GRK-Projekt-Scena-Podwodna/dependencies/PHYSX/source/physx/src/PvdMetaDataPvdBinding.cpp

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2022-02-11 15:37:18 +01:00
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2019 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
// suppress LNK4221
#include "foundation/PxPreprocessor.h"
PX_DUMMY_SYMBOL
#if PX_SUPPORT_PVD
#include "foundation/PxSimpleTypes.h"
#include "foundation/Px.h"
#include "PxMetaDataObjects.h"
#include "PxPvdDataStream.h"
#include "PxScene.h"
#include "ScBodyCore.h"
#include "PvdMetaDataExtensions.h"
#include "PvdMetaDataPropertyVisitor.h"
#include "PvdMetaDataDefineProperties.h"
#include "PvdMetaDataBindingData.h"
#include "PxRigidDynamic.h"
#include "PxArticulation.h"
#include "PxArticulationReducedCoordinate.h"
#include "PxArticulationLink.h"
#include "NpScene.h"
#include "NpPhysics.h"
#include "PvdTypeNames.h"
#include "PvdMetaDataPvdBinding.h"
using namespace physx;
using namespace Sc;
using namespace Vd;
using namespace Sq;
namespace physx
{
namespace Vd
{
struct NameValuePair
{
const char* mName;
PxU32 mValue;
};
static const NameValuePair g_physx_Sq_SceneQueryID__EnumConversion[] = {
{ "QUERY_RAYCAST_ANY_OBJECT", PxU32(QueryID::QUERY_RAYCAST_ANY_OBJECT) },
{ "QUERY_RAYCAST_CLOSEST_OBJECT", PxU32(QueryID::QUERY_RAYCAST_CLOSEST_OBJECT) },
{ "QUERY_RAYCAST_ALL_OBJECTS", PxU32(QueryID::QUERY_RAYCAST_ALL_OBJECTS) },
{ "QUERY_OVERLAP_SPHERE_ALL_OBJECTS", PxU32(QueryID::QUERY_OVERLAP_SPHERE_ALL_OBJECTS) },
{ "QUERY_OVERLAP_AABB_ALL_OBJECTS", PxU32(QueryID::QUERY_OVERLAP_AABB_ALL_OBJECTS) },
{ "QUERY_OVERLAP_OBB_ALL_OBJECTS", PxU32(QueryID::QUERY_OVERLAP_OBB_ALL_OBJECTS) },
{ "QUERY_OVERLAP_CAPSULE_ALL_OBJECTS", PxU32(QueryID::QUERY_OVERLAP_CAPSULE_ALL_OBJECTS) },
{ "QUERY_OVERLAP_CONVEX_ALL_OBJECTS", PxU32(QueryID::QUERY_OVERLAP_CONVEX_ALL_OBJECTS) },
{ "QUERY_LINEAR_OBB_SWEEP_CLOSEST_OBJECT", PxU32(QueryID::QUERY_LINEAR_OBB_SWEEP_CLOSEST_OBJECT) },
{ "QUERY_LINEAR_CAPSULE_SWEEP_CLOSEST_OBJECT", PxU32(QueryID::QUERY_LINEAR_CAPSULE_SWEEP_CLOSEST_OBJECT) },
{ "QUERY_LINEAR_CONVEX_SWEEP_CLOSEST_OBJECT", PxU32(QueryID::QUERY_LINEAR_CONVEX_SWEEP_CLOSEST_OBJECT) },
{ NULL, 0 }
};
struct SceneQueryIDConvertor
{
const NameValuePair* NameConversion;
SceneQueryIDConvertor() : NameConversion(g_physx_Sq_SceneQueryID__EnumConversion)
{
}
};
PvdMetaDataBinding::PvdMetaDataBinding() : mBindingData(PX_NEW(PvdMetaDataBindingData)())
{
}
PvdMetaDataBinding::~PvdMetaDataBinding()
{
for(OwnerActorsMap::Iterator iter = mBindingData->mOwnerActorsMap.getIterator(); !iter.done(); iter++)
{
iter->second->~OwnerActorsValueType();
PX_FREE(iter->second);
}
PX_DELETE(mBindingData);
mBindingData = NULL;
}
template <typename TDataType, typename TValueType, typename TClassType>
static inline void definePropertyStruct(PvdDataStream& inStream, const char* pushName = NULL)
{
PvdPropertyDefinitionHelper& helper(inStream.getPropertyDefinitionHelper());
PvdClassInfoValueStructDefine definitionObj(helper);
bool doPush = pushName && *pushName;
if(doPush)
definitionObj.pushName(pushName);
visitAllPvdProperties<TDataType>(definitionObj);
if(doPush)
definitionObj.popName();
helper.addPropertyMessage(getPvdNamespacedNameForType<TClassType>(), getPvdNamespacedNameForType<TValueType>(), sizeof(TValueType));
}
template <typename TDataType>
static inline void createClassAndDefineProperties(PvdDataStream& inStream)
{
inStream.createClass<TDataType>();
PvdPropertyDefinitionHelper& helper(inStream.getPropertyDefinitionHelper());
PvdClassInfoDefine definitionObj(helper, getPvdNamespacedNameForType<TDataType>());
visitAllPvdProperties<TDataType>(definitionObj);
}
template <typename TDataType, typename TParentType>
static inline void createClassDeriveAndDefineProperties(PvdDataStream& inStream)
{
inStream.createClass<TDataType>();
inStream.deriveClass<TParentType, TDataType>();
PvdPropertyDefinitionHelper& helper(inStream.getPropertyDefinitionHelper());
PvdClassInfoDefine definitionObj(helper, getPvdNamespacedNameForType<TDataType>());
visitInstancePvdProperties<TDataType>(definitionObj);
}
template <typename TDataType, typename TConvertSrc, typename TConvertData>
static inline void defineProperty(PvdDataStream& inStream, const char* inPropertyName, const char* semantic)
{
PvdPropertyDefinitionHelper& helper(inStream.getPropertyDefinitionHelper());
// PxEnumTraits< TValueType > filterFlagsEnum;
TConvertSrc filterFlagsEnum;
const TConvertData* convertor = filterFlagsEnum.NameConversion;
for(; convertor->mName != NULL; ++convertor)
helper.addNamedValue(convertor->mName, convertor->mValue);
inStream.createProperty<TDataType, PxU32>(inPropertyName, semantic, PropertyType::Scalar, helper.getNamedValues());
helper.clearNamedValues();
}
template <typename TDataType, typename TConvertSrc, typename TConvertData>
static inline void definePropertyFlags(PvdDataStream& inStream, const char* inPropertyName)
{
defineProperty<TDataType, TConvertSrc, TConvertData>(inStream, inPropertyName, "Bitflag");
}
template <typename TDataType, typename TConvertSrc, typename TConvertData>
static inline void definePropertyEnums(PvdDataStream& inStream, const char* inPropertyName)
{
defineProperty<TDataType, TConvertSrc, TConvertData>(inStream, inPropertyName, "Enumeration Value");
}
static PX_FORCE_INLINE void registerPvdRaycast(PvdDataStream& inStream)
{
inStream.createClass<PvdRaycast>();
definePropertyEnums<PvdRaycast, SceneQueryIDConvertor, NameValuePair>(inStream, "type");
inStream.createProperty<PvdRaycast, PxFilterData>("filterData");
definePropertyFlags<PvdRaycast, PxEnumTraits<physx::PxQueryFlag::Enum>, PxU32ToName>(inStream, "filterFlags");
inStream.createProperty<PvdRaycast, PxVec3>("origin");
inStream.createProperty<PvdRaycast, PxVec3>("unitDir");
inStream.createProperty<PvdRaycast, PxF32>("distance");
inStream.createProperty<PvdRaycast, String>("hits_arrayName");
inStream.createProperty<PvdRaycast, PxU32>("hits_baseIndex");
inStream.createProperty<PvdRaycast, PxU32>("hits_count");
}
static PX_FORCE_INLINE void registerPvdSweep(PvdDataStream& inStream)
{
inStream.createClass<PvdSweep>();
definePropertyEnums<PvdSweep, SceneQueryIDConvertor, NameValuePair>(inStream, "type");
definePropertyFlags<PvdSweep, PxEnumTraits<physx::PxQueryFlag::Enum>, PxU32ToName>(inStream, "filterFlags");
inStream.createProperty<PvdSweep, PxVec3>("unitDir");
inStream.createProperty<PvdSweep, PxF32>("distance");
inStream.createProperty<PvdSweep, String>("geom_arrayName");
inStream.createProperty<PvdSweep, PxU32>("geom_baseIndex");
inStream.createProperty<PvdSweep, PxU32>("geom_count");
inStream.createProperty<PvdSweep, String>("pose_arrayName");
inStream.createProperty<PvdSweep, PxU32>("pose_baseIndex");
inStream.createProperty<PvdSweep, PxU32>("pose_count");
inStream.createProperty<PvdSweep, String>("filterData_arrayName");
inStream.createProperty<PvdSweep, PxU32>("filterData_baseIndex");
inStream.createProperty<PvdSweep, PxU32>("filterData_count");
inStream.createProperty<PvdSweep, String>("hits_arrayName");
inStream.createProperty<PvdSweep, PxU32>("hits_baseIndex");
inStream.createProperty<PvdSweep, PxU32>("hits_count");
}
static PX_FORCE_INLINE void registerPvdOverlap(PvdDataStream& inStream)
{
inStream.createClass<PvdOverlap>();
definePropertyEnums<PvdOverlap, SceneQueryIDConvertor, NameValuePair>(inStream, "type");
inStream.createProperty<PvdOverlap, PxFilterData>("filterData");
definePropertyFlags<PvdOverlap, PxEnumTraits<physx::PxQueryFlag::Enum>, PxU32ToName>(inStream, "filterFlags");
inStream.createProperty<PvdOverlap, PxTransform>("pose");
inStream.createProperty<PvdOverlap, String>("geom_arrayName");
inStream.createProperty<PvdOverlap, PxU32>("geom_baseIndex");
inStream.createProperty<PvdOverlap, PxU32>("geom_count");
inStream.createProperty<PvdOverlap, String>("hits_arrayName");
