uncommit loading door frame
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@ -668,7 +668,7 @@ void init(GLFWwindow* window)
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loadModelToContext("./models/tvTable.obj", models::tvTableContext);
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loadModelToContext("./models/tvTable.obj", models::tvTableContext);
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loadModelToContext("./models/table.obj", models::tableContext);
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loadModelToContext("./models/table.obj", models::tableContext);
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//loadModelToContext("./models/doorFrame.obj", models::doorFrameContext);
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loadModelToContext("./models/doorFrame.obj", models::doorFrameContext);
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loadModelToContext("./models/door.obj", models::doorContext);
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loadModelToContext("./models/door.obj", models::doorContext);
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loadModelToContext("./models/vase1.obj", models::vase1Context);
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loadModelToContext("./models/vase1.obj", models::vase1Context);
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