Revert "Room change"

This reverts commit e647f9d1c1.
This commit is contained in:
Danila 2023-01-31 17:27:02 +01:00
parent e647f9d1c1
commit 4a14abfd09
64 changed files with 366483 additions and 35123 deletions

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 main.cpp
<<<<<<< HEAD
C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\shared\minwindef.h(130,1): warning C4005: 'APIENTRY': macro redefinition
C:\Users\prima\Documents\JAVA\GRK_game_scene\dependencies\glfw-3.3.8.bin.WIN32\include\GLFW\glfw3.h(123): message : see previous definition of 'APIENTRY'
C:\Users\prima\Documents\JAVA\GRK_game_scene\cw 9\src\ex_9_1.hpp(101,30): warning C4305: 'initializing': truncation from 'double' to 'float'
C:\Users\prima\Documents\JAVA\GRK_game_scene\cw 9\src\ex_9_1.hpp(133,38): warning C4305: '=': truncation from 'double' to 'float'
C:\Users\prima\Documents\JAVA\GRK_game_scene\cw 9\src\ex_9_1.hpp(156,16): warning C4305: 'initializing': truncation from 'double' to 'float'
C:\Users\prima\Documents\JAVA\GRK_game_scene\cw 9\src\ex_9_1.hpp(225,13): warning C4244: 'initializing': conversion from 'double' to 'float', possible loss of data
C:\Users\prima\Documents\JAVA\GRK_game_scene\cw 9\src\ex_9_1.hpp(240,98): warning C4305: 'argument': truncation from 'double' to 'T'
C:\Users\prima\Documents\JAVA\GRK_game_scene\cw 9\src\ex_9_1.hpp(106,30): warning C4305: 'initializing': truncation from 'double' to 'float'
C:\Users\prima\Documents\JAVA\GRK_game_scene\cw 9\src\ex_9_1.hpp(138,38): warning C4305: '=': truncation from 'double' to 'float'
C:\Users\prima\Documents\JAVA\GRK_game_scene\cw 9\src\ex_9_1.hpp(161,16): warning C4305: 'initializing': truncation from 'double' to 'float'
C:\Users\prima\Documents\JAVA\GRK_game_scene\cw 9\src\ex_9_1.hpp(227,13): warning C4244: 'initializing': conversion from 'double' to 'float', possible loss of data
C:\Users\prima\Documents\JAVA\GRK_game_scene\cw 9\src\ex_9_1.hpp(242,98): warning C4305: 'argument': truncation from 'double' to 'T'
=======
C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\shared\minwindef.h(130,1): warning C4005: 'APIENTRY': macro redefinition
C:\Users\arciom\Desktop\GRK_game_scene\dependencies\glfw-3.3.8.bin.WIN32\include\GLFW\glfw3.h(123): message : see previous definition of 'APIENTRY'
C:\Users\arciom\Desktop\GRK_game_scene\cw 9\src\ex_9_1.hpp(100,30): warning C4305: 'initializing': truncation from 'double' to 'float'
C:\Users\arciom\Desktop\GRK_game_scene\cw 9\src\ex_9_1.hpp(132,38): warning C4305: '=': truncation from 'double' to 'float'
C:\Users\arciom\Desktop\GRK_game_scene\cw 9\src\ex_9_1.hpp(155,16): warning C4305: 'initializing': truncation from 'double' to 'float'
C:\Users\arciom\Desktop\GRK_game_scene\cw 9\src\ex_9_1.hpp(224,13): warning C4244: 'initializing': conversion from 'double' to 'float', possible loss of data
C:\Users\arciom\Desktop\GRK_game_scene\cw 9\src\ex_9_1.hpp(239,98): warning C4305: 'argument': truncation from 'double' to 'T'
>>>>>>> master
with
[
T=float
]
C:\Users\prima\Documents\JAVA\GRK_game_scene\cw 9\src\ex_9_1.hpp(243,68): warning C4305: 'argument': truncation from 'double' to 'T'
<<<<<<< HEAD
C:\Users\prima\Documents\JAVA\GRK_game_scene\cw 9\src\ex_9_1.hpp(245,68): warning C4305: 'argument': truncation from 'double' to 'T'
=======
C:\Users\arciom\Desktop\GRK_game_scene\cw 9\src\ex_9_1.hpp(242,68): warning C4305: 'argument': truncation from 'double' to 'T'
>>>>>>> master
with
[
T=float
]
C:\Users\prima\Documents\JAVA\GRK_game_scene\cw 9\src\ex_9_1.hpp(282,13): warning C4244: 'initializing': conversion from 'double' to 'float', possible loss of data
C:\Users\prima\Documents\JAVA\GRK_game_scene\cw 9\src\ex_9_1.hpp(329,13): warning C4244: 'initializing': conversion from 'double' to 'float', possible loss of data
C:\Users\prima\Documents\JAVA\GRK_game_scene\cw 9\src\ex_9_1.hpp(338,108): warning C4305: 'argument': truncation from 'double' to 'T'
<<<<<<< HEAD
C:\Users\prima\Documents\JAVA\GRK_game_scene\cw 9\src\ex_9_1.hpp(283,13): warning C4244: 'initializing': conversion from 'double' to 'float', possible loss of data
C:\Users\prima\Documents\JAVA\GRK_game_scene\cw 9\src\ex_9_1.hpp(330,13): warning C4244: 'initializing': conversion from 'double' to 'float', possible loss of data
C:\Users\prima\Documents\JAVA\GRK_game_scene\cw 9\src\ex_9_1.hpp(339,108): warning C4305: 'argument': truncation from 'double' to 'T'
=======
C:\Users\arciom\Desktop\GRK_game_scene\cw 9\src\ex_9_1.hpp(276,13): warning C4244: 'initializing': conversion from 'double' to 'float', possible loss of data
C:\Users\arciom\Desktop\GRK_game_scene\cw 9\src\ex_9_1.hpp(323,13): warning C4244: 'initializing': conversion from 'double' to 'float', possible loss of data
C:\Users\arciom\Desktop\GRK_game_scene\cw 9\src\ex_9_1.hpp(332,108): warning C4305: 'argument': truncation from 'double' to 'T'
>>>>>>> master
with
[
T=float
]
C:\Users\prima\Documents\JAVA\GRK_game_scene\cw 9\src\ex_9_1.hpp(346,87): warning C4305: 'argument': truncation from 'double' to 'T'
