diff --git a/project_constants.py b/project_constants.py
index b6e666c..68b2b03 100644
--- a/project_constants.py
+++ b/project_constants.py
@@ -36,14 +36,18 @@ SCREEN = pygame.display.set_mode(
 # # NORMAL STRUCTS
 
 # # USED BY JSON GENERATOR
+
 # used to generate random tile colors
 STRUCT_TILE_COLORS = ["BLUE", "GREEN", "ORANGE", "PURPLE", "RED", "WHITE", "YELLOW"]
+
 # used to generate random mines and create not random mines
 STRUCT_MINE_TYPES = ["standard", "chained", "time"]
 STRUCT_MINE_ASSET_TYPES = ['A', 'B', 'F', 'K']
+
 # values that are predefined for certain mine types and can't be changed by changing any parameters
 # put here all dict keys that have hardcoded values and are not supposed to be editable
 HARDCODED_VALUES = ["asset", "mine_type"]
+
 # default values and key-value pairs for JsonGenerator class
 # when defining a new mine it's dict template must be put here
 STRUCT_MINE_ATTRIBUTES = {
@@ -62,6 +66,7 @@ STRUCT_MINE_ATTRIBUTES = {
         "timer": None
     }
 }
+
 # types of attributes the mines have
 # used for random mine generation
 # int - integral number