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2021-05-16 17:34:05 +02:00
mine_models added agent movement animations; redefined game loop; added turn counting; adjusted classes; fixed a bug; code refactoring 2021-05-12 14:33:26 +02:00
resources fixed a_star (new priority bug) 2021-05-09 19:39:00 +02:00
searching_algorithms fixed a_star (new priority bug) 2021-05-09 19:39:00 +02:00
ui added agent movement animations; redefined game loop; added turn counting; adjusted classes; fixed a bug; code refactoring 2021-05-12 14:33:26 +02:00
.gitignore Merge branch 'master' into addDestinationPoPup 2021-05-04 20:59:43 +02:00
agent.py added agent movement animations; redefined game loop; added turn counting; adjusted classes; fixed a bug; code refactoring 2021-05-12 14:33:26 +02:00
display_assets.py added agent movement animations; redefined game loop; added turn counting; adjusted classes; fixed a bug; code refactoring 2021-05-12 14:33:26 +02:00
json_generator.py coordinated project modules; fully implemented blitting using display_assets.py; updated maps; fixed some bugs 2021-05-07 22:26:58 +02:00
main.py add time mine explosion detection and game over screen 2021-05-16 17:34:05 +02:00
minefield.py added agent movement animations; redefined game loop; added turn counting; adjusted classes; fixed a bug; code refactoring 2021-05-12 14:33:26 +02:00
project_constants.py added agent movement animations; redefined game loop; added turn counting; adjusted classes; fixed a bug; code refactoring 2021-05-12 14:33:26 +02:00
tile.py coordinated project modules; fully implemented blitting using display_assets.py; updated maps; fixed some bugs 2021-05-07 22:26:58 +02:00