<<<<<<< HEAD
C:\Users\prima\Documents\JAVA\GRK_game_scene\cw 9\src\ex_9_1.hpp(347,87): warning C4305: 'argument': truncation from 'double' to 'T'
=======
C:\Users\arciom\Desktop\GRK_game_scene\cw 9\src\ex_9_1.hpp(340,87): warning C4305: 'argument': truncation from 'double' to 'T'
>>>>>>> master
with
[
T=float
]
C:\Users\prima\Documents\JAVA\GRK_game_scene\cw 9\src\ex_9_1.hpp(346,223): warning C4305: 'argument': truncation from 'double' to 'float'
C:\Users\prima\Documents\JAVA\GRK_game_scene\cw 9\src\ex_9_1.hpp(349,59): warning C4305: 'argument': truncation from 'double' to 'T'
<<<<<<< HEAD
C:\Users\prima\Documents\JAVA\GRK_game_scene\cw 9\src\ex_9_1.hpp(347,223): warning C4305: 'argument': truncation from 'double' to 'float'
C:\Users\prima\Documents\JAVA\GRK_game_scene\cw 9\src\ex_9_1.hpp(350,59): warning C4305: 'argument': truncation from 'double' to 'T'
=======
C:\Users\arciom\Desktop\GRK_game_scene\cw 9\src\ex_9_1.hpp(340,223): warning C4305: 'argument': truncation from 'double' to 'float'
C:\Users\arciom\Desktop\GRK_game_scene\cw 9\src\ex_9_1.hpp(343,59): warning C4305: 'argument': truncation from 'double' to 'T'
>>>>>>> master
with
[
T=float
]
C:\Users\prima\Documents\JAVA\GRK_game_scene\cw 9\src\ex_9_1.hpp(350,37): warning C4305: 'argument': truncation from 'double' to 'float'
C:\Users\prima\Documents\JAVA\GRK_game_scene\cw 9\src\ex_9_1.hpp(385,2): warning C4305: 'argument': truncation from 'double' to 'float'
C:\Users\prima\Documents\JAVA\GRK_game_scene\cw 9\src\ex_9_1.hpp(392,20): warning C4018: '<': signed/unsigned mismatch
C:\Users\prima\Documents\JAVA\GRK_game_scene\cw 9\src\ex_9_1.hpp(394,47): warning C4305: 'argument': truncation from 'double' to 'float'
C:\Users\prima\Documents\JAVA\GRK_game_scene\cw 9\src\ex_9_1.hpp(395,48): warning C4305: 'argument': truncation from 'double' to 'float'
C:\Users\prima\Documents\JAVA\GRK_game_scene\cw 9\src\ex_9_1.hpp(478,21): warning C4018: '<': signed/unsigned mismatch
C:\Users\prima\Documents\JAVA\GRK_game_scene\cw 9\src\ex_9_1.hpp(480,49): warning C4244: 'argument': conversion from 'double' to 'float', possible loss of data
C:\Users\prima\Documents\JAVA\GRK_game_scene\cw 9\src\ex_9_1.hpp(637,21): warning C4305: '-=': truncation from 'double' to 'float'
C:\Users\prima\Documents\JAVA\GRK_game_scene\cw 9\src\ex_9_1.hpp(639,21): warning C4305: '+=': truncation from 'double' to 'float'
C:\Users\prima\Documents\JAVA\GRK_game_scene\cw 9\src\ex_9_1.hpp(667,21): warning C4018: '<': signed/unsigned mismatch
C:\Users\prima\Documents\JAVA\GRK_game_scene\cw 9\src\ex_9_1.hpp(669,49): warning C4244: 'argument': conversion from 'double' to 'float', possible loss of data
<<<<<<< HEAD
C:\Users\prima\Documents\JAVA\GRK_game_scene\cw 9\src\ex_9_1.hpp(351,37): warning C4305: 'argument': truncation from 'double' to 'float'
C:\Users\prima\Documents\JAVA\GRK_game_scene\cw 9\src\ex_9_1.hpp(389,2): warning C4305: 'argument': truncation from 'double' to 'float'
C:\Users\prima\Documents\JAVA\GRK_game_scene\cw 9\src\ex_9_1.hpp(396,20): warning C4018: '<': signed/unsigned mismatch
C:\Users\prima\Documents\JAVA\GRK_game_scene\cw 9\src\ex_9_1.hpp(398,47): warning C4305: 'argument': truncation from 'double' to 'float'
C:\Users\prima\Documents\JAVA\GRK_game_scene\cw 9\src\ex_9_1.hpp(399,48): warning C4305: 'argument': truncation from 'double' to 'float'
C:\Users\prima\Documents\JAVA\GRK_game_scene\cw 9\src\ex_9_1.hpp(482,21): warning C4018: '<': signed/unsigned mismatch
C:\Users\prima\Documents\JAVA\GRK_game_scene\cw 9\src\ex_9_1.hpp(484,49): warning C4244: 'argument': conversion from 'double' to 'float', possible loss of data
C:\Users\prima\Documents\JAVA\GRK_game_scene\cw 9\src\ex_9_1.hpp(647,21): warning C4305: '-=': truncation from 'double' to 'float'
C:\Users\prima\Documents\JAVA\GRK_game_scene\cw 9\src\ex_9_1.hpp(649,21): warning C4305: '+=': truncation from 'double' to 'float'
C:\Users\prima\Documents\JAVA\GRK_game_scene\cw 9\src\ex_9_1.hpp(677,21): warning C4018: '<': signed/unsigned mismatch
C:\Users\prima\Documents\JAVA\GRK_game_scene\cw 9\src\ex_9_1.hpp(679,49): warning C4244: 'argument': conversion from 'double' to 'float', possible loss of data
=======
C:\Users\arciom\Desktop\GRK_game_scene\cw 9\src\ex_9_1.hpp(344,37): warning C4305: 'argument': truncation from 'double' to 'float'
C:\Users\arciom\Desktop\GRK_game_scene\cw 9\src\ex_9_1.hpp(375,2): warning C4305: 'argument': truncation from 'double' to 'float'
C:\Users\arciom\Desktop\GRK_game_scene\cw 9\src\ex_9_1.hpp(382,20): warning C4018: '<': signed/unsigned mismatch
C:\Users\arciom\Desktop\GRK_game_scene\cw 9\src\ex_9_1.hpp(384,47): warning C4305: 'argument': truncation from 'double' to 'float'
C:\Users\arciom\Desktop\GRK_game_scene\cw 9\src\ex_9_1.hpp(385,48): warning C4305: 'argument': truncation from 'double' to 'float'
C:\Users\arciom\Desktop\GRK_game_scene\cw 9\src\ex_9_1.hpp(468,21): warning C4018: '<': signed/unsigned mismatch