inStream.createProperty<PvdOverlap, PxU32>("hits_baseIndex");
inStream.createProperty<PvdOverlap, PxU32>("hits_count");
}
static PX_FORCE_INLINE void registerPvdSqHit(PvdDataStream& inStream)
{
inStream.createClass<PvdSqHit>();
inStream.createProperty<PvdSqHit, ObjectRef>("Shape");
inStream.createProperty<PvdSqHit, ObjectRef>("Actor");
inStream.createProperty<PvdSqHit, PxU32>("FaceIndex");
definePropertyFlags<PvdSqHit, PxEnumTraits<physx::PxHitFlag::Enum>, PxU32ToName>(inStream, "Flags");
inStream.createProperty<PvdSqHit, PxVec3>("Impact");
inStream.createProperty<PvdSqHit, PxVec3>("Normal");
inStream.createProperty<PvdSqHit, PxF32>("Distance");
inStream.createProperty<PvdSqHit, PxF32>("U");
inStream.createProperty<PvdSqHit, PxF32>("V");
}
void PvdMetaDataBinding::registerSDKProperties(PvdDataStream& inStream)
{
if (inStream.isClassExist<PxPhysics>())
return;
// PxPhysics
{
inStream.createClass<PxPhysics>();
PvdPropertyDefinitionHelper& helper(inStream.getPropertyDefinitionHelper());
PvdClassInfoDefine definitionObj(helper, getPvdNamespacedNameForType<PxPhysics>());
helper.pushName("TolerancesScale");
visitAllPvdProperties<PxTolerancesScale>(definitionObj);
helper.popName();
inStream.createProperty<PxPhysics, ObjectRef>("Scenes", "children", PropertyType::Array);
inStream.createProperty<PxPhysics, ObjectRef>("SharedShapes", "children", PropertyType::Array);
inStream.createProperty<PxPhysics, ObjectRef>("Materials", "children", PropertyType::Array);
inStream.createProperty<PxPhysics, ObjectRef>("HeightFields", "children", PropertyType::Array);
inStream.createProperty<PxPhysics, ObjectRef>("ConvexMeshes", "children", PropertyType::Array);
inStream.createProperty<PxPhysics, ObjectRef>("TriangleMeshes", "children", PropertyType::Array);
inStream.createProperty<PxPhysics, PxU32>("Version.Major");
inStream.createProperty<PxPhysics, PxU32>("Version.Minor");
inStream.createProperty<PxPhysics, PxU32>("Version.Bugfix");
inStream.createProperty<PxPhysics, String>("Version.Build");
definePropertyStruct<PxTolerancesScale, PxTolerancesScaleGeneratedValues, PxPhysics>(inStream, "TolerancesScale");
}
{ // PxGeometry
inStream.createClass<PxGeometry>();
inStream.createProperty<PxGeometry, ObjectRef>("Shape", "parents", PropertyType::Scalar);
}
{ // PxBoxGeometry
createClassDeriveAndDefineProperties<PxBoxGeometry, PxGeometry>(inStream);
definePropertyStruct<PxBoxGeometry, PxBoxGeometryGeneratedValues, PxBoxGeometry>(inStream);
}
{ // PxSphereGeometry
createClassDeriveAndDefineProperties<PxSphereGeometry, PxGeometry>(inStream);
definePropertyStruct<PxSphereGeometry, PxSphereGeometryGeneratedValues, PxSphereGeometry>(inStream);
}
{ // PxCapsuleGeometry
createClassDeriveAndDefineProperties<PxCapsuleGeometry, PxGeometry>(inStream);
definePropertyStruct<PxCapsuleGeometry, PxCapsuleGeometryGeneratedValues, PxCapsuleGeometry>(inStream);
}
{ // PxPlaneGeometry
createClassDeriveAndDefineProperties<PxPlaneGeometry, PxGeometry>(inStream);
}
{ // PxConvexMeshGeometry
createClassDeriveAndDefineProperties<PxConvexMeshGeometry, PxGeometry>(inStream);
definePropertyStruct<PxConvexMeshGeometry, PxConvexMeshGeometryGeneratedValues, PxConvexMeshGeometry>(inStream);
}
{ // PxTriangleMeshGeometry
createClassDeriveAndDefineProperties<PxTriangleMeshGeometry, PxGeometry>(inStream);
definePropertyStruct<PxTriangleMeshGeometry, PxTriangleMeshGeometryGeneratedValues, PxTriangleMeshGeometry>(inStream);
}
{ // PxHeightFieldGeometry
createClassDeriveAndDefineProperties<PxHeightFieldGeometry, PxGeometry>(inStream);
definePropertyStruct<PxHeightFieldGeometry, PxHeightFieldGeometryGeneratedValues, PxHeightFieldGeometry>(inStream);
}
// PxScene
{
// PT: TODO: why inline this for PvdContact but do PvdRaycast/etc in separate functions?
{ // contact information
inStream.createClass<PvdContact>();
inStream.createProperty<PvdContact, PxVec3>("Point");
inStream.createProperty<PvdContact, PxVec3>("Axis");
inStream.createProperty<PvdContact, ObjectRef>("Shapes[0]");
inStream.createProperty<PvdContact, ObjectRef>("Shapes[1]");
inStream.createProperty<PvdContact, PxF32>("Separation");
inStream.createProperty<PvdContact, PxF32>("NormalForce");
inStream.createProperty<PvdContact, PxU32>("InternalFaceIndex[0]");
inStream.createProperty<PvdContact, PxU32>("InternalFaceIndex[1]");
inStream.createProperty<PvdContact, bool>("NormalForceValid");
}
registerPvdSqHit(inStream);
registerPvdRaycast(inStream);
registerPvdSweep(inStream);
registerPvdOverlap(inStream);
inStream.createClass<PxScene>();
PvdPropertyDefinitionHelper& helper(inStream.getPropertyDefinitionHelper());
PvdClassInfoDefine definitionObj(helper, getPvdNamespacedNameForType<PxScene>());
visitAllPvdProperties<PxSceneDesc>(definitionObj);
helper.pushName("SimulationStatistics");
visitAllPvdProperties<PxSimulationStatistics>(definitionObj);
helper.popName();
inStream.createProperty<PxScene, ObjectRef>("Physics", "parents", PropertyType::Scalar);
inStream.createProperty<PxScene, PxU32>("Timestamp");
inStream.createProperty<PxScene, PxReal>("SimulateElapsedTime");
definePropertyStruct<PxSceneDesc, PxSceneDescGeneratedValues, PxScene>(inStream);
definePropertyStruct<PxSimulationStatistics, PxSimulationStatisticsGeneratedValues, PxScene>(inStream, "SimulationStatistics");
inStream.createProperty<PxScene, PvdContact>("Contacts", "", PropertyType::Array);
inStream.createProperty<PxScene, PvdOverlap>("SceneQueries.Overlaps", "", PropertyType::Array);
inStream.createProperty<PxScene, PvdSweep>("SceneQueries.Sweeps", "", PropertyType::Array);
inStream.createProperty<PxScene, PvdSqHit>("SceneQueries.Hits", "", PropertyType::Array);
inStream.createProperty<PxScene, PvdRaycast>("SceneQueries.Raycasts", "", PropertyType::Array);
inStream.createProperty<PxScene, PxTransform>("SceneQueries.PoseList", "", PropertyType::Array);
inStream.createProperty<PxScene, PxFilterData>("SceneQueries.FilterDataList", "", PropertyType::Array);
inStream.createProperty<PxScene, ObjectRef>("SceneQueries.GeometryList", "", PropertyType::Array);
inStream.createProperty<PxScene, PvdOverlap>("BatchedQueries.Overlaps", "", PropertyType::Array);
inStream.createProperty<PxScene, PvdSweep>("BatchedQueries.Sweeps", "", PropertyType::Array);
inStream.createProperty<PxScene, PvdSqHit>("BatchedQueries.Hits", "", PropertyType::Array);
inStream.createProperty<PxScene, PvdRaycast>("BatchedQueries.Raycasts", "", PropertyType::Array);
inStream.createProperty<PxScene, PxTransform>("BatchedQueries.PoseList", "", PropertyType::Array);
inStream.createProperty<PxScene, PxFilterData>("BatchedQueries.FilterDataList", "", PropertyType::Array);
inStream.createProperty<PxScene, ObjectRef>("BatchedQueries.GeometryList", "", PropertyType::Array);
inStream.createProperty<PxScene, ObjectRef>("RigidStatics", "children", PropertyType::Array);
inStream.createProperty<PxScene, ObjectRef>("RigidDynamics", "children", PropertyType::Array);
inStream.createProperty<PxScene, ObjectRef>("Articulations", "children", PropertyType::Array);
inStream.createProperty<PxScene, ObjectRef>("Joints", "children", PropertyType::Array);
inStream.createProperty<PxScene, ObjectRef>("Aggregates", "children", PropertyType::Array);
}
// PxMaterial
{
createClassAndDefineProperties<PxMaterial>(inStream);
definePropertyStruct<PxMaterial, PxMaterialGeneratedValues, PxMaterial>(inStream);
inStream.createProperty<PxMaterial, ObjectRef>("Physics", "parents", PropertyType::Scalar);
}
// PxHeightField
{
{
inStream.createClass<PxHeightFieldSample>();
inStream.createProperty<PxHeightFieldSample, PxU16>("Height");
inStream.createProperty<PxHeightFieldSample, PxU8>("MaterialIndex[0]");
inStream.createProperty<PxHeightFieldSample, PxU8>("MaterialIndex[1]");
}
inStream.createClass<PxHeightField>();
// It is important the PVD fields match the RepX fields, so this has
// to be hand coded.
