adjusted project constants for new implementation of JsonGenerator class

This commit is contained in:
JakubR 2021-03-27 18:22:04 +01:00
parent dfdc796639
commit c3a26d02e6

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@ -33,8 +33,44 @@ SCREEN = pygame.display.set_mode(
# === STRUCTS === #
# =============== #
# # NORMAL STRUCTS
# # USED BY JSON GENERATOR
# used to generate random tile colors
STRUCT_TILE_COLORS = ["BLUE", "GREEN", "ORANGE", "PURPLE", "RED", "WHITE", "YELLOW"]
STRUCT_MINE_TYPES = ['A', 'B', 'F', 'K']
# used to generate random mines and create not random mines
STRUCT_MINE_TYPES = ["standard", "chained", "time"]
STRUCT_MINE_ASSET_TYPES = ['A', 'B', 'F', 'K']
# values that are predefined for certain mine types and can't be changed by changing any parameters
# put here all dict keys that have hardcoded values and are not supposed to be editable
HARDCODED_VALUES = ["asset", "mine_type"]
# default values and key-value pairs for JsonGenerator class
# when defining a new mine it's dict template must be put here
STRUCT_MINE_ATTRIBUTES = {
"standard": {
"asset": STRUCT_MINE_ASSET_TYPES.__getitem__(0),
"mine_type": "standard"
},
"chained": {
"asset": STRUCT_MINE_ASSET_TYPES.__getitem__(1),
"mine_type": "chained",
"predecessor": None
},
"time": {
"asset": STRUCT_MINE_ASSET_TYPES.__getitem__(2),
"mine_type": "time",
"timer": None
}
}
# types of attributes the mines have
# used for random mine generation
# int - integral number
# (int, int) - index "row,column" where row=int and column=int (used exclusively for chained mine)
STRUCT_MINE_ATTRIBUTE_TYPES = {
"standard": [],
"chained": [(int, int)],
"time": [int]
}
# ============== #
# ==== MAPS ==== #