C:\Users\arciom\Desktop\GRK_game_scene\cw 9\src\ex_9_1.hpp(470,49): warning C4244: 'argument': conversion from 'double' to 'float', possible loss of data
C:\Users\arciom\Desktop\GRK_game_scene\cw 9\src\ex_9_1.hpp(627,21): warning C4305: '-=': truncation from 'double' to 'float'
C:\Users\arciom\Desktop\GRK_game_scene\cw 9\src\ex_9_1.hpp(629,21): warning C4305: '+=': truncation from 'double' to 'float'
C:\Users\arciom\Desktop\GRK_game_scene\cw 9\src\ex_9_1.hpp(657,21): warning C4018: '<': signed/unsigned mismatch
C:\Users\arciom\Desktop\GRK_game_scene\cw 9\src\ex_9_1.hpp(659,49): warning C4244: 'argument': conversion from 'double' to 'float', possible loss of data
>>>>>>> master
Box.obj : warning LNK4075: ignoring '/EDITANDCONTINUE' due to '/INCREMENTAL:NO' specification
LINK : warning LNK4098: defaultlib 'MSVCRT' conflicts with use of other libs; use /NODEFAULTLIB:library
grk-cw9.vcxproj -> C:\Users\prima\Documents\JAVA\GRK_game_scene\Debug\grk-cw9.exe

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# Blender 3.4.1 MTL File: 'bed.blend11'
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newmtl Material.033
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# Blender 3.4.1 MTL File: 'bed.blend11'
# www.blender.org
newmtl Books
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newmtl Material.052
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# Blender 3.4.1 MTL File: 'bed.blend11'
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newmtl Material.001
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# Blender 3.4.1 MTL File: 'bed.blend11'
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newmtl Material.051
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# Blender 3.4.1 MTL File: 'bed.blend11'
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# Blender 3.4.1 MTL File: 'bed.blend11'
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@ -126,53 +106,73 @@ vt 0.000000 0.000000
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View File

@ -1,12 +0,0 @@
# Blender 3.4.1 MTL File: 'bed.blend11'
# www.blender.org
newmtl X
Ns 0.000000
Ka 1.000000 1.000000 1.000000
Kd 0.800000 0.800000 0.800000
Ks 0.000000 0.000000 0.000000
Ke 0.000000 0.000000 0.000000
Ni 1.450000
d 1.000000
illum 1

File diff suppressed because it is too large Load Diff

View File

@ -23,15 +23,20 @@ const unsigned int SHADOW_WIDTH = 1024, SHADOW_HEIGHT = 1024;
int WIDTH = 500, HEIGHT = 500;
namespace models {
//bed
Core::RenderContext duvetContext;
Core::RenderContext pillowsContext;
Core::RenderContext bedContext;
Core::RenderContext bedLegsContext;
Core::RenderContext sofaContext;
Core::RenderContext booksContext;
Core::RenderContext tvTableContext;
Core::RenderContext tableContext;
Core::RenderContext chairContext;
Core::RenderContext deskContext;
Core::RenderContext doorContext;
Core::RenderContext drawerContext;
Core::RenderContext tvContext;
Core::RenderContext xThingContext;
Core::RenderContext marbleBustContext;
Core::RenderContext materaceContext;
Core::RenderContext pencilsContext;
Core::RenderContext planeContext;
Core::RenderContext roomContext;
Core::RenderContext spaceshipContext;
@ -242,22 +247,21 @@ void renderShadowapSun(GLuint depthMapFBO, glm::mat4 lightVP) {
drawObjectDepth(sphereContext,
lightVP, glm::translate(pointlightPos) * glm::scale(glm::vec3(0.1)) * glm::eulerAngleY(time / 3) * glm::translate(glm::vec3(4.f, 0, 0)) * glm::eulerAngleY(time) * glm::translate(glm::vec3(1.f, 0, 0)) * glm::scale(glm::vec3(0.1f)));
drawObjectDepth(models::tvTableContext, lightVP, glm::mat4());
drawObjectDepth(models::tableContext, lightVP, glm::mat4());
drawObjectDepth(models::chairContext, lightVP, glm::mat4());
drawObjectDepth(models::deskContext, lightVP, glm::mat4());
drawObjectDepth(models::doorContext, lightVP, glm::mat4());
drawObjectDepth(models::drawerContext, lightVP, glm::mat4());
drawObjectDepth(models::tvContext, lightVP, glm::mat4());
drawObjectDepth(models::xThingContext, lightVP, glm::mat4());
drawObjectDepth(models::marbleBustContext, lightVP, glm::mat4());
drawObjectDepth(models::materaceContext, lightVP, glm::mat4());
drawObjectDepth(models::pencilsContext, lightVP, glm::mat4());
drawObjectDepth(models::planeContext, lightVP, glm::mat4());
drawObjectDepth(models::roomContext, lightVP, glm::mat4());
drawObjectDepth(models::windowContext, lightVP, glm::mat4());
drawObjectDepth(models::sofaContext, lightVP, glm::mat4());
drawObjectDepth(models::booksContext, lightVP, glm::mat4());
drawObjectDepth(models::bedLegsContext, lightVP, glm::mat4());
drawObjectDepth(models::bedContext, lightVP, glm::mat4());
drawObjectDepth(models::duvetContext , lightVP, glm::mat4());
drawObjectDepth(models::pillowsContext, lightVP, glm::mat4());
glm::vec3 spaceshipSide = glm::normalize(glm::cross(spaceShip.getSpaceShipDir(), glm::vec3(0.f, 1.f, 0.f)));
glm::vec3 spaceshipUp = glm::normalize(glm::cross(spaceshipSide, spaceShip.getSpaceShipDir()));
