GRK-Projekt-Scena-Podwodna/dependencies/PHYSX/include/PxLockedData.h
2022-02-11 15:37:18 +01:00

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2.7 KiB
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//
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// modification, are permitted provided that the following conditions
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// Copyright (c) 2008-2019 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef PX_PHYSICS_NX_LOCKED_DATA
#define PX_PHYSICS_NX_LOCKED_DATA
/** \addtogroup physics
@{
*/
#include "PxPhysXConfig.h"
#include "foundation/PxFlags.h"
#if !PX_DOXYGEN
namespace physx
{
#endif
struct PxDataAccessFlag
{
enum Enum
{
eREADABLE = (1 << 0),
eWRITABLE = (1 << 1),
eDEVICE = (1 << 2)
};
};
/**
\brief collection of set bits defined in PxDataAccessFlag.
@see PxDataAccessFlag
*/
typedef PxFlags<PxDataAccessFlag::Enum,PxU8> PxDataAccessFlags;
PX_FLAGS_OPERATORS(PxDataAccessFlag::Enum,PxU8)
/**
\brief Parent class for bulk data that is shared between the SDK and the application.
*/
class PxLockedData
{
public:
/**
\brief Any combination of PxDataAccessFlag::eREADABLE and PxDataAccessFlag::eWRITABLE
@see PxDataAccessFlag
*/
virtual PxDataAccessFlags getDataAccessFlags() = 0;
/**
\brief Unlocks the bulk data.
*/
virtual void unlock() = 0;
/**
\brief virtual destructor
*/
virtual ~PxLockedData() {}
};
#if !PX_DOXYGEN
} // namespace physx
#endif
/** @} */
#endif