PvdPropertyDefinitionHelper& helper(inStream.getPropertyDefinitionHelper());
PvdClassInfoDefine definitionObj(helper, getPvdNamespacedNameForType<PxHeightField>());
visitAllPvdProperties<PxHeightFieldDesc>(definitionObj);
inStream.createProperty<PxHeightField, PxHeightFieldSample>("Samples", "", PropertyType::Array);
inStream.createProperty<PxHeightField, ObjectRef>("Physics", "parents", PropertyType::Scalar);
definePropertyStruct<PxHeightFieldDesc, PxHeightFieldDescGeneratedValues, PxHeightField>(inStream);
}
// PxConvexMesh
{
{ // hull polygon data.
inStream.createClass<PvdHullPolygonData>();
inStream.createProperty<PvdHullPolygonData, PxU16>("NumVertices");
inStream.createProperty<PvdHullPolygonData, PxU16>("IndexBase");
}
inStream.createClass<PxConvexMesh>();
inStream.createProperty<PxConvexMesh, PxF32>("Mass");
inStream.createProperty<PxConvexMesh, PxMat33>("LocalInertia");
inStream.createProperty<PxConvexMesh, PxVec3>("LocalCenterOfMass");
inStream.createProperty<PxConvexMesh, PxVec3>("Points", "", PropertyType::Array);
inStream.createProperty<PxConvexMesh, PvdHullPolygonData>("HullPolygons", "", PropertyType::Array);
inStream.createProperty<PxConvexMesh, PxU8>("PolygonIndexes", "", PropertyType::Array);
inStream.createProperty<PxConvexMesh, ObjectRef>("Physics", "parents", PropertyType::Scalar);
}
// PxTriangleMesh
{
inStream.createClass<PxTriangleMesh>();
inStream.createProperty<PxTriangleMesh, PxVec3>("Points", "", PropertyType::Array);
inStream.createProperty<PxTriangleMesh, PxU32>("NbTriangles", "", PropertyType::Scalar);
inStream.createProperty<PxTriangleMesh, PxU32>("Triangles", "", PropertyType::Array);
inStream.createProperty<PxTriangleMesh, PxU16>("MaterialIndices", "", PropertyType::Array);
inStream.createProperty<PxTriangleMesh, ObjectRef>("Physics", "parents", PropertyType::Scalar);
}
{ // PxShape
createClassAndDefineProperties<PxShape>(inStream);
definePropertyStruct<PxShape, PxShapeGeneratedValues, PxShape>(inStream);
inStream.createProperty<PxShape, ObjectRef>("Geometry", "children");
inStream.createProperty<PxShape, ObjectRef>("Materials", "children", PropertyType::Array);
inStream.createProperty<PxShape, ObjectRef>("Actor", "parents");
}
// PxActor
{
createClassAndDefineProperties<PxActor>(inStream);
inStream.createProperty<PxActor, ObjectRef>("Scene", "parents");
}
// PxRigidActor
{
createClassDeriveAndDefineProperties<PxRigidActor, PxActor>(inStream);
inStream.createProperty<PxRigidActor, ObjectRef>("Shapes", "children", PropertyType::Array);
inStream.createProperty<PxRigidActor, ObjectRef>("Joints", "children", PropertyType::Array);
}
// PxRigidStatic
{
createClassDeriveAndDefineProperties<PxRigidStatic, PxRigidActor>(inStream);
definePropertyStruct<PxRigidStatic, PxRigidStaticGeneratedValues, PxRigidStatic>(inStream);
}
{ // PxRigidBody
createClassDeriveAndDefineProperties<PxRigidBody, PxRigidActor>(inStream);
}
// PxRigidDynamic
{
createClassDeriveAndDefineProperties<PxRigidDynamic, PxRigidBody>(inStream);
// If anyone adds a 'getKinematicTarget' to PxRigidDynamic you can remove the line
// below (after the code generator has run).
inStream.createProperty<PxRigidDynamic, PxTransform>("KinematicTarget");
definePropertyStruct<PxRigidDynamic, PxRigidDynamicGeneratedValues, PxRigidDynamic>(inStream);
// Manually define the update struct.
PvdPropertyDefinitionHelper& helper(inStream.getPropertyDefinitionHelper());
/*struct PxRigidDynamicUpdateBlock
{
Transform GlobalPose;
Float3 LinearVelocity;
Float3 AngularVelocity;
PxU8 IsSleeping;
PxU8 padding[3];
};
*/
helper.pushName("GlobalPose");
helper.addPropertyMessageArg<PxTransform>(PX_OFFSET_OF_RT(PxRigidDynamicUpdateBlock, GlobalPose));
helper.popName();
helper.pushName("LinearVelocity");
helper.addPropertyMessageArg<PxVec3>(PX_OFFSET_OF_RT(PxRigidDynamicUpdateBlock, LinearVelocity));
helper.popName();
helper.pushName("AngularVelocity");
helper.addPropertyMessageArg<PxVec3>(PX_OFFSET_OF_RT(PxRigidDynamicUpdateBlock, AngularVelocity));
helper.popName();
helper.pushName("IsSleeping");
helper.addPropertyMessageArg<bool>(PX_OFFSET_OF_RT(PxRigidDynamicUpdateBlock, IsSleeping));
helper.popName();
helper.addPropertyMessage<PxRigidDynamic, PxRigidDynamicUpdateBlock>();
}
// PxArticulationBase
{
createClassAndDefineProperties<PxArticulationBase>(inStream);
inStream.createProperty<PxArticulationBase, ObjectRef>("Scene", "parents");
inStream.createProperty<PxArticulationBase, ObjectRef>("Links", "children", PropertyType::Array);
definePropertyStruct<PxArticulationBase, PxArticulationBaseGeneratedValues, PxArticulationBase>(inStream);
}
//no support yet for concrete articulation types
{ // PxArticulation
//createClassDeriveAndDefineProperties<PxArticulation, PxArticulationBase>(inStream);
//definePropertyStruct<PxArticulation, PxArticulationGeneratedValues, PxArticulation>(inStream);
}
//no support yet for concrete articulation types
{ // PxArticulationReducedCoordinate
//createClassDeriveAndDefineProperties<PxArticulationReducedCoordinate, PxArticulationBase>(inStream);
//definePropertyStruct<PxArticulationReducedCoordinate, PxArticulationReducedCoordinateGeneratedValues, PxArticulationReducedCoordinate>(inStream);
}
{ // PxArticulationLink
createClassDeriveAndDefineProperties<PxArticulationLink, PxRigidBody>(inStream);
inStream.createProperty<PxArticulationLink, ObjectRef>("Parent", "parents");
inStream.createProperty<PxArticulationLink, ObjectRef>("Links", "children", PropertyType::Array);
inStream.createProperty<PxArticulationLink, ObjectRef>("InboundJoint", "children");
definePropertyStruct<PxArticulationLink, PxArticulationLinkGeneratedValues, PxArticulationLink>(inStream);
PvdPropertyDefinitionHelper& helper(inStream.getPropertyDefinitionHelper());
/*struct PxArticulationLinkUpdateBlock
{
Transform GlobalPose;
Float3 LinearVelocity;
Float3 AngularVelocity;
};
*/
helper.pushName("GlobalPose");
helper.addPropertyMessageArg<PxTransform>(PX_OFFSET_OF(PxArticulationLinkUpdateBlock, GlobalPose));
helper.popName();
helper.pushName("LinearVelocity");
helper.addPropertyMessageArg<PxVec3>(PX_OFFSET_OF(PxArticulationLinkUpdateBlock, LinearVelocity));
helper.popName();
helper.pushName("AngularVelocity");
helper.addPropertyMessageArg<PxVec3>(PX_OFFSET_OF(PxArticulationLinkUpdateBlock, AngularVelocity));
helper.popName();
helper.addPropertyMessage<PxArticulationLink, PxArticulationLinkUpdateBlock>();
}
{ // PxArticulationJoint
createClassAndDefineProperties<PxArticulationJointBase>(inStream);
inStream.createProperty<PxArticulationJointBase, ObjectRef>("Link", "parents");
definePropertyStruct<PxArticulationJointBase, PxArticulationJointBaseGeneratedValues, PxArticulationJointBase>(inStream);
}
{ // PxConstraint
createClassAndDefineProperties<PxConstraint>(inStream);
definePropertyStruct<PxConstraint, PxConstraintGeneratedValues, PxConstraint>(inStream);
}
{
// PxAggregate
createClassAndDefineProperties<PxAggregate>(inStream);
inStream.createProperty<PxAggregate, ObjectRef>("Scene", "parents");
definePropertyStruct<PxAggregate, PxAggregateGeneratedValues, PxAggregate>(inStream);
inStream.createProperty<PxAggregate, ObjectRef>("Actors", "children", PropertyType::Array);
inStream.createProperty<PxAggregate, ObjectRef>("Articulations", "children", PropertyType::Array);
}
}
template <typename TClassType, typename TValueType, typename TDataType>
static void doSendAllProperties(PvdDataStream& inStream, const TDataType* inDatatype, const void* instanceId)
{
TValueType theValues(inDatatype);
inStream.setPropertyMessage(instanceId, theValues);
