sample assets
1
main.py
@ -46,6 +46,7 @@ if __name__ == "__main__":
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pygame.display.update()
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pygame.display.update()
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# ============== #
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# ============== #
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# === EVENTS === #
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# === EVENTS === #
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# ============== #
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# ============== #
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@ -20,4 +20,4 @@ SCREEN = pygame.display.set_mode\
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)
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)
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)
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)
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ASSET_BACKGROUND = pygame.image.load('resources/assets/background.png')
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ASSET_BACKGROUND = pygame.image.load('resources/assets/grid.png')
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Before Width: | Height: | Size: 88 KiB |
BIN
resources/assets/blue_tile.png
Normal file
After Width: | Height: | Size: 210 B |
BIN
resources/assets/green_tile.png
Normal file
After Width: | Height: | Size: 214 B |
BIN
resources/assets/grid.png
Normal file
After Width: | Height: | Size: 29 KiB |
BIN
resources/assets/hex_mine.png
Normal file
After Width: | Height: | Size: 4.6 KiB |
BIN
resources/assets/pen_mine.png
Normal file
After Width: | Height: | Size: 4.7 KiB |
BIN
resources/assets/sapper.png
Normal file
After Width: | Height: | Size: 4.0 KiB |
BIN
resources/assets/white_tile.png
Normal file
After Width: | Height: | Size: 198 B |