GRK_game_scene/dependencies/glm/gtx/extended_min_max.hpp

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2023-01-21 20:37:04 +01:00
/// @ref gtx_extended_min_max
/// @file glm/gtx/extended_min_max.hpp
///
/// @see core (dependence)
/// @see gtx_half_float (dependence)
///
/// @defgroup gtx_extented_min_max GLM_GTX_extented_min_max
/// @ingroup gtx
///
/// Min and max functions for 3 to 4 parameters.
///
/// <glm/gtx/extented_min_max.hpp> need to be included to use these functionalities.
#pragma once
// Dependency:
#include "../glm.hpp"
#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
# pragma message("GLM: GLM_GTX_extented_min_max extension included")
#endif
namespace glm
{
/// @addtogroup gtx_extented_min_max
/// @{
/// Return the minimum component-wise values of 3 inputs
/// @see gtx_extented_min_max
template <typename T>
GLM_FUNC_DECL T min(
T const & x,
T const & y,
T const & z);
/// Return the minimum component-wise values of 3 inputs
/// @see gtx_extented_min_max
template <typename T, template <typename> class C>
GLM_FUNC_DECL C<T> min(
C<T> const & x,
typename C<T>::T const & y,
typename C<T>::T const & z);
/// Return the minimum component-wise values of 3 inputs
/// @see gtx_extented_min_max
template <typename T, template <typename> class C>
GLM_FUNC_DECL C<T> min(
C<T> const & x,
C<T> const & y,
C<T> const & z);
/// Return the minimum component-wise values of 4 inputs
/// @see gtx_extented_min_max
template <typename T>
GLM_FUNC_DECL T min(
T const & x,
T const & y,
T const & z,
T const & w);
/// Return the minimum component-wise values of 4 inputs
/// @see gtx_extented_min_max
template <typename T, template <typename> class C>
GLM_FUNC_DECL C<T> min(
C<T> const & x,
typename C<T>::T const & y,
typename C<T>::T const & z,
typename C<T>::T const & w);
/// Return the minimum component-wise values of 4 inputs
/// @see gtx_extented_min_max
template <typename T, template <typename> class C>
GLM_FUNC_DECL C<T> min(
C<T> const & x,
C<T> const & y,
C<T> const & z,
C<T> const & w);
/// Return the maximum component-wise values of 3 inputs
/// @see gtx_extented_min_max
template <typename T>
GLM_FUNC_DECL T max(
T const & x,
T const & y,
T const & z);
/// Return the maximum component-wise values of 3 inputs
/// @see gtx_extented_min_max
template <typename T, template <typename> class C>
GLM_FUNC_DECL C<T> max(
C<T> const & x,
typename C<T>::T const & y,
typename C<T>::T const & z);
/// Return the maximum component-wise values of 3 inputs
/// @see gtx_extented_min_max
template <typename T, template <typename> class C>
GLM_FUNC_DECL C<T> max(
C<T> const & x,
C<T> const & y,
C<T> const & z);
/// Return the maximum component-wise values of 4 inputs
/// @see gtx_extented_min_max
template <typename T>
GLM_FUNC_DECL T max(
T const & x,
T const & y,
T const & z,
T const & w);
/// Return the maximum component-wise values of 4 inputs
/// @see gtx_extented_min_max
template <typename T, template <typename> class C>
GLM_FUNC_DECL C<T> max(
C<T> const & x,
typename C<T>::T const & y,
typename C<T>::T const & z,
typename C<T>::T const & w);
/// Return the maximum component-wise values of 4 inputs
/// @see gtx_extented_min_max
template <typename T, template <typename> class C>
GLM_FUNC_DECL C<T> max(
C<T> const & x,
C<T> const & y,
C<T> const & z,
C<T> const & w);
/// @}
}//namespace glm
#include "extended_min_max.inl"