adjusted JsonGenerator class; added newly generated map; minor code refactoring
This commit is contained in:
parent
1d9e45c631
commit
be43e8aeb8
@ -12,29 +12,44 @@ def _get_random_attribute_values(self, attr_type, grid_dimensions):
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return random.randint(num_of_rows + num_of_columns, (2 * num_of_rows + num_of_columns))
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else:
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pass
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return None
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class JsonGenerator:
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grid = dict()
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def __init__(self, agent_starting_position, agent_direction):
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self.agent_starting_position = agent_starting_position
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starting_row, starting_column = agent_starting_position
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self.agent_direction = agent_direction
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starting_direction = agent_direction
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self.grid["agent_starting_position"] = str(starting_row) + ',' + str(starting_column)
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# constructor that can be used to set agent's initial state
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def __init__(self, agents_initial_position=(0, 0), agents_initial_direction=const.Direction.UP.value):
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# saving agent's initial state (position & direction)
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self.agents_initial_position = agents_initial_position
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self.agents_initial_direction = agents_initial_direction
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# getting position coordinates
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starting_row, starting_column = agents_initial_position
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# saving data to the grid dictionary
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self.grid["agents_initial_state"] = {
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"position": str(starting_row) + ',' + str(starting_column),
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"direction": agents_initial_direction
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}
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# sets agent's initial state
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def set_agents_initial_state(self, position=(0, 0), direction=const.Direction.UP.value):
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# setting fields in the instance
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self.agents_initial_position = position
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self.agents_initial_direction = direction
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# sets agent's starting position
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def set_agent_starting_position(self, position):
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# getting position coordinates
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starting_row, starting_column = position
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# setting new agent's starting position
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self.grid["agent_starting_position"] = str(starting_row) + ',' + str(starting_column)
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# setting new agent's initial state
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self.grid["agents_initial_state"] = {
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"position": str(starting_row) + ',' + str(starting_column),
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"direction": direction
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}
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# overwrites grid field with a new grid with randomized colors and mines
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def generate_randomized_grid(self, dimensions, mine_appearance_chance=0.25, predecessor_chance_decrease=0.25):
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def generate_randomized_grid(self, dimensions, mine_appearance_chance=0.15, predecessor_chance_decrease=0.25):
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# clearing grid field
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self.clear_tile_dictionary()
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@ -45,18 +60,17 @@ class JsonGenerator:
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for i in range(num_of_rows):
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for j in range(num_of_columns):
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# picking random values for tiles
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random_tile_color = random.choice(const.STRUCT_TILE_COLORS)
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# adding added tile's index to a pool
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# adding added tile's indexes to a pool
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tile_pool.append((i, j))
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# adding the random tile
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# creating random tile
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self.add_tile((i, j), random_tile_color)
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# deleting tile agent's starting tile from the set
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deleted_row, deleted_column = self.grid["agent_starting_position"].split(',')
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# deleting agent's starting tile from the pool
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deleted_row, deleted_column = self.agents_initial_position
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tile_pool.remove((int(deleted_row), int(deleted_column)))
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for i in range(num_of_rows):
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@ -64,7 +78,7 @@ class JsonGenerator:
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# checking if a mine will appear
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if random.random() < mine_appearance_chance and len(tile_pool) > 0 and tile_pool.__contains__((i, j)):
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# removing current tile from the set
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# removing current tile from the pool
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tile_pool.remove((i, j))
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# choosing random mine parameters
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@ -174,9 +188,14 @@ class JsonGenerator:
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# clearing grid dict
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self.grid.clear()
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# resetting agents starting position
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starting_row, starting_column = self.agent_starting_position
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self.grid["agent_starting_position"] = str(starting_row) + ',' + str(starting_column)
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# getting agent's starting position coordinates
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starting_row, starting_column = self.agents_initial_position
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# re-setting the agent's initial state
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self.grid["agents_initial_state"] = {
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"position": str(starting_row) + ',' + str(starting_column),
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"direction": self.agents_initial_direction
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}
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# loads a grid from a file and overwrites the grid field
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def load_from_a_file(self, file_path):
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4
main.py
4
main.py
@ -66,9 +66,5 @@ def main():
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# Assigning all input from keyboard as variables into an array
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if __name__ == "__main__":
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main()
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@ -45,6 +45,7 @@ class Direction(Enum):
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def next(self):
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v = (self.value + 1) % 4
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return Direction(v)
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def previous(self):
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v = (self.value - 1) % 4
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return Direction(v)
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@ -69,26 +70,22 @@ STRUCT_TILE_COLORS = ["BLUE", "GREEN", "ORANGE", "PURPLE", "RED", "WHITE", "YELL
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# used to generate random mines and create not random mines