@ -349,16 +353,19 @@ void renderScene(GLFWwindow* window)
glm::translate(pointlightPos) * glm::scale(glm::vec3(0.1)) * glm::eulerAngleY(time / 3) * glm::translate(glm::vec3(4.f, 0, 0)) * glm::eulerAngleY(time) * glm::translate(glm::vec3(1.f, 0, 0)) * glm::scale(glm::vec3(0.1f)),
glm::vec3(0.5, 0.5, 0.5), 0.7, 0.0);
drawObjectPBR(models::booksContext, glm::mat4(), glm::vec3(0.420f, 0.212f, 0.089f), 0.2f, 0.0f);
//new bed object
drawObjectPBR(models::bedContext, glm::mat4(), glm::vec3(0.620f, 0.313f, 0.131f), 0.2f, 0.0f);
drawObjectPBR(models::bedLegsContext, glm::mat4(), glm::vec3(0.420f, 0.212f, 0.089f), 0.2f, 0.0f);
drawObjectPBR(models::materaceContext, glm::mat4(), glm::vec3(0.529f, 0.509f, 0.560f), 0.2f, 0.0f);
drawObjectPBR(models::duvetContext, glm::mat4(), glm::vec3(0.9f, 0.9f, 0.9f), 0.8f, 0.0f);
drawObjectPBR(models::pillowsContext, glm::mat4(), glm::vec3(0.9f, 0.9f, 0.9f), 0.8f, 0.0f);
drawObjectPBR(models::sofaContext, glm::mat4(), glm::vec3(0.620f, 0.313f, 0.131f), 0.2f, 0.0f);
drawObjectPBR(models::tvTableContext, glm::mat4(), glm::vec3(0.4f, 0.4f, 0.4f), 0.4f, 0.0f);
drawObjectPBR(models::tableContext, glm::mat4(), glm::vec3(0.428691f, 0.08022f, 0.036889f), 0.2f, 0.0f);
drawObjectPBR(models::chairContext, glm::mat4(), glm::vec3(0.195239f, 0.37728f, 0.8f), 0.4f, 0.0f);
drawObjectPBR(models::deskContext, glm::mat4(), glm::vec3(0.428691f, 0.08022f, 0.036889f), 0.2f, 0.0f);
drawObjectPBR(models::doorContext, glm::mat4(), glm::vec3(0.402978f, 0.120509f, 0.057729f), 0.2f, 0.0f);
drawObjectPBR(models::drawerContext, glm::mat4(), glm::vec3(0.428691f, 0.08022f, 0.036889f), 0.2f, 0.0f);
drawObjectPBR(models::tvContext, glm::mat4(), glm::vec3(1.f, 1.f, 1.f), 0.5f, 1.0f);
drawObjectPBR(models::xThingContext, glm::mat4(), glm::vec3(0.10039f, 0.018356f, 0.001935f), 0.1f, 0.0f);
drawObjectPBR(models::marbleBustContext, glm::mat4(), glm::vec3(1.f, 1.f, 1.f), 0.5f, 1.0f);
drawObjectPBR(models::pencilsContext, glm::mat4(), glm::vec3(0.10039f, 0.018356f, 0.001935f), 0.1f, 0.0f);
drawObjectPBR(models::planeContext, glm::mat4(), glm::vec3(0.402978f, 0.120509f, 0.057729f), 0.2f, 0.0f);
drawObjectPBR(models::roomContext, glm::mat4(), glm::vec3(0.9f, 0.9f, 0.9f), 0.8f, 0.0f);
drawObjectPBR(models::windowContext, glm::mat4(), glm::vec3(0.402978f, 0.120509f, 0.057729f), 0.2f, 0.0f);
@ -520,14 +527,20 @@ void init(GLFWwindow* window)
loadModelToContext("./models/spaceship.obj", shipContext);
loadModelToContext("./models/books.obj", models::booksContext);
loadModelToContext("./models/sofa.obj", models::sofaContext);
loadModelToContext("./models/tvTable.obj", models::tvTableContext);
loadModelToContext("./models/table.obj", models::tableContext);
loadModelToContext("./models/duvet.obj", models::duvetContext);
loadModelToContext("./models/pillows.obj", models::pillowsContext);
loadModelToContext("./models/matrace1.obj", models::materaceContext);
loadModelToContext("./models/bedlegs.obj", models::bedLegsContext);
loadModelToContext("./models/bedd.obj", models::bedContext);
loadModelToContext("./models/chair.obj", models::chairContext);
loadModelToContext("./models/desk.obj", models::deskContext);
loadModelToContext("./models/door.obj", models::doorContext);
loadModelToContext("./models/table.obj", models::drawerContext);
loadModelToContext("./models/TV.obj", models::tvContext);
loadModelToContext("./models/x.obj", models::xThingContext);
loadModelToContext("./models/drawer.obj", models::drawerContext);
loadModelToContext("./models/marbleBust.obj", models::marbleBustContext);
loadModelToContext("./models/pencils.obj", models::pencilsContext);
loadModelToContext("./models/plane.obj", models::planeContext);
loadModelToContext("./models/room.obj", models::roomContext);
loadModelToContext("./models/spaceship.obj", models::spaceshipContext);

View File

@ -1 +0,0 @@
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View File

@ -1,718 +0,0 @@
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# define COMPILER_VERSION_MAJOR DEC(__IBMC__/100)
# define COMPILER_VERSION_MINOR DEC(__IBMC__/10 % 10)
# define COMPILER_VERSION_PATCH DEC(__IBMC__ % 10)
#elif defined(__IBMC__) && !defined(__COMPILER_VER__) && __IBMC__ < 800
# define COMPILER_ID "VisualAge"
/* __IBMC__ = VRP */
# define COMPILER_VERSION_MAJOR DEC(__IBMC__/100)
# define COMPILER_VERSION_MINOR DEC(__IBMC__/10 % 10)
# define COMPILER_VERSION_PATCH DEC(__IBMC__ % 10)
#elif defined(__NVCOMPILER)
# define COMPILER_ID "NVHPC"
# define COMPILER_VERSION_MAJOR DEC(__NVCOMPILER_MAJOR__)
# define COMPILER_VERSION_MINOR DEC(__NVCOMPILER_MINOR__)
# if defined(__NVCOMPILER_PATCHLEVEL__)
# define COMPILER_VERSION_PATCH DEC(__NVCOMPILER_PATCHLEVEL__)
# endif
#elif defined(__PGI)
# define COMPILER_ID "PGI"
# define COMPILER_VERSION_MAJOR DEC(__PGIC__)
# define COMPILER_VERSION_MINOR DEC(__PGIC_MINOR__)
# if defined(__PGIC_PATCHLEVEL__)
# define COMPILER_VERSION_PATCH DEC(__PGIC_PATCHLEVEL__)
# endif
#elif defined(_CRAYC)