}
void PvdMetaDataBinding::sendAllProperties(PvdDataStream& inStream, const PxPhysics& inPhysics)
{
PxTolerancesScale theScale(inPhysics.getTolerancesScale());
doSendAllProperties<PxPhysics, PxTolerancesScaleGeneratedValues>(inStream, &theScale, &inPhysics);
inStream.setPropertyValue(&inPhysics, "Version.Major", PxU32(PX_PHYSICS_VERSION_MAJOR));
inStream.setPropertyValue(&inPhysics, "Version.Minor", PxU32(PX_PHYSICS_VERSION_MINOR));
inStream.setPropertyValue(&inPhysics, "Version.Bugfix", PxU32(PX_PHYSICS_VERSION_BUGFIX));
#if PX_CHECKED
#if defined(NDEBUG)
// This is a checked build
String buildType = "Checked";
#elif defined(_DEBUG)
// This is a debug build
String buildType = "Debug";
#endif
#elif PX_PROFILE
String buildType = "Profile";
#elif defined(NDEBUG)
// This is a release build
String buildType = "Release";
#endif
inStream.setPropertyValue(&inPhysics, "Version.Build", buildType);
}
void PvdMetaDataBinding::sendAllProperties(PvdDataStream& inStream, const PxScene& inScene)
{
PxPhysics& physics(const_cast<PxScene&>(inScene).getPhysics());
PxTolerancesScale theScale;
PxSceneDesc theDesc(theScale);
{
theDesc.gravity = inScene.getGravity();
theDesc.simulationEventCallback = inScene.getSimulationEventCallback();
theDesc.contactModifyCallback = inScene.getContactModifyCallback();
theDesc.ccdContactModifyCallback = inScene.getCCDContactModifyCallback();
theDesc.filterShaderData = inScene.getFilterShaderData();
theDesc.filterShaderDataSize = inScene.getFilterShaderDataSize();
theDesc.filterShader = inScene.getFilterShader();
theDesc.filterCallback = inScene.getFilterCallback();
theDesc.broadPhaseType = inScene.getBroadPhaseType();
theDesc.broadPhaseCallback = inScene.getBroadPhaseCallback();
theDesc.limits = inScene.getLimits();
theDesc.frictionType = inScene.getFrictionType();
theDesc.bounceThresholdVelocity = inScene.getBounceThresholdVelocity();
theDesc.frictionOffsetThreshold = inScene.getFrictionOffsetThreshold();
theDesc.flags = inScene.getFlags();
theDesc.cpuDispatcher = inScene.getCpuDispatcher();
theDesc.cudaContextManager = inScene.getCudaContextManager();
theDesc.staticStructure = inScene.getStaticStructure();
theDesc.dynamicStructure = inScene.getDynamicStructure();
theDesc.dynamicTreeRebuildRateHint = inScene.getDynamicTreeRebuildRateHint();
theDesc.userData = inScene.userData;
theDesc.solverBatchSize = inScene.getSolverBatchSize();
// theDesc.nbContactDataBlocks = inScene.getNbContactDataBlocksUsed();
// theDesc.maxNbContactDataBlocks = inScene.getMaxNbContactDataBlocksUsed();
theDesc.contactReportStreamBufferSize = inScene.getContactReportStreamBufferSize();
theDesc.ccdMaxPasses = inScene.getCCDMaxPasses();
// theDesc.simulationOrder = inScene.getSimulationOrder();
theDesc.wakeCounterResetValue = inScene.getWakeCounterResetValue();
}
PxSceneDescGeneratedValues theValues(&theDesc);
inStream.setPropertyMessage(&inScene, theValues);
// Create parent/child relationship.
inStream.setPropertyValue(&inScene, "Physics", reinterpret_cast<const void*>(&physics));
inStream.pushBackObjectRef(&physics, "Scenes", &inScene);
}
void PvdMetaDataBinding::sendBeginFrame(PvdDataStream& inStream, const PxScene* inScene, PxReal simulateElapsedTime)
{
inStream.beginSection(inScene, "frame");
inStream.setPropertyValue(inScene, "Timestamp", inScene->getTimestamp());
inStream.setPropertyValue(inScene, "SimulateElapsedTime", simulateElapsedTime);
}
template <typename TDataType>
struct NullConverter
{
void operator()(TDataType& data, const TDataType& src)
{
data = src;
}
};
template <typename TTargetType, PxU32 T_NUM_ITEMS, typename TSourceType = TTargetType,
typename Converter = NullConverter<TTargetType> >
class ScopedPropertyValueSender
{
TTargetType mStack[T_NUM_ITEMS];
TTargetType* mCur;
const TTargetType* mEnd;
PvdDataStream& mStream;
public:
ScopedPropertyValueSender(PvdDataStream& inStream, const void* inObj, String name)
: mCur(mStack), mEnd(&mStack[T_NUM_ITEMS]), mStream(inStream)
{
mStream.beginSetPropertyValue(inObj, name, getPvdNamespacedNameForType<TTargetType>());
}
~ScopedPropertyValueSender()
{
if(mStack != mCur)
{
PxU32 size = sizeof(TTargetType) * PxU32(mCur - mStack);
mStream.appendPropertyValueData(DataRef<const PxU8>(reinterpret_cast<PxU8*>(mStack), size));
}
mStream.endSetPropertyValue();
}
void append(const TSourceType& data)
{
Converter()(*mCur, data);
if(mCur < mEnd - 1)
++mCur;
else
{
mStream.appendPropertyValueData(DataRef<const PxU8>(reinterpret_cast<PxU8*>(mStack), sizeof mStack));
mCur = mStack;
}
}
private:
ScopedPropertyValueSender& operator=(const ScopedPropertyValueSender&);
};
void PvdMetaDataBinding::sendContacts(PvdDataStream& inStream, const PxScene& inScene)
{
inStream.setPropertyValue(&inScene, "Contacts", DataRef<const PxU8>(), getPvdNamespacedNameForType<PvdContact>());
}
void PvdMetaDataBinding::sendStats(PvdDataStream& inStream, const PxScene* inScene)
{
PxSimulationStatistics theStats;
inScene->getSimulationStatistics(theStats);
PxSimulationStatisticsGeneratedValues values(&theStats);
inStream.setPropertyMessage(inScene, values);
}
struct PvdContactConverter
{
void operator()(PvdContact& data, const Sc::Contact& src)
{
data.point = src.point;
data.axis = src.normal;
data.shape0 = src.shape0;
data.shape1 = src.shape1;
data.separation = src.separation;
data.normalForce = src.normalForce;
data.internalFaceIndex0 = src.faceIndex0;
data.internalFaceIndex1 = src.faceIndex1;
data.normalForceAvailable = src.normalForceAvailable;
}
};
void PvdMetaDataBinding::sendContacts(PvdDataStream& inStream, const PxScene& inScene, Array<Contact>& inContacts)
{
ScopedPropertyValueSender<PvdContact, 32, Sc::Contact, PvdContactConverter> sender(inStream, &inScene, "Contacts");
for(PxU32 i = 0; i < inContacts.size(); i++)
{
sender.append(inContacts[i]);
}
}
void PvdMetaDataBinding::sendEndFrame(PvdDataStream& inStream, const PxScene* inScene)
{
//flush other client
inStream.endSection(inScene, "frame");
}
template <typename TDataType>
static void addPhysicsGroupProperty(PvdDataStream& inStream, const char* groupName, const TDataType& inData, const PxPhysics& ownerPhysics)
{
inStream.setPropertyValue(&inData, "Physics", reinterpret_cast<const void*>(&ownerPhysics));
inStream.pushBackObjectRef(&ownerPhysics, groupName, &inData);
// Buffer type objects *have* to be flushed directly out once created else scene creation doesn't work.
}
template <typename TDataType>
static void removePhysicsGroupProperty(PvdDataStream& inStream, const char* groupName, const TDataType& inData, const PxPhysics& ownerPhysics)
{
inStream.removeObjectRef(&ownerPhysics, groupName, &inData);
inStream.destroyInstance(&inData);
}
void PvdMetaDataBinding::createInstance(PvdDataStream& inStream, const PxMaterial& inMaterial, const PxPhysics& ownerPhysics)
{
inStream.createInstance(&inMaterial);
sendAllProperties(inStream, inMaterial);
addPhysicsGroupProperty(inStream, "Materials", inMaterial, ownerPhysics);
}
void PvdMetaDataBinding::sendAllProperties(PvdDataStream& inStream, const PxMaterial& inMaterial)
{
PxMaterialGeneratedValues values(&inMaterial);
inStream.setPropertyMessage(&inMaterial, values);
}
void PvdMetaDataBinding::destroyInstance(PvdDataStream& inStream, const PxMaterial& inMaterial, const PxPhysics& ownerPhysics)
{
removePhysicsGroupProperty(inStream, "Materials", inMaterial, ownerPhysics);
}
void PvdMetaDataBinding::sendAllProperties(PvdDataStream& inStream, const PxHeightField& inData)
{
PxHeightFieldDesc theDesc;
// Save the height field to desc.
