GRK_game_scene/dependencies/glm/gtx/bit.hpp

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/// @ref gtx_bit
/// @file glm/gtx/bit.hpp
///
/// @see core (dependence)
/// @see gtc_half_float (dependence)
///
/// @defgroup gtx_bit GLM_GTX_bit
/// @ingroup gtx
///
/// @brief Allow to perform bit operations on integer values
///
/// <glm/gtx/bit.hpp> need to be included to use these functionalities.
#pragma once
// Dependencies
#include "../gtc/bitfield.hpp"
#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
# pragma message("GLM: GLM_GTX_bit extension is deprecated, include GLM_GTC_bitfield and GLM_GTC_integer instead")
#endif
namespace glm
{
/// @addtogroup gtx_bit
/// @{
/// @see gtx_bit
template <typename genIUType>
GLM_FUNC_DECL genIUType highestBitValue(genIUType Value);
/// @see gtx_bit
template <typename genIUType>
GLM_FUNC_DECL genIUType lowestBitValue(genIUType Value);
/// Find the highest bit set to 1 in a integer variable and return its value.
///
/// @see gtx_bit
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_DECL vecType<T, P> highestBitValue(vecType<T, P> const & value);
/// Return the power of two number which value is just higher the input value.
/// Deprecated, use ceilPowerOfTwo from GTC_round instead
///
/// @see gtc_round
/// @see gtx_bit
template <typename genIUType>
GLM_DEPRECATED GLM_FUNC_DECL genIUType powerOfTwoAbove(genIUType Value);
/// Return the power of two number which value is just higher the input value.
/// Deprecated, use ceilPowerOfTwo from GTC_round instead
///
/// @see gtc_round
/// @see gtx_bit
template <typename T, precision P, template <typename, precision> class vecType>
GLM_DEPRECATED GLM_FUNC_DECL vecType<T, P> powerOfTwoAbove(vecType<T, P> const & value);
/// Return the power of two number which value is just lower the input value.
/// Deprecated, use floorPowerOfTwo from GTC_round instead
///
/// @see gtc_round
/// @see gtx_bit
template <typename genIUType>
GLM_DEPRECATED GLM_FUNC_DECL genIUType powerOfTwoBelow(genIUType Value);
/// Return the power of two number which value is just lower the input value.
/// Deprecated, use floorPowerOfTwo from GTC_round instead
///
/// @see gtc_round
/// @see gtx_bit
template <typename T, precision P, template <typename, precision> class vecType>
GLM_DEPRECATED GLM_FUNC_DECL vecType<T, P> powerOfTwoBelow(vecType<T, P> const & value);
/// Return the power of two number which value is the closet to the input value.
/// Deprecated, use roundPowerOfTwo from GTC_round instead
///
/// @see gtc_round
/// @see gtx_bit
template <typename genIUType>
GLM_DEPRECATED GLM_FUNC_DECL genIUType powerOfTwoNearest(genIUType Value);
/// Return the power of two number which value is the closet to the input value.
/// Deprecated, use roundPowerOfTwo from GTC_round instead
///
/// @see gtc_round
/// @see gtx_bit
template <typename T, precision P, template <typename, precision> class vecType>
GLM_DEPRECATED GLM_FUNC_DECL vecType<T, P> powerOfTwoNearest(vecType<T, P> const & value);
/// @}
} //namespace glm
#include "bit.inl"