# define COMPILER_ID "Cray"
# define COMPILER_VERSION_MAJOR DEC(_RELEASE_MAJOR)
# define COMPILER_VERSION_MINOR DEC(_RELEASE_MINOR)
#elif defined(__TI_COMPILER_VERSION__)
# define COMPILER_ID "TI"
/* __TI_COMPILER_VERSION__ = VVVRRRPPP */
# define COMPILER_VERSION_MAJOR DEC(__TI_COMPILER_VERSION__/1000000)
# define COMPILER_VERSION_MINOR DEC(__TI_COMPILER_VERSION__/1000 % 1000)
# define COMPILER_VERSION_PATCH DEC(__TI_COMPILER_VERSION__ % 1000)
#elif defined(__FUJITSU) || defined(__FCC_VERSION) || defined(__fcc_version)
# define COMPILER_ID "Fujitsu"
#elif defined(__ghs__)
# define COMPILER_ID "GHS"
/* __GHS_VERSION_NUMBER = VVVVRP */
# ifdef __GHS_VERSION_NUMBER
# define COMPILER_VERSION_MAJOR DEC(__GHS_VERSION_NUMBER / 100)
# define COMPILER_VERSION_MINOR DEC(__GHS_VERSION_NUMBER / 10 % 10)
# define COMPILER_VERSION_PATCH DEC(__GHS_VERSION_NUMBER % 10)
# endif
#elif defined(__TINYC__)
# define COMPILER_ID "TinyCC"
#elif defined(__BCC__)
# define COMPILER_ID "Bruce"
#elif defined(__SCO_VERSION__)
# define COMPILER_ID "SCO"
#elif defined(__ARMCC_VERSION) && !defined(__clang__)
# define COMPILER_ID "ARMCC"
#if __ARMCC_VERSION >= 1000000
/* __ARMCC_VERSION = VRRPPPP */
# define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/1000000)
# define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 100)
# define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000)
#else
/* __ARMCC_VERSION = VRPPPP */
# define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/100000)
# define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 10)
# define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000)
#endif
#elif defined(__clang__) && defined(__apple_build_version__)
# define COMPILER_ID "AppleClang"
# if defined(_MSC_VER)
# define SIMULATE_ID "MSVC"
# endif
# define COMPILER_VERSION_MAJOR DEC(__clang_major__)
# define COMPILER_VERSION_MINOR DEC(__clang_minor__)
# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__)
# if defined(_MSC_VER)
/* _MSC_VER = VVRR */
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
# endif
# define COMPILER_VERSION_TWEAK DEC(__apple_build_version__)
#elif defined(__clang__) && defined(__ARMCOMPILER_VERSION)
# define COMPILER_ID "ARMClang"
# define COMPILER_VERSION_MAJOR DEC(__ARMCOMPILER_VERSION/1000000)
# define COMPILER_VERSION_MINOR DEC(__ARMCOMPILER_VERSION/10000 % 100)
# define COMPILER_VERSION_PATCH DEC(__ARMCOMPILER_VERSION % 10000)
# define COMPILER_VERSION_INTERNAL DEC(__ARMCOMPILER_VERSION)
#elif defined(__clang__)
# define COMPILER_ID "Clang"
# if defined(_MSC_VER)
# define SIMULATE_ID "MSVC"
# endif
# define COMPILER_VERSION_MAJOR DEC(__clang_major__)
# define COMPILER_VERSION_MINOR DEC(__clang_minor__)
# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__)
# if defined(_MSC_VER)
/* _MSC_VER = VVRR */
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
# endif
#elif defined(__GNUC__)
# define COMPILER_ID "GNU"
# define COMPILER_VERSION_MAJOR DEC(__GNUC__)
# if defined(__GNUC_MINOR__)
# define COMPILER_VERSION_MINOR DEC(__GNUC_MINOR__)
# endif
# if defined(__GNUC_PATCHLEVEL__)
# define COMPILER_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
# endif
#elif defined(_MSC_VER)
# define COMPILER_ID "MSVC"
/* _MSC_VER = VVRR */
# define COMPILER_VERSION_MAJOR DEC(_MSC_VER / 100)
# define COMPILER_VERSION_MINOR DEC(_MSC_VER % 100)
# if defined(_MSC_FULL_VER)
# if _MSC_VER >= 1400
/* _MSC_FULL_VER = VVRRPPPPP */
# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 100000)
# else
/* _MSC_FULL_VER = VVRRPPPP */
# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 10000)
# endif
# endif
# if defined(_MSC_BUILD)
# define COMPILER_VERSION_TWEAK DEC(_MSC_BUILD)
# endif
#elif defined(__VISUALDSPVERSION__) || defined(__ADSPBLACKFIN__) || defined(__ADSPTS__) || defined(__ADSP21000__)
# define COMPILER_ID "ADSP"
#if defined(__VISUALDSPVERSION__)
/* __VISUALDSPVERSION__ = 0xVVRRPP00 */
# define COMPILER_VERSION_MAJOR HEX(__VISUALDSPVERSION__>>24)
# define COMPILER_VERSION_MINOR HEX(__VISUALDSPVERSION__>>16 & 0xFF)
# define COMPILER_VERSION_PATCH HEX(__VISUALDSPVERSION__>>8 & 0xFF)
#endif
#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC)
# define COMPILER_ID "IAR"
# if defined(__VER__) && defined(__ICCARM__)
# define COMPILER_VERSION_MAJOR DEC((__VER__) / 1000000)
# define COMPILER_VERSION_MINOR DEC(((__VER__) / 1000) % 1000)
# define COMPILER_VERSION_PATCH DEC((__VER__) % 1000)
# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__)
# elif defined(__VER__) && (defined(__ICCAVR__) || defined(__ICCRX__) || defined(__ICCRH850__) || defined(__ICCRL78__) || defined(__ICC430__) || defined(__ICCRISCV__) || defined(__ICCV850__) || defined(__ICC8051__) || defined(__ICCSTM8__))
# define COMPILER_VERSION_MAJOR DEC((__VER__) / 100)
# define COMPILER_VERSION_MINOR DEC((__VER__) - (((__VER__) / 100)*100))
# define COMPILER_VERSION_PATCH DEC(__SUBVERSION__)
# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__)