theDesc.nbRows = inData.getNbRows();
theDesc.nbColumns = inData.getNbColumns();
theDesc.format = inData.getFormat();
theDesc.samples.stride = inData.getSampleStride();
theDesc.samples.data = NULL;
theDesc.convexEdgeThreshold = inData.getConvexEdgeThreshold();
theDesc.flags = inData.getFlags();
PxU32 theCellCount = inData.getNbRows() * inData.getNbColumns();
PxU32 theSampleStride = sizeof(PxHeightFieldSample);
PxU32 theSampleBufSize = theCellCount * theSampleStride;
mBindingData->mTempU8Array.resize(theSampleBufSize);
PxHeightFieldSample* theSamples = reinterpret_cast<PxHeightFieldSample*>(mBindingData->mTempU8Array.begin());
inData.saveCells(theSamples, theSampleBufSize);
theDesc.samples.data = theSamples;
PxHeightFieldDescGeneratedValues values(&theDesc);
inStream.setPropertyMessage(&inData, values);
PxHeightFieldSample* theSampleData = reinterpret_cast<PxHeightFieldSample*>(mBindingData->mTempU8Array.begin());
inStream.setPropertyValue(&inData, "Samples", theSampleData, theCellCount);
}
void PvdMetaDataBinding::createInstance(PvdDataStream& inStream, const PxHeightField& inData, const PxPhysics& ownerPhysics)
{
inStream.createInstance(&inData);
sendAllProperties(inStream, inData);
addPhysicsGroupProperty(inStream, "HeightFields", inData, ownerPhysics);
}
void PvdMetaDataBinding::destroyInstance(PvdDataStream& inStream, const PxHeightField& inData, const PxPhysics& ownerPhysics)
{
removePhysicsGroupProperty(inStream, "HeightFields", inData, ownerPhysics);
}
void PvdMetaDataBinding::createInstance(PvdDataStream& inStream, const PxConvexMesh& inData, const PxPhysics& ownerPhysics)
{
inStream.createInstance(&inData);
PxReal mass;
PxMat33 localInertia;
PxVec3 localCom;
inData.getMassInformation(mass, reinterpret_cast<PxMat33&>(localInertia), localCom);
inStream.setPropertyValue(&inData, "Mass", mass);
inStream.setPropertyValue(&inData, "LocalInertia", localInertia);
inStream.setPropertyValue(&inData, "LocalCenterOfMass", localCom);
// update arrays:
// vertex Array:
{
const PxVec3* vertexPtr = inData.getVertices();
const PxU32 numVertices = inData.getNbVertices();
inStream.setPropertyValue(&inData, "Points", vertexPtr, numVertices);
}
// HullPolyArray:
PxU16 maxIndices = 0;
{
PxU32 numPolygons = inData.getNbPolygons();
PvdHullPolygonData* tempData = mBindingData->allocateTemp<PvdHullPolygonData>(numPolygons);
// Get the polygon data stripping the plane equations
for(PxU32 index = 0; index < numPolygons; index++)
{
PxHullPolygon curOut;
inData.getPolygonData(index, curOut);
maxIndices = PxMax(maxIndices, PxU16(curOut.mIndexBase + curOut.mNbVerts));
tempData[index].mIndexBase = curOut.mIndexBase;
tempData[index].mNumVertices = curOut.mNbVerts;
}
inStream.setPropertyValue(&inData, "HullPolygons", tempData, numPolygons);
}
// poly index Array:
{
const PxU8* indices = inData.getIndexBuffer();
inStream.setPropertyValue(&inData, "PolygonIndexes", indices, maxIndices);
}
addPhysicsGroupProperty(inStream, "ConvexMeshes", inData, ownerPhysics);
}
void PvdMetaDataBinding::destroyInstance(PvdDataStream& inStream, const PxConvexMesh& inData, const PxPhysics& ownerPhysics)
{
removePhysicsGroupProperty(inStream, "ConvexMeshes", inData, ownerPhysics);
}
void PvdMetaDataBinding::createInstance(PvdDataStream& inStream, const PxTriangleMesh& inData, const PxPhysics& ownerPhysics)
{
inStream.createInstance(&inData);
bool hasMatIndex = inData.getTriangleMaterialIndex(0) != 0xffff;
// update arrays:
// vertex Array:
{
const PxVec3* vertexPtr = inData.getVertices();
const PxU32 numVertices = inData.getNbVertices();
inStream.setPropertyValue(&inData, "Points", vertexPtr, numVertices);
}
// index Array:
{
const bool has16BitIndices = inData.getTriangleMeshFlags() & PxTriangleMeshFlag::e16_BIT_INDICES ? true : false;
const PxU32 numTriangles = inData.getNbTriangles();
inStream.setPropertyValue(&inData, "NbTriangles", numTriangles);
const PxU32 numIndexes = numTriangles * 3;
const PxU8* trianglePtr = reinterpret_cast<const PxU8*>(inData.getTriangles());
// We declared this type as a 32 bit integer above.
// PVD will automatically unsigned-extend data that is smaller than the target type.
if(has16BitIndices)
inStream.setPropertyValue(&inData, "Triangles", reinterpret_cast<const PxU16*>(trianglePtr), numIndexes);
else
inStream.setPropertyValue(&inData, "Triangles", reinterpret_cast<const PxU32*>(trianglePtr), numIndexes);
}
// material Array:
if(hasMatIndex)
{
PxU32 numMaterials = inData.getNbTriangles();
PxU16* matIndexData = mBindingData->allocateTemp<PxU16>(numMaterials);
for(PxU32 m = 0; m < numMaterials; m++)
matIndexData[m] = inData.getTriangleMaterialIndex(m);
inStream.setPropertyValue(&inData, "MaterialIndices", matIndexData, numMaterials);
}
addPhysicsGroupProperty(inStream, "TriangleMeshes", inData, ownerPhysics);
}
void PvdMetaDataBinding::destroyInstance(PvdDataStream& inStream, const PxTriangleMesh& inData, const PxPhysics& ownerPhysics)
{
removePhysicsGroupProperty(inStream, "TriangleMeshes", inData, ownerPhysics);
}
template <typename TDataType>
void PvdMetaDataBinding::registrarPhysicsObject(PvdDataStream&, const TDataType&, PsPvd*)
{
}
template <>
void PvdMetaDataBinding::registrarPhysicsObject<PxConvexMeshGeometry>(PvdDataStream& inStream, const PxConvexMeshGeometry& geom, PsPvd* pvd)
{
if(pvd->registerObject(geom.convexMesh))
createInstance(inStream, *geom.convexMesh, PxGetPhysics());
}
template <>
void PvdMetaDataBinding::registrarPhysicsObject<PxTriangleMeshGeometry>(PvdDataStream& inStream, const PxTriangleMeshGeometry& geom, PsPvd* pvd)
{
if(pvd->registerObject(geom.triangleMesh))
createInstance(inStream, *geom.triangleMesh, PxGetPhysics());
}
template <>
void PvdMetaDataBinding::registrarPhysicsObject<PxHeightFieldGeometry>(PvdDataStream& inStream, const PxHeightFieldGeometry& geom, PsPvd* pvd)
{
if(pvd->registerObject(geom.heightField))
createInstance(inStream, *geom.heightField, PxGetPhysics());
}
template <typename TGeneratedValuesType, typename TGeomType>
static void sendGeometry(PvdMetaDataBinding& metaBind, PvdDataStream& inStream, const PxShape& inShape, const TGeomType& geom, PsPvd* pvd)
{
const void* geomInst = (reinterpret_cast<const PxU8*>(&inShape)) + 4;
inStream.createInstance(getPvdNamespacedNameForType<TGeomType>(), geomInst);
metaBind.registrarPhysicsObject<TGeomType>(inStream, geom, pvd);
TGeneratedValuesType values(&geom);
inStream.setPropertyMessage(geomInst, values);
inStream.setPropertyValue(&inShape, "Geometry", geomInst);
inStream.setPropertyValue(geomInst, "Shape", reinterpret_cast<const void*>(&inShape));
}
static void setGeometry(PvdMetaDataBinding& metaBind, PvdDataStream& inStream, const PxShape& inObj, PsPvd* pvd)
{
switch(inObj.getGeometryType())
{
#define SEND_PVD_GEOM_TYPE(enumType, geomType, valueType) \
case PxGeometryType::enumType: \
{ \
Px##geomType geom; \
inObj.get##geomType(geom); \
sendGeometry<valueType>(metaBind, inStream, inObj, geom, pvd); \
} \
break;
SEND_PVD_GEOM_TYPE(eSPHERE, SphereGeometry, PxSphereGeometryGeneratedValues);
// Plane geometries don't have any properties, so this avoids using a property
// struct for them.
