179 lines
8.1 KiB
C++
179 lines
8.1 KiB
C++
//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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// * Neither the name of NVIDIA CORPORATION nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
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// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// Copyright (c) 2008-2019 NVIDIA Corporation. All rights reserved.
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// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
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// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
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#include "common/PxBase.h"
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#include "common/PxSerialFramework.h"
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#include "common/PxSerializer.h"
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#include "PxPhysicsSerialization.h"
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#include "GuHeightField.h"
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#include "GuConvexMesh.h"
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#include "GuTriangleMesh.h"
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#include "GuTriangleMeshBV4.h"
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#include "GuTriangleMeshRTree.h"
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#include "GuHeightFieldData.h"
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#include "SqPruningStructure.h"
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#include "NpRigidStatic.h"
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#include "NpRigidDynamic.h"
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#include "NpArticulation.h"
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#include "NpArticulationReducedCoordinate.h"
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#include "NpArticulationLink.h"
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#include "NpArticulationJoint.h"
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#include "NpMaterial.h"
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#include "NpAggregate.h"
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namespace physx
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{
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using namespace physx::Gu;
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template<>
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void PxSerializerDefaultAdapter<NpMaterial>::registerReferences(PxBase& obj, PxSerializationContext& context) const
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{
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NpMaterial& t = static_cast<NpMaterial&>(obj);
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context.registerReference(obj, PX_SERIAL_REF_KIND_PXBASE, size_t(&obj));
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context.registerReference(obj, PX_SERIAL_REF_KIND_MATERIAL_IDX, size_t(t.getHandle()));
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}
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template<>
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void PxSerializerDefaultAdapter<NpRigidDynamic>::registerReferences(PxBase& obj, PxSerializationContext& context) const
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{
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NpRigidDynamic& dynamic = static_cast<NpRigidDynamic&>(obj);
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context.registerReference(obj, PX_SERIAL_REF_KIND_PXBASE, size_t(&obj));
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struct RequiresCallback : public PxProcessPxBaseCallback
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{
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RequiresCallback(physx::PxSerializationContext& c) : context(c) {}
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RequiresCallback& operator=(const RequiresCallback&) { PX_ASSERT(0); return *this; } //PX_NOCOPY doesn't work for local classes
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void process(PxBase& base)
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{
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context.registerReference(base, PX_SERIAL_REF_KIND_PXBASE, size_t(&base));
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}
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PxSerializationContext& context;
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};
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RequiresCallback callback(context);
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dynamic.requiresObjects(callback);
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}
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template<>
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bool PxSerializerDefaultAdapter<NpArticulationLink>::isSubordinate() const
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{
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return true;
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}
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template<>
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void PxSerializerDefaultAdapter<NpShape>::registerReferences(PxBase& obj, PxSerializationContext& context) const
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{
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NpShape& shape = static_cast<NpShape&>(obj);
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context.registerReference(obj, PX_SERIAL_REF_KIND_PXBASE, size_t(&obj));
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struct RequiresCallback : public PxProcessPxBaseCallback
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{
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RequiresCallback(physx::PxSerializationContext& c) : context(c) {}
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RequiresCallback &operator=(const RequiresCallback&) { PX_ASSERT(0); return *this; } //PX_NOCOPY doesn't work for local classes
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void process(PxBase& base)
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{
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PxMaterial* pxMaterial = base.is<PxMaterial>();
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if (!pxMaterial)
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{
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context.registerReference(base, PX_SERIAL_REF_KIND_PXBASE, size_t(&base));
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}
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else
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{
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//ideally we would move this part to ScShapeCore but we don't yet have a MaterialManager available there.