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STRUCT_MINE_TYPES = ["standard", "chained", "time"]
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STRUCT_MINE_ASSET_TYPES = ['A', 'B', 'F', 'K']
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# values that are predefined for certain mine types and can't be changed by changing any parameters
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# put here all dict keys that have hardcoded values and are not supposed to be editable
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HARDCODED_VALUES = ["asset", "mine_type"]
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HARDCODED_VALUES = ["mine_type"]
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# default values and key-value pairs for JsonGenerator class
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# when defining a new mine it's dict template must be put here
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STRUCT_MINE_ATTRIBUTES = {
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"standard": {
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"asset": STRUCT_MINE_ASSET_TYPES.__getitem__(0),
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"mine_type": "standard"
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},
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"chained": {
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"asset": STRUCT_MINE_ASSET_TYPES.__getitem__(1),
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"mine_type": "chained",
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"predecessor": None
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},
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"time": {
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"asset": STRUCT_MINE_ASSET_TYPES.__getitem__(2),
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"mine_type": "time",
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"timer": None
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}
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@ -97,8 +94,6 @@ STRUCT_MINE_ATTRIBUTES = {
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# types of attributes the mines have
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# used for random mine generation
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# int - integral number
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# (int, int) - index "row,column" where row=int and column=int (used exclusively for chained mine)
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STRUCT_MINE_ATTRIBUTE_TYPES = {
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"standard": [],
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"chained": [],
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@ -111,7 +106,6 @@ STRUCT_MINE_ATTRIBUTE_TYPES = {
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MAP_RANDOM_10x10 = os.path.join("resources", "minefields", "secondmap.json")
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# ============== #
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# === ASSETS === #
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# ============== #
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462
resources/minefields/thirdmap.json
Normal file
462
resources/minefields/thirdmap.json
Normal file
@ -0,0 +1,462 @@
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{
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"0,0": {
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"color": "GREEN",
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"mine": null
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},
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"0,1": {
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"color": "RED",
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"mine": {
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"mine_type": "standard"
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}
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},
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"0,2": {
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"color": "RED",
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"mine": null
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},
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"0,3": {
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"color": "YELLOW",
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"mine": null
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},
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"0,4": {
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"color": "ORANGE",
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"mine": null
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},
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"0,5": {
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"color": "GREEN",
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"mine": null
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},
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"0,6": {
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"color": "GREEN",
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"mine": null
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},
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"0,7": {
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"color": "BLUE",
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"mine": null
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},
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"0,8": {
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"color": "ORANGE",
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"mine": null
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},
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"0,9": {
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"color": "ORANGE",
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"mine": null
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},
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"1,0": {
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"color": "RED",
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"mine": null
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},
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"1,1": {
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"color": "YELLOW",
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"mine": null
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},
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"1,2": {
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"color": "PURPLE",
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"mine": null
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},
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"1,3": {
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"color": "GREEN",
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"mine": null
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},
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"1,4": {
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"color": "ORANGE",
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"mine": {
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"mine_type": "time",
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"timer": 30
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}
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},
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"1,5": {
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"color": "ORANGE",
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"mine": null
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},
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"1,6": {
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"color": "GREEN",
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"mine": null
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},
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"1,7": {
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"color": "GREEN",
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"mine": null
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},
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"1,8": {
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"color": "BLUE",
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"mine": null
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},
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"1,9": {
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"color": "YELLOW",
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"mine": null
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},
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"2,0": {
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"color": "GREEN",
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"mine": null
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},
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"2,1": {
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"color": "PURPLE",
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"mine": null
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},
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"2,2": {
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"color": "BLUE",
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"mine": null
