GRK-Projekt-Scena-Podwodna/dependencies/PHYSX/source/physx/src/NpSerializerAdapter.cpp

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2022-02-11 15:37:18 +01:00
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2019 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#include "common/PxBase.h"
#include "common/PxSerialFramework.h"
#include "common/PxSerializer.h"
#include "PxPhysicsSerialization.h"
#include "GuHeightField.h"
#include "GuConvexMesh.h"
#include "GuTriangleMesh.h"
#include "GuTriangleMeshBV4.h"
#include "GuTriangleMeshRTree.h"
#include "GuHeightFieldData.h"
#include "SqPruningStructure.h"
#include "NpRigidStatic.h"
#include "NpRigidDynamic.h"
#include "NpArticulation.h"
#include "NpArticulationReducedCoordinate.h"
#include "NpArticulationLink.h"
#include "NpArticulationJoint.h"
#include "NpMaterial.h"
#include "NpAggregate.h"
namespace physx
{
using namespace physx::Gu;
template<>
void PxSerializerDefaultAdapter<NpMaterial>::registerReferences(PxBase& obj, PxSerializationContext& context) const
{
NpMaterial& t = static_cast<NpMaterial&>(obj);
context.registerReference(obj, PX_SERIAL_REF_KIND_PXBASE, size_t(&obj));
context.registerReference(obj, PX_SERIAL_REF_KIND_MATERIAL_IDX, size_t(t.getHandle()));
}
template<>
void PxSerializerDefaultAdapter<NpRigidDynamic>::registerReferences(PxBase& obj, PxSerializationContext& context) const
{
NpRigidDynamic& dynamic = static_cast<NpRigidDynamic&>(obj);
context.registerReference(obj, PX_SERIAL_REF_KIND_PXBASE, size_t(&obj));
struct RequiresCallback : public PxProcessPxBaseCallback
{
RequiresCallback(physx::PxSerializationContext& c) : context(c) {}
RequiresCallback& operator=(const RequiresCallback&) { PX_ASSERT(0); return *this; } //PX_NOCOPY doesn't work for local classes
void process(PxBase& base)
{
context.registerReference(base, PX_SERIAL_REF_KIND_PXBASE, size_t(&base));
}
PxSerializationContext& context;
};
RequiresCallback callback(context);
dynamic.requiresObjects(callback);
}
template<>
bool PxSerializerDefaultAdapter<NpArticulationLink>::isSubordinate() const
{
return true;
}
template<>
void PxSerializerDefaultAdapter<NpShape>::registerReferences(PxBase& obj, PxSerializationContext& context) const
{
NpShape& shape = static_cast<NpShape&>(obj);
context.registerReference(obj, PX_SERIAL_REF_KIND_PXBASE, size_t(&obj));
struct RequiresCallback : public PxProcessPxBaseCallback
{
RequiresCallback(physx::PxSerializationContext& c) : context(c) {}
RequiresCallback &operator=(const RequiresCallback&) { PX_ASSERT(0); return *this; } //PX_NOCOPY doesn't work for local classes
void process(PxBase& base)
{
PxMaterial* pxMaterial = base.is<PxMaterial>();
if (!pxMaterial)
{
context.registerReference(base, PX_SERIAL_REF_KIND_PXBASE, size_t(&base));
}
else
{
//ideally we would move this part to ScShapeCore but we don't yet have a MaterialManager available there.