case PxGeometryType::ePLANE:
{
PxPlaneGeometry geom;
inObj.getPlaneGeometry(geom);
const void* geomInst = (reinterpret_cast<const PxU8*>(&inObj)) + 4;
inStream.createInstance(getPvdNamespacedNameForType<PxPlaneGeometry>(), geomInst);
inStream.setPropertyValue(&inObj, "Geometry", geomInst);
inStream.setPropertyValue(geomInst, "Shape", reinterpret_cast<const void*>(&inObj));
}
break;
SEND_PVD_GEOM_TYPE(eCAPSULE, CapsuleGeometry, PxCapsuleGeometryGeneratedValues);
SEND_PVD_GEOM_TYPE(eBOX, BoxGeometry, PxBoxGeometryGeneratedValues);
SEND_PVD_GEOM_TYPE(eCONVEXMESH, ConvexMeshGeometry, PxConvexMeshGeometryGeneratedValues);
SEND_PVD_GEOM_TYPE(eTRIANGLEMESH, TriangleMeshGeometry, PxTriangleMeshGeometryGeneratedValues);
SEND_PVD_GEOM_TYPE(eHEIGHTFIELD, HeightFieldGeometry, PxHeightFieldGeometryGeneratedValues);
#undef SEND_PVD_GEOM_TYPE
case PxGeometryType::eGEOMETRY_COUNT:
case PxGeometryType::eINVALID:
PX_ASSERT(false);
break;
}
}
static void setMaterials(PvdMetaDataBinding& metaBing, PvdDataStream& inStream, const PxShape& inObj, PsPvd* pvd, PvdMetaDataBindingData* mBindingData)
{
PxU32 numMaterials = inObj.getNbMaterials();
PxMaterial** materialPtr = mBindingData->allocateTemp<PxMaterial*>(numMaterials);
inObj.getMaterials(materialPtr, numMaterials);
for(PxU32 idx = 0; idx < numMaterials; ++idx)
{
if(pvd->registerObject(materialPtr[idx]))
metaBing.createInstance(inStream, *materialPtr[idx], PxGetPhysics());
inStream.pushBackObjectRef(&inObj, "Materials", materialPtr[idx]);
}
}
void PvdMetaDataBinding::createInstance(PvdDataStream& inStream, const PxShape& inObj, const PxRigidActor& owner, const PxPhysics& ownerPhysics, PsPvd* pvd)
{
if(!inStream.isInstanceValid(&owner))
return;
const OwnerActorsMap::Entry* entry = mBindingData->mOwnerActorsMap.find(&inObj);
if(entry != NULL)
{
if(!mBindingData->mOwnerActorsMap[&inObj]->contains(&owner))
mBindingData->mOwnerActorsMap[&inObj]->insert(&owner);
}
else
{
OwnerActorsValueType* data = reinterpret_cast<OwnerActorsValueType*>(
PX_ALLOC(sizeof(OwnerActorsValueType), "mOwnerActorsMapValue")); //( 1 );
OwnerActorsValueType* actors = PX_PLACEMENT_NEW(data, OwnerActorsValueType);
actors->insert(&owner);
mBindingData->mOwnerActorsMap.insert(&inObj, actors);
}
if(inStream.isInstanceValid(&inObj))
{
inStream.pushBackObjectRef(&owner, "Shapes", &inObj);
return;
}
inStream.createInstance(&inObj);
inStream.pushBackObjectRef(&owner, "Shapes", &inObj);
inStream.setPropertyValue(&inObj, "Actor", reinterpret_cast<const void*>(&owner));
sendAllProperties(inStream, inObj);
setGeometry(*this, inStream, inObj, pvd);
setMaterials(*this, inStream, inObj, pvd, mBindingData);
if(!inObj.isExclusive())
inStream.pushBackObjectRef(&ownerPhysics, "SharedShapes", &inObj);
}
void PvdMetaDataBinding::sendAllProperties(PvdDataStream& inStream, const PxShape& inObj)
{
PxShapeGeneratedValues values(&inObj);
inStream.setPropertyMessage(&inObj, values);
}
void PvdMetaDataBinding::releaseAndRecreateGeometry(PvdDataStream& inStream, const PxShape& inObj, PxPhysics& /*ownerPhysics*/, PsPvd* pvd)
{
const void* geomInst = (reinterpret_cast<const PxU8*>(&inObj)) + 4;
inStream.destroyInstance(geomInst);
// Quick fix for HF modify, PxConvexMesh and PxTriangleMesh need recook, they should always be new if modified
if(inObj.getGeometryType() == PxGeometryType::eHEIGHTFIELD)
{
PxHeightFieldGeometry hfGeom;
inObj.getHeightFieldGeometry(hfGeom);
if(inStream.isInstanceValid(hfGeom.heightField))
sendAllProperties(inStream, *hfGeom.heightField);
}
setGeometry(*this, inStream, inObj, pvd);
// Need update actor cause PVD takes actor-shape as a pair.
{
PxRigidActor* actor = inObj.getActor();
if(actor != NULL)
{
if(const PxRigidStatic* rgS = actor->is<PxRigidStatic>())
sendAllProperties(inStream, *rgS);
else if(const PxRigidDynamic* rgD = actor->is<PxRigidDynamic>())
sendAllProperties(inStream, *rgD);
}
}
}
void PvdMetaDataBinding::updateMaterials(PvdDataStream& inStream, const PxShape& inObj, PsPvd* pvd)
{
// Clear the shape's materials array.
inStream.setPropertyValue(&inObj, "Materials", DataRef<const PxU8>(), getPvdNamespacedNameForType<ObjectRef>());
setMaterials(*this, inStream, inObj, pvd, mBindingData);
}
void PvdMetaDataBinding::destroyInstance(PvdDataStream& inStream, const PxShape& inObj, const PxRigidActor& owner)
{
if(inStream.isInstanceValid(&inObj))
{
inStream.removeObjectRef(&owner, "Shapes", &inObj);
bool bDestroy = true;
const OwnerActorsMap::Entry* entry0 = mBindingData->mOwnerActorsMap.find(&inObj);
if(entry0 != NULL)
{
entry0->second->erase(&owner);
if(entry0->second->size() > 0)
bDestroy = false;
else
{
mBindingData->mOwnerActorsMap[&inObj]->~OwnerActorsValueType();
PX_FREE(mBindingData->mOwnerActorsMap[&inObj]);
mBindingData->mOwnerActorsMap.erase(&inObj);
}
}
if(bDestroy)
{
if(!inObj.isExclusive())
inStream.removeObjectRef(&PxGetPhysics(), "SharedShapes", &inObj);
const void* geomInst = (reinterpret_cast<const PxU8*>(&inObj)) + 4;
inStream.destroyInstance(geomInst);
inStream.destroyInstance(&inObj);
const OwnerActorsMap::Entry* entry = mBindingData->mOwnerActorsMap.find(&inObj);
if(entry != NULL)
{
entry->second->~OwnerActorsValueType();
PX_FREE(entry->second);
mBindingData->mOwnerActorsMap.erase(&inObj);
}
}
}
}
template <typename TDataType>
static void addSceneGroupProperty(PvdDataStream& inStream, const char* groupName, const TDataType& inObj, const PxScene& inScene)
{
inStream.createInstance(&inObj);
inStream.pushBackObjectRef(&inScene, groupName, &inObj);
inStream.setPropertyValue(&inObj, "Scene", reinterpret_cast<const void*>(&inScene));
}
template <typename TDataType>
static void removeSceneGroupProperty(PvdDataStream& inStream, const char* groupName, const TDataType& inObj, const PxScene& inScene)
{
inStream.removeObjectRef(&inScene, groupName, &inObj);
inStream.destroyInstance(&inObj);
}
static void sendShapes(PvdMetaDataBinding& binding, PvdDataStream& inStream, const PxRigidActor& inObj, const PxPhysics& ownerPhysics, PsPvd* pvd)
{
InlineArray<PxShape*, 5> shapeData;
PxU32 nbShapes = inObj.getNbShapes();
shapeData.resize(nbShapes);
inObj.getShapes(shapeData.begin(), nbShapes);
for(PxU32 idx = 0; idx < nbShapes; ++idx)
binding.createInstance(inStream, *shapeData[idx], inObj, ownerPhysics, pvd);
}
static void releaseShapes(PvdMetaDataBinding& binding, PvdDataStream& inStream, const PxRigidActor& inObj)
{
InlineArray<PxShape*, 5> shapeData;
PxU32 nbShapes = inObj.getNbShapes();
shapeData.resize(nbShapes);
inObj.getShapes(shapeData.begin(), nbShapes);
for(PxU32 idx = 0; idx < nbShapes; ++idx)
binding.destroyInstance(inStream, *shapeData[idx], inObj);
}
void PvdMetaDataBinding::createInstance(PvdDataStream& inStream, const PxRigidStatic& inObj, const PxScene& ownerScene, const PxPhysics& ownerPhysics, PsPvd* pvd)
{
addSceneGroupProperty(inStream, "RigidStatics", inObj, ownerScene);
sendAllProperties(inStream, inObj);
sendShapes(*this, inStream, inObj, ownerPhysics, pvd);
}
void PvdMetaDataBinding::sendAllProperties(PvdDataStream& inStream, const PxRigidStatic& inObj)
{
PxRigidStaticGeneratedValues values(&inObj);
inStream.setPropertyMessage(&inObj, values);
}
void PvdMetaDataBinding::destroyInstance(PvdDataStream& inStream, const PxRigidStatic& inObj, const PxScene& ownerScene)
{
releaseShapes(*this, inStream, inObj);
removeSceneGroupProperty(inStream, "RigidStatics", inObj, ownerScene);
}
void PvdMetaDataBinding::createInstance(PvdDataStream& inStream, const PxRigidDynamic& inObj, const PxScene& ownerScene, const PxPhysics& ownerPhysics, PsPvd* pvd)
{
addSceneGroupProperty(inStream, "RigidDynamics", inObj, ownerScene);
sendAllProperties(inStream, inObj);
sendShapes(*this, inStream, inObj, ownerPhysics, pvd);
}
void PvdMetaDataBinding::sendAllProperties(PvdDataStream& inStream, const PxRigidDynamic& inObj)
{
PxRigidDynamicGeneratedValues values(&inObj);
inStream.setPropertyMessage(&inObj, values);
}
void PvdMetaDataBinding::destroyInstance(PvdDataStream& inStream, const PxRigidDynamic& inObj, const PxScene& ownerScene)
{
releaseShapes(*this, inStream, inObj);
removeSceneGroupProperty(inStream, "RigidDynamics", inObj, ownerScene);
}
static void addChild(PvdDataStream& inStream, const void* inParent, const PxArticulationLink& inChild)
{
inStream.pushBackObjectRef(inParent, "Links", &inChild);
inStream.setPropertyValue(&inChild, "Parent", inParent);
}
void PvdMetaDataBinding::createInstance(PvdDataStream& inStream, const PxArticulationBase& inObj, const PxScene& ownerScene, const PxPhysics& ownerPhysics, PsPvd* pvd)
{
addSceneGroupProperty(inStream, "Articulations", inObj, ownerScene);
sendAllProperties(inStream, inObj);
PxU32 numLinks = inObj.getNbLinks();
mBindingData->mArticulationLinks.resize(numLinks);
inObj.getLinks(mBindingData->mArticulationLinks.begin(), numLinks);
// From Dilip Sequiera:
/*
No, there can only be one root, and in all the code I wrote (which is not 100% of the HL code for
articulations), the index of a child is always > the index of the parent.