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},
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"2,3": {
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"color": "BLUE",
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"mine": null
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},
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"2,4": {
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"color": "BLUE",
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"mine": {
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"mine_type": "chained",
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"predecessor": "8,1"
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}
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},
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"2,5": {
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"color": "WHITE",
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"mine": null
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},
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"2,6": {
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"color": "GREEN",
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"mine": null
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},
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"2,7": {
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"color": "GREEN",
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"mine": null
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},
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"2,8": {
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"color": "ORANGE",
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"mine": null
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},
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"2,9": {
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"color": "RED",
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"mine": null
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},
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"3,0": {
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"color": "RED",
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"mine": null
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},
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"3,1": {
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"color": "RED",
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"mine": null
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},
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"3,2": {
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"color": "WHITE",
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"mine": null
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},
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"3,3": {
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"color": "BLUE",
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"mine": null
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},
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"3,4": {
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"color": "WHITE",
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"mine": null
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},
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"3,5": {
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"color": "YELLOW",
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"mine": null
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},
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"3,6": {
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"color": "GREEN",
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"mine": null
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},
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"3,7": {
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"color": "RED",
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"mine": null
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},
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"3,8": {
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"color": "RED",
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"mine": null
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},
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"3,9": {
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"color": "GREEN",
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"mine": {
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"mine_type": "time",
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"timer": 23
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}
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},
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"4,0": {
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"color": "PURPLE",
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"mine": null
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},
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"4,1": {
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"color": "RED",
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"mine": {
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"mine_type": "chained",
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"predecessor": "5,6"
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}
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},
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"4,2": {
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"color": "PURPLE",
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"mine": null
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},
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"4,3": {
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"color": "RED",
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"mine": null
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},
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"4,4": {
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"color": "RED",
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"mine": null
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},
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"4,5": {
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"color": "ORANGE",
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"mine": null
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},
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"4,6": {
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"color": "ORANGE",
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"mine": null
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},
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"4,7": {
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"color": "RED",
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"mine": null
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},
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"4,8": {
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"color": "GREEN",
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"mine": {
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"mine_type": "time",
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"timer": 25
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}
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},
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"4,9": {
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"color": "YELLOW",
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"mine": null
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},
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"5,0": {
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"color": "YELLOW",
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"mine": null
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},
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"5,1": {
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"color": "ORANGE",
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"mine": null
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},
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"5,2": {
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"color": "WHITE",
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"mine": null
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},
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"5,3": {
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"color": "GREEN",
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"mine": null
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},
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"5,4": {
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"color": "GREEN",
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"mine": {
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"mine_type": "time",
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"timer": 21
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}
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},
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"5,5": {
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"color": "ORANGE",
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"mine": null
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},
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"5,6": {