PxU16 index = static_cast<NpMaterial*>(pxMaterial)->getHandle();
context.registerReference(base, PX_SERIAL_REF_KIND_MATERIAL_IDX, size_t(index));
}
}
PxSerializationContext& context;
};
RequiresCallback callback(context);
shape.requiresObjects(callback);
}
template<>
bool PxSerializerDefaultAdapter<NpConstraint>::isSubordinate() const
{
return true;
}
template<>
bool PxSerializerDefaultAdapter<NpArticulationJoint>::isSubordinate() const
{
return true;
}
}
using namespace physx;
void PxRegisterPhysicsSerializers(PxSerializationRegistry& sr)
{
sr.registerSerializer(PxConcreteType::eCONVEX_MESH, PX_NEW_SERIALIZER_ADAPTER(ConvexMesh));
sr.registerSerializer(PxConcreteType::eTRIANGLE_MESH_BVH33, PX_NEW_SERIALIZER_ADAPTER(RTreeTriangleMesh));
sr.registerSerializer(PxConcreteType::eTRIANGLE_MESH_BVH34, PX_NEW_SERIALIZER_ADAPTER(BV4TriangleMesh));
sr.registerSerializer(PxConcreteType::eHEIGHTFIELD, PX_NEW_SERIALIZER_ADAPTER(HeightField));
sr.registerSerializer(PxConcreteType::eRIGID_DYNAMIC, PX_NEW_SERIALIZER_ADAPTER(NpRigidDynamic));
sr.registerSerializer(PxConcreteType::eRIGID_STATIC, PX_NEW_SERIALIZER_ADAPTER(NpRigidStatic));
sr.registerSerializer(PxConcreteType::eSHAPE, PX_NEW_SERIALIZER_ADAPTER(NpShape));
sr.registerSerializer(PxConcreteType::eMATERIAL, PX_NEW_SERIALIZER_ADAPTER(NpMaterial));
sr.registerSerializer(PxConcreteType::eCONSTRAINT, PX_NEW_SERIALIZER_ADAPTER(NpConstraint));
sr.registerSerializer(PxConcreteType::eAGGREGATE, PX_NEW_SERIALIZER_ADAPTER(NpAggregate));
sr.registerSerializer(PxConcreteType::eARTICULATION, PX_NEW_SERIALIZER_ADAPTER(NpArticulation));
sr.registerSerializer(PxConcreteType::eARTICULATION_REDUCED_COORDINATE, PX_NEW_SERIALIZER_ADAPTER(NpArticulationReducedCoordinate));
sr.registerSerializer(PxConcreteType::eARTICULATION_LINK, PX_NEW_SERIALIZER_ADAPTER(NpArticulationLink));
sr.registerSerializer(PxConcreteType::eARTICULATION_JOINT, PX_NEW_SERIALIZER_ADAPTER(NpArticulationJoint));
sr.registerSerializer(PxConcreteType::eARTICULATION_JOINT_REDUCED_COORDINATE, PX_NEW_SERIALIZER_ADAPTER(NpArticulationJointReducedCoordinate));
sr.registerSerializer(PxConcreteType::ePRUNING_STRUCTURE, PX_NEW_SERIALIZER_ADAPTER(Sq::PruningStructure));
}
void PxUnregisterPhysicsSerializers(PxSerializationRegistry& sr)
{
PX_DELETE_SERIALIZER_ADAPTER(sr.unregisterSerializer(PxConcreteType::eCONVEX_MESH));
PX_DELETE_SERIALIZER_ADAPTER(sr.unregisterSerializer(PxConcreteType::eTRIANGLE_MESH_BVH33));
PX_DELETE_SERIALIZER_ADAPTER(sr.unregisterSerializer(PxConcreteType::eTRIANGLE_MESH_BVH34));
PX_DELETE_SERIALIZER_ADAPTER(sr.unregisterSerializer(PxConcreteType::eHEIGHTFIELD));
PX_DELETE_SERIALIZER_ADAPTER(sr.unregisterSerializer(PxConcreteType::eRIGID_DYNAMIC));
PX_DELETE_SERIALIZER_ADAPTER(sr.unregisterSerializer(PxConcreteType::eRIGID_STATIC));
PX_DELETE_SERIALIZER_ADAPTER(sr.unregisterSerializer(PxConcreteType::eSHAPE));
PX_DELETE_SERIALIZER_ADAPTER(sr.unregisterSerializer(PxConcreteType::eMATERIAL));
PX_DELETE_SERIALIZER_ADAPTER(sr.unregisterSerializer(PxConcreteType::eCONSTRAINT));
PX_DELETE_SERIALIZER_ADAPTER(sr.unregisterSerializer(PxConcreteType::eAGGREGATE));
PX_DELETE_SERIALIZER_ADAPTER(sr.unregisterSerializer(PxConcreteType::eARTICULATION));
PX_DELETE_SERIALIZER_ADAPTER(sr.unregisterSerializer(PxConcreteType::eARTICULATION_REDUCED_COORDINATE));
PX_DELETE_SERIALIZER_ADAPTER(sr.unregisterSerializer(PxConcreteType::eARTICULATION_LINK));
PX_DELETE_SERIALIZER_ADAPTER(sr.unregisterSerializer(PxConcreteType::eARTICULATION_JOINT));
PX_DELETE_SERIALIZER_ADAPTER(sr.unregisterSerializer(PxConcreteType::eARTICULATION_JOINT_REDUCED_COORDINATE));
PX_DELETE_SERIALIZER_ADAPTER(sr.unregisterSerializer(PxConcreteType::ePRUNING_STRUCTURE));
}