Projekt_Sztuczna_Inteligencja/display_assets.py

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import pygame
import project_constants as const
# moved here from minefield
def calculate_screen_position(row, column):
coords = (
const.V_SCREEN_PADDING + const.V_TILE_SIZE * column,
const.V_SCREEN_PADDING + const.V_TILE_SIZE * row,
)
return coords
def display_sapper(sapper_x, sapper_y, sapper_dir):
sapper_screen_coords = calculate_screen_position(
sapper_x,
sapper_y
)
if sapper_dir == const.Direction.UP:
const.SCREEN.blit(
const.ASSET_SAPPER,
sapper_screen_coords
)
if sapper_dir == const.Direction.RIGHT:
const.SCREEN.blit(
pygame.transform.rotate(const.ASSET_SAPPER, 270),
sapper_screen_coords
)
if sapper_dir == const.Direction.DOWN:
const.SCREEN.blit(
pygame.transform.rotate(const.ASSET_SAPPER, 180),
sapper_screen_coords
)
if sapper_dir == const.Direction.LEFT:
const.SCREEN.blit(
pygame.transform.rotate(const.ASSET_SAPPER, 90),
sapper_screen_coords
)