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"color": "ORANGE",
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"mine": {
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"mine_type": "chained",
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"predecessor": null
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}
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},
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"5,7": {
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"color": "YELLOW",
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"mine": {
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"mine_type": "standard"
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}
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},
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"5,8": {
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"color": "YELLOW",
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"mine": null
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},
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"5,9": {
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"color": "YELLOW",
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"mine": null
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},
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"6,0": {
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"color": "BLUE",
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"mine": {
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"mine_type": "chained",
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"predecessor": "8,2"
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}
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},
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"6,1": {
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"color": "YELLOW",
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"mine": {
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"mine_type": "chained",
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"predecessor": "8,7"
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}
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},
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"6,2": {
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"color": "ORANGE",
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"mine": null
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},
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"6,3": {
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"color": "ORANGE",
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"mine": {
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"mine_type": "chained",
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"predecessor": null
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}
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},
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"6,4": {
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"color": "YELLOW",
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"mine": null
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},
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"6,5": {
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"color": "RED",
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"mine": {
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"mine_type": "time",
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"timer": 25
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}
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},
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"6,6": {
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"color": "BLUE",
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"mine": null
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},
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"6,7": {
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"color": "WHITE",
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"mine": null
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},
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"6,8": {
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"color": "GREEN",
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"mine": {
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"mine_type": "time",
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"timer": 25
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}
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},
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"6,9": {
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"color": "RED",
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"mine": null
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},
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"7,0": {
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"color": "PURPLE",
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"mine": {
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"mine_type": "chained",
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"predecessor": null
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}
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},
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"7,1": {
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"color": "YELLOW",
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"mine": null
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},
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"7,2": {
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"color": "RED",
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"mine": null
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},
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"7,3": {
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"color": "WHITE",
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"mine": null
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},
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"7,4": {
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"color": "BLUE",
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"mine": null
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},
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"7,5": {
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"color": "WHITE",
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"mine": null
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},
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"7,6": {
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"color": "YELLOW",
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"mine": null
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},
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"7,7": {
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"color": "PURPLE",
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"mine": {
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"mine_type": "standard"
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}
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},
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"7,8": {
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"color": "PURPLE",
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"mine": null
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},
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"7,9": {
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"color": "BLUE",
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"mine": null
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},
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"8,0": {
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||||
"color": "PURPLE",
|
||||
"mine": null
|
||||
},
|
||||
"8,1": {
|
||||
"color": "PURPLE",
|
||||
"mine": {
|
||||
"mine_type": "chained",
|
||||
"predecessor": "7,0"
|
||||
}
|
||||
},
|
||||
"8,2": {
|
||||
"color": "GREEN",
|
||||
"mine": {
|
||||
"mine_type": "chained",
|
||||
"predecessor": "6,3"
|
||||
}
|
||||
},
|
||||
"8,3": {
|
||||
"color": "RED",
|
||||
"mine": null
|
||||
},
|
||||
"8,4": {
|
||||
"color": "YELLOW",
|
||||
"mine": null
|
||||
},
|
||||
"8,5": {
|
||||
"color": "GREEN",
|
||||
"mine": null
|
||||
},
|
||||
"8,6": {
|
||||
"color": "RED",
|
||||
"mine": {
|
||||
"mine_type": "standard"
|
||||
}
|
||||
},
|
||||
"8,7": {
|
||||
"color": "WHITE",
|
||||
"mine": {
|
||||
"mine_type": "chained",
|
||||
"predecessor": null
|
||||
}
|
||||
},
|
||||
"8,8": {
|
||||
"color": "RED",
|
||||
"mine": null
|
||||
},
|
||||
"8,9": {
|
||||
"color": "GREEN",
|
||||
"mine": null
|
||||
},
|
||||
"9,0": {
|
||||
"color": "ORANGE",
|
||||
"mine": null
|
||||
},
|
||||
"9,1": {
|
||||
"color": "PURPLE",
|
||||
"mine": null
|
||||
},
|
||||
"9,2": {
|
||||
"color": "BLUE",
|
||||
"mine": null
|
||||
},
|
||||
"9,3": {
|
||||
"color": "ORANGE",
|
||||
"mine": null
|
||||
},
|
||||
"9,4": {
|
||||
"color": "GREEN",
|
||||
"mine": null
|
||||
},
|
||||
"9,5": {
|
||||
"color": "RED",
|
||||
"mine": null
|
||||
},
|
||||
"9,6": {
|
||||
"color": "GREEN",
|
||||
"mine": null
|
||||
},
|
||||
"9,7": {
|
||||
"color": "YELLOW",
|
||||
"mine": null
|
||||
},
|
||||
"9,8": {
|
||||
"color": "BLUE",
|
||||
"mine": null
|
||||
},
|
||||
"9,9": {
|
||||
"color": "GREEN",
|
||||
"mine": null
|
||||
},
|
||||
"agents_initial_state": {
|
||||
"direction": 3,
|
||||
"position": "1,1"
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user