# endif
#elif defined(__SDCC_VERSION_MAJOR) || defined(SDCC)
# define COMPILER_ID "SDCC"
# if defined(__SDCC_VERSION_MAJOR)
# define COMPILER_VERSION_MAJOR DEC(__SDCC_VERSION_MAJOR)
# define COMPILER_VERSION_MINOR DEC(__SDCC_VERSION_MINOR)
# define COMPILER_VERSION_PATCH DEC(__SDCC_VERSION_PATCH)
# else
/* SDCC = VRP */
# define COMPILER_VERSION_MAJOR DEC(SDCC/100)
# define COMPILER_VERSION_MINOR DEC(SDCC/10 % 10)
# define COMPILER_VERSION_PATCH DEC(SDCC % 10)
# endif
/* These compilers are either not known or too old to define an
identification macro. Try to identify the platform and guess that
it is the native compiler. */
#elif defined(__hpux) || defined(__hpua)
# define COMPILER_ID "HP"
#else /* unknown compiler */
# define COMPILER_ID ""
#endif
/* Construct the string literal in pieces to prevent the source from
getting matched. Store it in a pointer rather than an array
because some compilers will just produce instructions to fill the
array rather than assigning a pointer to a static array. */
char const* info_compiler = "INFO" ":" "compiler[" COMPILER_ID "]";
#ifdef SIMULATE_ID
char const* info_simulate = "INFO" ":" "simulate[" SIMULATE_ID "]";
#endif
#ifdef __QNXNTO__
char const* qnxnto = "INFO" ":" "qnxnto[]";
#endif
#if defined(__CRAYXT_COMPUTE_LINUX_TARGET)
char const *info_cray = "INFO" ":" "compiler_wrapper[CrayPrgEnv]";
#endif
#define STRINGIFY_HELPER(X) #X
#define STRINGIFY(X) STRINGIFY_HELPER(X)
/* Identify known platforms by name. */
#if defined(__linux) || defined(__linux__) || defined(linux)
# define PLATFORM_ID "Linux"
#elif defined(__CYGWIN__)
# define PLATFORM_ID "Cygwin"
#elif defined(__MINGW32__)
# define PLATFORM_ID "MinGW"
#elif defined(__APPLE__)
# define PLATFORM_ID "Darwin"
#elif defined(_WIN32) || defined(__WIN32__) || defined(WIN32)
# define PLATFORM_ID "Windows"
#elif defined(__FreeBSD__) || defined(__FreeBSD)
# define PLATFORM_ID "FreeBSD"
#elif defined(__NetBSD__) || defined(__NetBSD)
# define PLATFORM_ID "NetBSD"
#elif defined(__OpenBSD__) || defined(__OPENBSD)
# define PLATFORM_ID "OpenBSD"
#elif defined(__sun) || defined(sun)
# define PLATFORM_ID "SunOS"
#elif defined(_AIX) || defined(__AIX) || defined(__AIX__) || defined(__aix) || defined(__aix__)
# define PLATFORM_ID "AIX"
#elif defined(__hpux) || defined(__hpux__)
# define PLATFORM_ID "HP-UX"
#elif defined(__HAIKU__)
# define PLATFORM_ID "Haiku"
#elif defined(__BeOS) || defined(__BEOS__) || defined(_BEOS)
# define PLATFORM_ID "BeOS"
#elif defined(__QNX__) || defined(__QNXNTO__)
# define PLATFORM_ID "QNX"
#elif defined(__tru64) || defined(_tru64) || defined(__TRU64__)
# define PLATFORM_ID "Tru64"
#elif defined(__riscos) || defined(__riscos__)
# define PLATFORM_ID "RISCos"
#elif defined(__sinix) || defined(__sinix__) || defined(__SINIX__)
# define PLATFORM_ID "SINIX"
#elif defined(__UNIX_SV__)
# define PLATFORM_ID "UNIX_SV"
#elif defined(__bsdos__)
# define PLATFORM_ID "BSDOS"
#elif defined(_MPRAS) || defined(MPRAS)
# define PLATFORM_ID "MP-RAS"
#elif defined(__osf) || defined(__osf__)
# define PLATFORM_ID "OSF1"
#elif defined(_SCO_SV) || defined(SCO_SV) || defined(sco_sv)
# define PLATFORM_ID "SCO_SV"
#elif defined(__ultrix) || defined(__ultrix__) || defined(_ULTRIX)
# define PLATFORM_ID "ULTRIX"
#elif defined(__XENIX__) || defined(_XENIX) || defined(XENIX)
# define PLATFORM_ID "Xenix"
#elif defined(__WATCOMC__)
# if defined(__LINUX__)
# define PLATFORM_ID "Linux"
# elif defined(__DOS__)
# define PLATFORM_ID "DOS"
# elif defined(__OS2__)
# define PLATFORM_ID "OS2"
# elif defined(__WINDOWS__)
# define PLATFORM_ID "Windows3x"
# elif defined(__VXWORKS__)
# define PLATFORM_ID "VxWorks"
# else /* unknown platform */
# define PLATFORM_ID
# endif
#elif defined(__INTEGRITY)
# if defined(INT_178B)
# define PLATFORM_ID "Integrity178"
# else /* regular Integrity */
# define PLATFORM_ID "Integrity"
# endif
#else /* unknown platform */
# define PLATFORM_ID
#endif
/* For windows compilers MSVC and Intel we can determine
the architecture of the compiler being used. This is because
the compilers do not have flags that can change the architecture,
but rather depend on which compiler is being used
*/
#if defined(_WIN32) && defined(_MSC_VER)
# if defined(_M_IA64)
# define ARCHITECTURE_ID "IA64"
# elif defined(_M_ARM64EC)
# define ARCHITECTURE_ID "ARM64EC"
# elif defined(_M_X64) || defined(_M_AMD64)
# define ARCHITECTURE_ID "x64"
# elif defined(_M_IX86)
# define ARCHITECTURE_ID "X86"
# elif defined(_M_ARM64)
# define ARCHITECTURE_ID "ARM64"
# elif defined(_M_ARM)
# if _M_ARM == 4
# define ARCHITECTURE_ID "ARMV4I"
# elif _M_ARM == 5
# define ARCHITECTURE_ID "ARMV5I"
# else
# define ARCHITECTURE_ID "ARMV" STRINGIFY(_M_ARM)
# endif
# elif defined(_M_MIPS)
# define ARCHITECTURE_ID "MIPS"
# elif defined(_M_SH)
# define ARCHITECTURE_ID "SHx"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#elif defined(__WATCOMC__)
# if defined(_M_I86)
# define ARCHITECTURE_ID "I86"
# elif defined(_M_IX86)
# define