GRK_game_scene/dependencies/glm/gtc/matrix_access.inl

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2023-01-21 20:37:04 +01:00
/// @ref gtc_matrix_access
/// @file glm/gtc/matrix_access.inl
namespace glm
{
template <typename genType>
GLM_FUNC_QUALIFIER genType row
(
genType const & m,
length_t index,
typename genType::row_type const & x
)
{
assert(index >= 0 && index < m[0].length());
genType Result = m;
for(length_t i = 0; i < m.length(); ++i)
Result[i][index] = x[i];
return Result;
}
template <typename genType>
GLM_FUNC_QUALIFIER typename genType::row_type row
(
genType const & m,
length_t index
)
{
assert(index >= 0 && index < m[0].length());
typename genType::row_type Result;
for(length_t i = 0; i < m.length(); ++i)
Result[i] = m[i][index];
return Result;
}
template <typename genType>
GLM_FUNC_QUALIFIER genType column
(
genType const & m,
length_t index,
typename genType::col_type const & x
)
{
assert(index >= 0 && index < m.length());
genType Result = m;
Result[index] = x;
return Result;
}
template <typename genType>
GLM_FUNC_QUALIFIER typename genType::col_type column
(
genType const & m,
length_t index
)
{
assert(index >= 0 && index < m.length());
return m[index];
}
}//namespace glm