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346fe641d4
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fixed a_star (new priority bug)
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2021-05-09 19:39:00 +02:00 |
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cf4b3f9027
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map and cost adjustments
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2021-05-09 18:38:52 +02:00 |
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8ffdacd603
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coordinated project modules; fully implemented blitting using display_assets.py; updated maps; fixed some bugs
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2021-05-07 22:26:58 +02:00 |
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Jakub Danilewicz
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436a155b7e
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Dodany Enum Terrain; Dodany koszt na Tile; Używana jest nowa mapa testowa (reskin secondmap)
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2021-05-07 19:58:16 +02:00 |
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s452635
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b9128bc7c8
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added display_assets, added new tiles (mud, grass and concrete)
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2021-05-03 20:03:32 +02:00 |
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s452635
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d47e46313c
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added coords to background
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2021-05-02 21:04:41 +02:00 |
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03c37d17e8
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picked a more aesthetically pleasing map
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2021-04-17 23:47:47 +02:00 |
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be43e8aeb8
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adjusted JsonGenerator class; added newly generated map; minor code refactoring
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2021-04-17 23:22:27 +02:00 |
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Jakub Danilewicz
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1d9e45c631
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Movemen has been moved to agent, functions are all there ready to be used. Also new functions in project_constants in Direction Class
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2021-04-17 18:03:16 +02:00 |
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s452635
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84431ca398
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robotic assets
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2021-04-14 12:01:20 +02:00 |
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502dc62700
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Usuń 'resources/minefields/there's_a_file_here_'cause_I_cannot_commit_an_empty_directory'
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2021-03-28 19:51:53 +02:00 |
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a90cc61586
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added different mine types recognition and creation in Minefield
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2021-03-27 21:41:57 +01:00 |
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54d9133751
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fully implemented random map generation
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2021-03-12 21:25:33 +01:00 |
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s452635
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cb61ee5147
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new assets
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2021-03-11 18:51:43 +01:00 |
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s452635
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0a41eb42ae
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sample assets
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2021-03-11 03:30:38 +01:00 |
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s452635
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3cbca8a3f1
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initial project structure, dummy background
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2021-03-11 01:20:13 +01:00 |
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