ARCHITECTURE_ID "X86"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC)
# if defined(__ICCARM__)
# define ARCHITECTURE_ID "ARM"
# elif defined(__ICCRX__)
# define ARCHITECTURE_ID "RX"
# elif defined(__ICCRH850__)
# define ARCHITECTURE_ID "RH850"
# elif defined(__ICCRL78__)
# define ARCHITECTURE_ID "RL78"
# elif defined(__ICCRISCV__)
# define ARCHITECTURE_ID "RISCV"
# elif defined(__ICCAVR__)
# define ARCHITECTURE_ID "AVR"
# elif defined(__ICC430__)
# define ARCHITECTURE_ID "MSP430"
# elif defined(__ICCV850__)
# define ARCHITECTURE_ID "V850"
# elif defined(__ICC8051__)
# define ARCHITECTURE_ID "8051"
# elif defined(__ICCSTM8__)
# define ARCHITECTURE_ID "STM8"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#elif defined(__ghs__)
# if defined(__PPC64__)
# define ARCHITECTURE_ID "PPC64"
# elif defined(__ppc__)
# define ARCHITECTURE_ID "PPC"
# elif defined(__ARM__)
# define ARCHITECTURE_ID "ARM"
# elif defined(__x86_64__)
# define ARCHITECTURE_ID "x64"
# elif defined(__i386__)
# define ARCHITECTURE_ID "X86"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#elif defined(__TI_COMPILER_VERSION__)
# if defined(__TI_ARM__)
# define ARCHITECTURE_ID "ARM"
# elif defined(__MSP430__)
# define ARCHITECTURE_ID "MSP430"
# elif defined(__TMS320C28XX__)
# define ARCHITECTURE_ID "TMS320C28x"
# elif defined(__TMS320C6X__) || defined(_TMS320C6X)
# define ARCHITECTURE_ID "TMS320C6x"
# else /* unknown architecture */
# define ARCHITECTURE_ID ""
# endif
#else
# define ARCHITECTURE_ID
#endif
/* Convert integer to decimal digit literals. */
#define DEC(n) \
('0' + (((n) / 10000000)%10)), \
('0' + (((n) / 1000000)%10)), \
('0' + (((n) / 100000)%10)), \
('0' + (((n) / 10000)%10)), \
('0' + (((n) / 1000)%10)), \
('0' + (((n) / 100)%10)), \
('0' + (((n) / 10)%10)), \
('0' + ((n) % 10))
/* Convert integer to hex digit literals. */
#define HEX(n) \
('0' + ((n)>>28 & 0xF)), \
('0' + ((n)>>24 & 0xF)), \
('0' + ((n)>>20 & 0xF)), \
('0' + ((n)>>16 & 0xF)), \
('0' + ((n)>>12 & 0xF)), \
('0' + ((n)>>8 & 0xF)), \
('0' + ((n)>>4 & 0xF)), \
('0' + ((n) & 0xF))
/* Construct a string literal encoding the version number components. */
#ifdef COMPILER_VERSION_MAJOR
char const info_version[] = {
'I', 'N', 'F', 'O', ':',
'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','[',
COMPILER_VERSION_MAJOR,
# ifdef COMPILER_VERSION_MINOR
'.', COMPILER_VERSION_MINOR,
# ifdef COMPILER_VERSION_PATCH
'.', COMPILER_VERSION_PATCH,
# ifdef COMPILER_VERSION_TWEAK
'.', COMPILER_VERSION_TWEAK,
# endif
# endif
# endif
']','\0'};
#endif
/* Construct a string literal encoding the internal version number. */
#ifdef COMPILER_VERSION_INTERNAL
char const info_version_internal[] = {
'I', 'N', 'F', 'O', ':',
'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','_',
'i','n','t','e','r','n','a','l','[',
COMPILER_VERSION_INTERNAL,']','\0'};
#endif
/* Construct a string literal encoding the version number components. */
#ifdef SIMULATE_VERSION_MAJOR
char const info_simulate_version[] = {
'I', 'N', 'F', 'O', ':',
's','i','m','u','l','a','t','e','_','v','e','r','s','i','o','n','[',
SIMULATE_VERSION_MAJOR,
# ifdef SIMULATE_VERSION_MINOR
'.', SIMULATE_VERSION_MINOR,
# ifdef SIMULATE_VERSION_PATCH
'.', SIMULATE_VERSION_PATCH,
# ifdef SIMULATE_VERSION_TWEAK
'.', SIMULATE_VERSION_TWEAK,
# endif
# endif
# endif
']','\0'};
#endif
/* Construct the string literal in pieces to prevent the source from
getting matched. Store it in a pointer rather than an array
because some compilers will just produce instructions to fill the
array rather than assigning a pointer to a static array. */
char const* info_platform = "INFO" ":" "platform[" PLATFORM_ID "]";
char const* info_arch = "INFO" ":" "arch[" ARCHITECTURE_ID "]";
#if !defined(__STDC__)
# if (defined(_MSC_VER) && !defined(__clang__)) \
|| (defined(__ibmxl__) || defined(__IBMC__))
# define C_DIALECT "90"
# else
# define C_DIALECT
# endif
#elif __STDC_VERSION__ >= 201000L
# define C_DIALECT "11"
#elif __STDC_VERSION__ >= 199901L
# define C_DIALECT "99"
#else
# define C_DIALECT "90"
#endif
const char* info_language_dialect_default =
"INFO" ":" "dialect_default[" C_DIALECT "]";
/*--------------------------------------------------------------------------*/
#ifdef ID_VOID_MAIN
void main() {}
#else
# if defined(__CLASSIC_C__)
int main(argc, argv) int argc; char *argv[];
# else
int main(int argc, char* argv[])
# endif
{
int require = 0;
require += info_compiler[argc];
require += info_platform[argc];
require += info_arch[argc];
#ifdef COMPILER_VERSION_MAJOR
require += info_version[argc];
#endif
#ifdef COMPILER_VERSION_INTERNAL
require += info_version_internal[argc];
#endif
#ifdef SIMULATE_ID
require += info_simulate[argc];
#endif
#ifdef SIMULATE_VERSION_MAJOR
require += info_simulate_version[argc];
#endif
#if defined(__CRAYXT_COMPUTE_LINUX_TARGET)
require += info_cray[argc];
#endif
require += info_language_dialect_default[argc];
(void)argv;
return require;
}
#endif

View File

