GRK_game_scene/dependencies/glm/gtx/raw_data.hpp

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2023-01-21 20:37:04 +01:00
/// @ref gtx_raw_data
/// @file glm/gtx/raw_data.hpp
///
/// @see core (dependence)
///
/// @defgroup gtx_raw_data GLM_GTX_raw_data
/// @ingroup gtx
///
/// @brief Projection of a vector to other one
///
/// <glm/gtx/raw_data.hpp> need to be included to use these functionalities.
#pragma once
// Dependencies
#include "../detail/setup.hpp"
#include "../detail/type_int.hpp"
#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
# pragma message("GLM: GLM_GTX_raw_data extension included")
#endif
namespace glm
{
/// @addtogroup gtx_raw_data
/// @{
//! Type for byte numbers.
//! From GLM_GTX_raw_data extension.
typedef detail::uint8 byte;
//! Type for word numbers.
//! From GLM_GTX_raw_data extension.
typedef detail::uint16 word;
//! Type for dword numbers.
//! From GLM_GTX_raw_data extension.
typedef detail::uint32 dword;
//! Type for qword numbers.
//! From GLM_GTX_raw_data extension.
typedef detail::uint64 qword;
/// @}
}// namespace glm
#include "raw_data.inl"