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PxU16 index = static_cast<NpMaterial*>(pxMaterial)->getHandle();
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context.registerReference(base, PX_SERIAL_REF_KIND_MATERIAL_IDX, size_t(index));
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}
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}
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PxSerializationContext& context;
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};
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RequiresCallback callback(context);
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shape.requiresObjects(callback);
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}
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template<>
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bool PxSerializerDefaultAdapter<NpConstraint>::isSubordinate() const
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{
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return true;
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}
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template<>
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bool PxSerializerDefaultAdapter<NpArticulationJoint>::isSubordinate() const
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{
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return true;
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}
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}
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using namespace physx;
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void PxRegisterPhysicsSerializers(PxSerializationRegistry& sr)
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{
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sr.registerSerializer(PxConcreteType::eCONVEX_MESH, PX_NEW_SERIALIZER_ADAPTER(ConvexMesh));
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sr.registerSerializer(PxConcreteType::eTRIANGLE_MESH_BVH33, PX_NEW_SERIALIZER_ADAPTER(RTreeTriangleMesh));
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sr.registerSerializer(PxConcreteType::eTRIANGLE_MESH_BVH34, PX_NEW_SERIALIZER_ADAPTER(BV4TriangleMesh));
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sr.registerSerializer(PxConcreteType::eHEIGHTFIELD, PX_NEW_SERIALIZER_ADAPTER(HeightField));
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sr.registerSerializer(PxConcreteType::eRIGID_DYNAMIC, PX_NEW_SERIALIZER_ADAPTER(NpRigidDynamic));
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sr.registerSerializer(PxConcreteType::eRIGID_STATIC, PX_NEW_SERIALIZER_ADAPTER(NpRigidStatic));
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sr.registerSerializer(PxConcreteType::eSHAPE, PX_NEW_SERIALIZER_ADAPTER(NpShape));
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sr.registerSerializer(PxConcreteType::eMATERIAL, PX_NEW_SERIALIZER_ADAPTER(NpMaterial));
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sr.registerSerializer(PxConcreteType::eCONSTRAINT, PX_NEW_SERIALIZER_ADAPTER(NpConstraint));
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sr.registerSerializer(PxConcreteType::eAGGREGATE, PX_NEW_SERIALIZER_ADAPTER(NpAggregate));
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sr.registerSerializer(PxConcreteType::eARTICULATION, PX_NEW_SERIALIZER_ADAPTER(NpArticulation));
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sr.registerSerializer(PxConcreteType::eARTICULATION_REDUCED_COORDINATE, PX_NEW_SERIALIZER_ADAPTER(NpArticulationReducedCoordinate));
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sr.registerSerializer(PxConcreteType::eARTICULATION_LINK, PX_NEW_SERIALIZER_ADAPTER(NpArticulationLink));
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sr.registerSerializer(PxConcreteType::eARTICULATION_JOINT, PX_NEW_SERIALIZER_ADAPTER(NpArticulationJoint));
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sr.registerSerializer(PxConcreteType::eARTICULATION_JOINT_REDUCED_COORDINATE, PX_NEW_SERIALIZER_ADAPTER(NpArticulationJointReducedCoordinate));
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sr.registerSerializer(PxConcreteType::ePRUNING_STRUCTURE, PX_NEW_SERIALIZER_ADAPTER(Sq::PruningStructure));
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}
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void PxUnregisterPhysicsSerializers(PxSerializationRegistry& sr)
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{
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PX_DELETE_SERIALIZER_ADAPTER(sr.unregisterSerializer(PxConcreteType::eCONVEX_MESH));
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PX_DELETE_SERIALIZER_ADAPTER(sr.unregisterSerializer(PxConcreteType::eTRIANGLE_MESH_BVH33));
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PX_DELETE_SERIALIZER_ADAPTER(sr.unregisterSerializer(PxConcreteType::eTRIANGLE_MESH_BVH34));
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PX_DELETE_SERIALIZER_ADAPTER(sr.unregisterSerializer(PxConcreteType::eHEIGHTFIELD));
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PX_DELETE_SERIALIZER_ADAPTER(sr.unregisterSerializer(PxConcreteType::eRIGID_DYNAMIC));
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PX_DELETE_SERIALIZER_ADAPTER(sr.unregisterSerializer(PxConcreteType::eRIGID_STATIC));
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PX_DELETE_SERIALIZER_ADAPTER(sr.unregisterSerializer(PxConcreteType::eSHAPE));
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PX_DELETE_SERIALIZER_ADAPTER(sr.unregisterSerializer(PxConcreteType::eMATERIAL));
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PX_DELETE_SERIALIZER_ADAPTER(sr.unregisterSerializer(PxConcreteType::eCONSTRAINT));
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PX_DELETE_SERIALIZER_ADAPTER(sr.unregisterSerializer(PxConcreteType::eAGGREGATE));
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PX_DELETE_SERIALIZER_ADAPTER(sr.unregisterSerializer(PxConcreteType::eARTICULATION));
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PX_DELETE_SERIALIZER_ADAPTER(sr.unregisterSerializer(PxConcreteType::eARTICULATION_REDUCED_COORDINATE));
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PX_DELETE_SERIALIZER_ADAPTER(sr.unregisterSerializer(PxConcreteType::eARTICULATION_LINK));
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PX_DELETE_SERIALIZER_ADAPTER(sr.unregisterSerializer(PxConcreteType::eARTICULATION_JOINT));
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PX_DELETE_SERIALIZER_ADAPTER(sr.unregisterSerializer(PxConcreteType::eARTICULATION_JOINT_REDUCED_COORDINATE));
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PX_DELETE_SERIALIZER_ADAPTER(sr.unregisterSerializer(PxConcreteType::ePRUNING_STRUCTURE));
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}
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