T();
Allocator::deallocate(np);
np = static_cast<T*>(root.pop());
}
}
PX_INLINE T* get()
{
T* rv = static_cast<T*>(root.pop());
if(rv==NULL)
{
rv = reinterpret_cast<T*>(Allocator::allocate(sizeof(T), __FILE__, __LINE__));
new (rv) T(mParams);
}
return rv;
}
PX_INLINE void put(T* item)
{
root.push(*item);
}
private:
Ps::SList root;
Params* mParams;
template<class T2, class P2>
friend class PxcThreadCoherentCacheIterator;
};
/*!
Used to iterate over all objects controlled by the cache.
Note: The iterator flushes the cache(extracts all items on construction and adds them back on
destruction so we can iterate the list in a safe manner).
*/
template<class T, class Params>
class PxcThreadCoherentCacheIterator
{
public:
PxcThreadCoherentCacheIterator(PxcThreadCoherentCache<T, Params>& cache) : mCache(cache)
{
mNext = cache.root.flush();
mFirst = mNext;
}
~PxcThreadCoherentCacheIterator()
{
Ps::SListEntry* np = mFirst;
while(np != NULL)
{
Ps::SListEntry* npNext = np->next();
mCache.root.push(*np);
np = npNext;
}
}
PX_INLINE T* getNext()
{
if(mNext == NULL)
return NULL;
T* rv = static_cast<T*>(mNext);
mNext = mNext->next();
return rv;
}
private:
PxcThreadCoherentCacheIterator<T, Params>& operator=(const PxcThreadCoherentCacheIterator<T, Params>&);
PxcThreadCoherentCache<T, Params> &mCache;
Ps::SListEntry* mNext;
Ps::SListEntry* mFirst;
};
}
#endif