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2021-06-18 03:49:25 +02:00
algorithms fixed: always positive outcome; added: 3 new wire colors 2021-06-07 09:40:38 +02:00
assets added an explosion animation (type SPACE while in menu) that can be called by an event 2021-06-18 03:49:25 +02:00
disarming changed disarming labels (cable -> wire) 2021-06-17 11:55:46 +02:00
objects implemented new disarming in auto mode 2021-06-06 22:00:42 +02:00
resources added an explosion animation (type SPACE while in menu) that can be called by an event 2021-06-18 03:49:25 +02:00
ui created a package for objects, changed ui into a package 2021-05-23 06:14:12 +02:00
.gitignore Merge remote-tracking branch 'origin/master' 2021-06-17 11:58:41 +02:00
game.py Merge remote-tracking branch 'origin/master' 2021-06-17 11:58:41 +02:00
json_generator.py implemented new disarming in auto mode 2021-06-06 22:00:42 +02:00
main.py added an explosion animation (type SPACE while in menu) that can be called by an event 2021-06-18 03:49:25 +02:00
minefield.py implemented new disarming in auto mode 2021-06-06 22:00:42 +02:00
project_constants.py added an explosion animation (type SPACE while in menu) that can be called by an event 2021-06-18 03:49:25 +02:00