*/
// Create all the links
for(PxU32 idx = 0; idx < numLinks; ++idx)
{
if(!inStream.isInstanceValid(mBindingData->mArticulationLinks[idx]))
createInstance(inStream, *mBindingData->mArticulationLinks[idx], ownerPhysics, pvd);
}
// Setup the link graph
for(PxU32 idx = 0; idx < numLinks; ++idx)
{
PxArticulationLink* link = mBindingData->mArticulationLinks[idx];
if(idx == 0)
addChild(inStream, &inObj, *link);
PxU32 numChildren = link->getNbChildren();
PxArticulationLink** children = mBindingData->allocateTemp<PxArticulationLink*>(numChildren);
link->getChildren(children, numChildren);
for(PxU32 i = 0; i < numChildren; ++i)
addChild(inStream, link, *children[i]);
}
}
void PvdMetaDataBinding::sendAllProperties(PvdDataStream& inStream, const PxArticulationBase& inObj)
{
PxArticulationBaseGeneratedValues values(&inObj);
inStream.setPropertyMessage(&inObj, values);
}
void PvdMetaDataBinding::destroyInstance(PvdDataStream& inStream, const PxArticulationBase& inObj, const PxScene& ownerScene)
{
removeSceneGroupProperty(inStream, "Articulations", inObj, ownerScene);
}
void PvdMetaDataBinding::createInstance(PvdDataStream& inStream, const PxArticulationLink& inObj, const PxPhysics& ownerPhysics, PsPvd* pvd)
{
inStream.createInstance(&inObj);
PxArticulationJointBase* joint(inObj.getInboundJoint());
if(joint)
{
inStream.createInstance(joint);
inStream.setPropertyValue(&inObj, "InboundJoint", reinterpret_cast<const void*>(joint));
inStream.setPropertyValue(joint, "Link", reinterpret_cast<const void*>(&inObj));
sendAllProperties(inStream, *joint);
}
sendAllProperties(inStream, inObj);
sendShapes(*this, inStream, inObj, ownerPhysics, pvd);
}
void PvdMetaDataBinding::sendAllProperties(PvdDataStream& inStream, const PxArticulationLink& inObj)
{
PxArticulationLinkGeneratedValues values(&inObj);
inStream.setPropertyMessage(&inObj, values);
}
void PvdMetaDataBinding::destroyInstance(PvdDataStream& inStream, const PxArticulationLink& inObj)
{
PxArticulationJointBase* joint(inObj.getInboundJoint());
if(joint)
inStream.destroyInstance(joint);
releaseShapes(*this, inStream, inObj);
inStream.destroyInstance(&inObj);
}
// These are created as part of the articulation link's creation process, so outside entities don't need to
// create them.
void PvdMetaDataBinding::sendAllProperties(PvdDataStream& inStream, const PxArticulationJointBase& inObj)
{
PxArticulationJointBaseGeneratedValues values(&inObj);
inStream.setPropertyMessage(&inObj, values);
}
void PvdMetaDataBinding::originShift(PvdDataStream& inStream, const PxScene* inScene, PxVec3 shift)
{
inStream.originShift(inScene, shift);
}
template <typename TBlockType, typename TActorType, typename TOperator>
static void updateActor(PvdDataStream& inStream, TActorType** actorGroup, PxU32 numActors, TOperator sleepingOp, PvdMetaDataBindingData& bindingData)
{
TBlockType theBlock;
if(numActors == 0)
return;
for(PxU32 idx = 0; idx < numActors; ++idx)
{
TActorType* theActor(actorGroup[idx]);
bool sleeping = sleepingOp(theActor, theBlock);
bool wasSleeping = bindingData.mSleepingActors.contains(theActor);
if(sleeping == false || sleeping != wasSleeping)
{
theBlock.GlobalPose = theActor->getGlobalPose();
theBlock.AngularVelocity = theActor->getAngularVelocity();
theBlock.LinearVelocity = theActor->getLinearVelocity();
inStream.sendPropertyMessageFromGroup(theActor, theBlock);
if(sleeping != wasSleeping)
{
if(sleeping)
bindingData.mSleepingActors.insert(theActor);
else
bindingData.mSleepingActors.erase(theActor);
}
}
}
}
struct RigidDynamicUpdateOp
{
bool operator()(PxRigidDynamic* actor, PxRigidDynamicUpdateBlock& block)
{
bool sleeping = actor->isSleeping();
block.IsSleeping = sleeping;
return sleeping;
}
};
struct ArticulationLinkUpdateOp
{
bool sleeping;
ArticulationLinkUpdateOp(bool s) : sleeping(s)
{
}
bool operator()(PxArticulationLink*, PxArticulationLinkUpdateBlock&)
{
return sleeping;
}
};
void PvdMetaDataBinding::updateDynamicActorsAndArticulations(PvdDataStream& inStream, const PxScene* inScene, PvdVisualizer* linkJointViz)
{
PX_COMPILE_TIME_ASSERT(sizeof(PxRigidDynamicUpdateBlock) == 14 * 4);
{
PxU32 actorCount = inScene->getNbActors(PxActorTypeFlag::eRIGID_DYNAMIC);
if(actorCount)
{
inStream.beginPropertyMessageGroup<PxRigidDynamicUpdateBlock>();
mBindingData->mActors.resize(actorCount);
PxActor** theActors = mBindingData->mActors.begin();
inScene->getActors(PxActorTypeFlag::eRIGID_DYNAMIC, theActors, actorCount);
updateActor<PxRigidDynamicUpdateBlock>(inStream, reinterpret_cast<PxRigidDynamic**>(theActors), actorCount, RigidDynamicUpdateOp(), *mBindingData);
inStream.endPropertyMessageGroup();
}
}
{
PxU32 articulationCount = inScene->getNbArticulations();
if(articulationCount)
{
mBindingData->mArticulations.resize(articulationCount);
PxArticulationBase** firstArticulation = mBindingData->mArticulations.begin();
PxArticulationBase** lastArticulation = firstArticulation + articulationCount;
inScene->getArticulations(firstArticulation, articulationCount);
inStream.beginPropertyMessageGroup<PxArticulationLinkUpdateBlock>();
for(; firstArticulation < lastArticulation; ++firstArticulation)
{
PxU32 linkCount = (*firstArticulation)->getNbLinks();
bool sleeping = (*firstArticulation)->isSleeping();
if(linkCount)
{
mBindingData->mArticulationLinks.resize(linkCount);
PxArticulationLink** theLink = mBindingData->mArticulationLinks.begin();
(*firstArticulation)->getLinks(theLink, linkCount);
updateActor<PxArticulationLinkUpdateBlock>(inStream, theLink, linkCount, ArticulationLinkUpdateOp(sleeping), *mBindingData);
if(linkJointViz)
{
for(PxU32 idx = 0; idx < linkCount; ++idx)
linkJointViz->visualize(*theLink[idx]);
}
}
}
inStream.endPropertyMessageGroup();
firstArticulation = mBindingData->mArticulations.begin();
for(; firstArticulation < lastArticulation; ++firstArticulation)
inStream.setPropertyValue(*firstArticulation, "IsSleeping", (*firstArticulation)->isSleeping());
}
}
}
template <typename TObjType>
struct CollectionOperator
{
Array<PxU8>& mTempArray;
const TObjType& mObject;
PvdDataStream& mStream;
CollectionOperator(Array<PxU8>& ary, const TObjType& obj, PvdDataStream& stream)
: mTempArray(ary), mObject(obj), mStream(stream)
{
}
void pushName(const char*)
{
}
void popName()
{
}
template <typename TAccessor>
void simpleProperty(PxU32 /*key*/, const TAccessor&)
{
}
template <typename TAccessor>
void flagsProperty(PxU32 /*key*/, const TAccessor&, const PxU32ToName*)
{
}
template <typename TColType, typename TDataType, typename TCollectionProp>
void handleCollection(const TCollectionProp& prop, NamespacedName dtype, PxU32 countMultiplier = 1)
{
PxU32 count = prop.size(&mObject);
mTempArray.resize(count * sizeof(TDataType));
TColType* start = reinterpret_cast<TColType*>(mTempArray.begin());
prop.get(&mObject, start, count * countMultiplier);
mStream.setPropertyValue(&mObject, prop.mName, DataRef<const PxU8>(mTempArray.begin(), mTempArray.size()), dtype);
}
template <PxU32 TKey, typename TObject, typename TColType>
void handleCollection(const PxReadOnlyCollectionPropertyInfo<TKey, TObject, TColType>& prop)
{
handleCollection<TColType, TColType>(prop, getPvdNamespacedNameForType<TColType>());
}
// Enumerations or bitflags.