@ -1,734 +0,0 @@
/* This source file must have a .cpp extension so that all C++ compilers
recognize the extension without flags. Borland does not know .cxx for
example. */
#ifndef __cplusplus
# error "A C compiler has been selected for C++."
#endif
/* Version number components: V=Version, R=Revision, P=Patch
Version date components: YYYY=Year, MM=Month, DD=Day */
#if defined(__COMO__)
# define COMPILER_ID "Comeau"
/* __COMO_VERSION__ = VRR */
# define COMPILER_VERSION_MAJOR DEC(__COMO_VERSION__ / 100)
# define COMPILER_VERSION_MINOR DEC(__COMO_VERSION__ % 100)
#elif defined(__INTEL_COMPILER) || defined(__ICC)
# define COMPILER_ID "Intel"
# if defined(_MSC_VER)
# define SIMULATE_ID "MSVC"
# endif
# if defined(__GNUC__)
# define SIMULATE_ID "GNU"
# endif
/* __INTEL_COMPILER = VRP */
# define COMPILER_VERSION_MAJOR DEC(__INTEL_COMPILER/100)
# define COMPILER_VERSION_MINOR DEC(__INTEL_COMPILER/10 % 10)
# if defined(__INTEL_COMPILER_UPDATE)
# define COMPILER_VERSION_PATCH DEC(__INTEL_COMPILER_UPDATE)
# else
# define COMPILER_VERSION_PATCH DEC(__INTEL_COMPILER % 10)
# endif
# if defined(__INTEL_COMPILER_BUILD_DATE)
/* __INTEL_COMPILER_BUILD_DATE = YYYYMMDD */
# define COMPILER_VERSION_TWEAK DEC(__INTEL_COMPILER_BUILD_DATE)
# endif
# if defined(_MSC_VER)
/* _MSC_VER = VVRR */
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
# endif
# if defined(__GNUC__)
# define SIMULATE_VERSION_MAJOR DEC(__GNUC__)
# elif defined(__GNUG__)
# define SIMULATE_VERSION_MAJOR DEC(__GNUG__)
# endif
# if defined(__GNUC_MINOR__)
# define SIMULATE_VERSION_MINOR DEC(__GNUC_MINOR__)
# endif
# if defined(__GNUC_PATCHLEVEL__)
# define SIMULATE_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
# endif
#elif (defined(__clang__) && defined(__INTEL_CLANG_COMPILER)) || defined(__INTEL_LLVM_COMPILER)
# define COMPILER_ID "IntelLLVM"
#if defined(_MSC_VER)
# define SIMULATE_ID "MSVC"
#endif
#if defined(__GNUC__)
# define SIMULATE_ID "GNU"
#endif
/* __INTEL_LLVM_COMPILER = VVVVRP prior to 2021.2.0, VVVVRRPP for 2021.2.0 and
* later. Look for 6 digit vs. 8 digit version number to decide encoding.
* VVVV is no smaller than the current year when a versio is released.
*/
#if __INTEL_LLVM_COMPILER < 1000000L
# define COMPILER_VERSION_MAJOR DEC(__INTEL_LLVM_COMPILER/100)
# define COMPILER_VERSION_MINOR DEC(__INTEL_LLVM_COMPILER/10 % 10)
# define COMPILER_VERSION_PATCH DEC(__INTEL_LLVM_COMPILER % 10)
#else
# define COMPILER_VERSION_MAJOR DEC(__INTEL_LLVM_COMPILER/10000)
# define COMPILER_VERSION_MINOR DEC(__INTEL_LLVM_COMPILER/100 % 100)
# define COMPILER_VERSION_PATCH DEC(__INTEL_LLVM_COMPILER % 100)
#endif
#if defined(_MSC_VER)
/* _MSC_VER = VVRR */
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
#endif
#if defined(__GNUC__)
# define SIMULATE_VERSION_MAJOR DEC(__GNUC__)
#elif defined(__GNUG__)
# define SIMULATE_VERSION_MAJOR DEC(__GNUG__)
#endif
#if defined(__GNUC_MINOR__)
# define SIMULATE_VERSION_MINOR DEC(__GNUC_MINOR__)
#endif
#if defined(__GNUC_PATCHLEVEL__)
# define SIMULATE_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
#endif
#elif defined(__PATHCC__)
# define COMPILER_ID "PathScale"
# define COMPILER_VERSION_MAJOR DEC(__PATHCC__)
# define COMPILER_VERSION_MINOR DEC(__PATHCC_MINOR__)
# if defined(__PATHCC_PATCHLEVEL__)
# define COMPILER_VERSION_PATCH DEC(__PATHCC_PATCHLEVEL__)
# endif
#elif defined(__BORLANDC__) && defined(__CODEGEARC_VERSION__)
# define COMPILER_ID "Embarcadero"
# define COMPILER_VERSION_MAJOR HEX(__CODEGEARC_VERSION__>>24 & 0x00FF)
# define COMPILER_VERSION_MINOR HEX(__CODEGEARC_VERSION__>>16 & 0x00FF)
# define COMPILER_VERSION_PATCH DEC(__CODEGEARC_VERSION__ & 0xFFFF)
#elif defined(__BORLANDC__)
# define COMPILER_ID "Borland"
/* __BORLANDC__ = 0xVRR */
# define COMPILER_VERSION_MAJOR HEX(__BORLANDC__>>8)
# define COMPILER_VERSION_MINOR HEX(__BORLANDC__ & 0xFF)
#elif defined(__WATCOMC__) && __WATCOMC__ < 1200
# define COMPILER_ID "Watcom"
/* __WATCOMC__ = VVRR */
# define COMPILER_VERSION_MAJOR DEC(__WATCOMC__ / 100)
# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10)
# if (__WATCOMC__ % 10) > 0
# define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10)
# endif
#elif defined(__WATCOMC__)
# define COMPILER_ID "OpenWatcom"
/* __WATCOMC__ = VVRP + 1100 */
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Start testing: Jan 31 15:34 Central European Standard Time
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