template <PxU32 TKey, typename TObject, typename TColType>
void handleCollection(const PxReadOnlyCollectionPropertyInfo<TKey, TObject, TColType>& prop, const PxU32ToName*)
{
PX_COMPILE_TIME_ASSERT(sizeof(TColType) == sizeof(PxU32));
handleCollection<TColType, PxU32>(prop, getPvdNamespacedNameForType<PxU32>());
}
private:
CollectionOperator& operator=(const CollectionOperator&);
};
// per frame update
#define ENABLE_AGGREGATE_PVD_SUPPORT 1
#ifdef ENABLE_AGGREGATE_PVD_SUPPORT
void PvdMetaDataBinding::createInstance(PvdDataStream& inStream, const PxAggregate& inObj, const PxScene& ownerScene)
{
addSceneGroupProperty(inStream, "Aggregates", inObj, ownerScene);
sendAllProperties(inStream, inObj);
}
void PvdMetaDataBinding::sendAllProperties(PvdDataStream& inStream, const PxAggregate& inObj)
{
PxAggregateGeneratedValues values(&inObj);
inStream.setPropertyMessage(&inObj, values);
}
void PvdMetaDataBinding::destroyInstance(PvdDataStream& inStream, const PxAggregate& inObj, const PxScene& ownerScene)
{
removeSceneGroupProperty(inStream, "Aggregates", inObj, ownerScene);
}
class ChangeOjectRefCmd : public PvdDataStream::PvdCommand
{
ChangeOjectRefCmd& operator=(const ChangeOjectRefCmd&)
{
PX_ASSERT(0);
return *this;
} // PX_NOCOPY doesn't work for local classes
public:
const void* mInstance;
String mPropName;
const void* mPropObj;
const bool mPushBack;
ChangeOjectRefCmd(const void* inInst, String inName, const void* inObj, bool pushBack)
: mInstance(inInst), mPropName(inName), mPropObj(inObj), mPushBack(pushBack)
{
}
// Assigned is needed for copying
ChangeOjectRefCmd(const ChangeOjectRefCmd& other)
: PvdDataStream::PvdCommand(other), mInstance(other.mInstance), mPropName(other.mPropName), mPropObj(other.mPropObj), mPushBack(other.mPushBack)
{
}
virtual bool canRun(PvdInstanceDataStream& inStream)
{
PX_ASSERT(inStream.isInstanceValid(mInstance));
return inStream.isInstanceValid(mPropObj);
}
virtual void run(PvdInstanceDataStream& inStream)
{
if(!inStream.isInstanceValid(mInstance))
return;
if(mPushBack)
{
if(inStream.isInstanceValid(mPropObj))
inStream.pushBackObjectRef(mInstance, mPropName, mPropObj);
}
else
{
// the called function will assert if propobj is already removed
inStream.removeObjectRef(mInstance, mPropName, mPropObj);
}
}
};
static void changeAggregateSubActors(PvdDataStream& inStream, const PxAggregate& inObj, const PxActor& inActor, bool pushBack)
{
const PxArticulationLink* link = inActor.is<PxArticulationLink>();
String propName = NULL;
const void* object = NULL;
if(link == NULL)
{
propName = "Actors";
object = &inActor;
}
else if(link->getInboundJoint() == NULL)
{
propName = "Articulations";
object = &link->getArticulation();
}
else
return;
ChangeOjectRefCmd* cmd = PX_PLACEMENT_NEW(inStream.allocateMemForCmd(sizeof(ChangeOjectRefCmd)), ChangeOjectRefCmd)(&inObj, propName, object, pushBack);
if(cmd->canRun(inStream))
cmd->run(inStream);
else
inStream.pushPvdCommand(*cmd);
}
void PvdMetaDataBinding::detachAggregateActor(PvdDataStream& inStream, const PxAggregate& inObj, const PxActor& inActor)
{
changeAggregateSubActors(inStream, inObj, inActor, false);
}
void PvdMetaDataBinding::attachAggregateActor(PvdDataStream& inStream, const PxAggregate& inObj, const PxActor& inActor)
{
changeAggregateSubActors(inStream, inObj, inActor, true);
}
#else
void PvdMetaDataBinding::createInstance(PvdDataStream&, const PxAggregate&, const PxScene&, ObjectRegistrar&)
{
}
void PvdMetaDataBinding::sendAllProperties(PvdDataStream&, const PxAggregate&)
{
}
void PvdMetaDataBinding::destroyInstance(PvdDataStream&, const PxAggregate&, const PxScene&)
{
}
void PvdMetaDataBinding::detachAggregateActor(PvdDataStream&, const PxAggregate&, const PxActor&)
{
}
void PvdMetaDataBinding::attachAggregateActor(PvdDataStream&, const PxAggregate&, const PxActor&)
{
}
#endif
template <typename TDataType>
static void sendSceneArray(PvdDataStream& inStream, const PxScene& inScene, const Ps::Array<TDataType>& inArray, const char* propName)
{
if(0 == inArray.size())
inStream.setPropertyValue(&inScene, propName, DataRef<const PxU8>(), getPvdNamespacedNameForType<TDataType>());
else
{
ScopedPropertyValueSender<TDataType, 32> sender(inStream, &inScene, propName);
for(PxU32 i = 0; i < inArray.size(); ++i)
sender.append(inArray[i]);
}
}
static void sendSceneArray(PvdDataStream& inStream, const PxScene& inScene, const Ps::Array<PvdSqHit>& inArray, const char* propName)
{
if(0 == inArray.size())
inStream.setPropertyValue(&inScene, propName, DataRef<const PxU8>(), getPvdNamespacedNameForType<PvdSqHit>());
else
{
ScopedPropertyValueSender<PvdSqHit, 32> sender(inStream, &inScene, propName);
for(PxU32 i = 0; i < inArray.size(); ++i)
{
if(!inStream.isInstanceValid(inArray[i].mShape) || !inStream.isInstanceValid(inArray[i].mActor))
{
PvdSqHit hit = inArray[i];
hit.mShape = NULL;
hit.mActor = NULL;
sender.append(hit);
}
else
sender.append(inArray[i]);
}
}
}
void PvdMetaDataBinding::sendSceneQueries(PvdDataStream& inStream, const PxScene& inScene, PsPvd* pvd)
{
if(!inStream.isConnected())
return;
const physx::NpScene& scene = static_cast<const NpScene&>(inScene);
for(PxU32 i = 0; i < 2; i++)
{
PvdSceneQueryCollector& collector = ((i == 0) ? scene.getSingleSqCollector() : scene.getBatchedSqCollector());
Ps::Mutex::ScopedLock lock(collector.getLock());
String propName = collector.getArrayName(collector.mPvdSqHits);
sendSceneArray(inStream, inScene, collector.mPvdSqHits, propName);
propName = collector.getArrayName(collector.mPoses);
sendSceneArray(inStream, inScene, collector.mPoses, propName);
propName = collector.getArrayName(collector.mFilterData);
sendSceneArray(inStream, inScene, collector.mFilterData, propName);
const NamedArray<PxGeometryHolder>& geometriesToDestroy = collector.getPrevFrameGeometries();
propName = collector.getArrayName(geometriesToDestroy);
for(PxU32 k = 0; k < geometriesToDestroy.size(); ++k)
{
const PxGeometryHolder& inObj = geometriesToDestroy[k];
inStream.removeObjectRef(&inScene, propName, &inObj);
inStream.destroyInstance(&inObj);
}
const Ps::Array<PxGeometryHolder>& geometriesToCreate = collector.getCurrentFrameGeometries();
for(PxU32 k = 0; k < geometriesToCreate.size(); ++k)
{
const PxGeometry& geometry = geometriesToCreate[k].any();
switch(geometry.getType())
{
#define SEND_PVD_GEOM_TYPE(enumType, TGeomType, TValueType) \
case enumType: \
{ \
const TGeomType& inObj = static_cast<const TGeomType&>(geometry); \
inStream.createInstance(getPvdNamespacedNameForType<TGeomType>(), &inObj); \
registrarPhysicsObject<TGeomType>(inStream, inObj, pvd); \
TValueType values(&inObj); \
inStream.setPropertyMessage(&inObj, values); \
inStream.pushBackObjectRef(&inScene, propName, &inObj); \
} \
break;
SEND_PVD_GEOM_TYPE(PxGeometryType::eBOX, PxBoxGeometry, PxBoxGeometryGeneratedValues)
SEND_PVD_GEOM_TYPE(PxGeometryType::eSPHERE, PxSphereGeometry, PxSphereGeometryGeneratedValues)
SEND_PVD_GEOM_TYPE(PxGeometryType::eCAPSULE, PxCapsuleGeometry, PxCapsuleGeometryGeneratedValues)
SEND_PVD_GEOM_TYPE(PxGeometryType::eCONVEXMESH, PxConvexMeshGeometry, PxConvexMeshGeometryGeneratedValues)
#undef SEND_PVD_GEOM_TYPE
case PxGeometryType::ePLANE:
case PxGeometryType::eTRIANGLEMESH:
case PxGeometryType::eHEIGHTFIELD:
case PxGeometryType::eGEOMETRY_COUNT:
case PxGeometryType::eINVALID:
PX_ALWAYS_ASSERT_MESSAGE("unsupported scene query geometry type");
break;
}
}
collector.prepareNextFrameGeometries();
propName = collector.getArrayName(collector.mAccumulatedRaycastQueries);
sendSceneArray(inStream, inScene, collector.mAccumulatedRaycastQueries, propName);
propName = collector.getArrayName(collector.mAccumulatedOverlapQueries);
sendSceneArray(inStream, inScene, collector.mAccumulatedOverlapQueries, propName);
propName = collector.getArrayName(collector.mAccumulatedSweepQueries);
sendSceneArray(inStream, inScene, collector.mAccumulatedSweepQueries, propName);
}
}
}
}
#endif