Texture loading fixed

This commit is contained in:
minni0n 2023-02-07 19:35:37 +01:00
parent 9b2ea53861
commit c0ed1e080e
53 changed files with 488172 additions and 4312 deletions

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@ -2,7 +2,7 @@
<Project> <Project>
<ProjectOutputs> <ProjectOutputs>
<ProjectOutput> <ProjectOutput>
<FullPath>C:\Users\arciom\Desktop\GRK_game_scene_new\Debug\grk-cw9.exe</FullPath> <FullPath>C:\Users\Serhii\source\repos\GRK_game_scene2\Debug\grk-cw9.exe</FullPath>
</ProjectOutput> </ProjectOutput>
</ProjectOutputs> </ProjectOutputs>
<ContentFiles /> <ContentFiles />

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@ -1,62 +1,62 @@
 main.cpp  main.cpp
C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\shared\minwindef.h(130,1): warning C4005: 'APIENTRY': macro redefinition C:\Program Files (x86)\Windows Kits\10\Include\10.0.19041.0\shared\minwindef.h(130,1): warning C4005: 'APIENTRY': macro redefinition
C:\Users\arciom\Desktop\GRK_game_scene_new\dependencies\glfw-3.3.8.bin.WIN32\include\GLFW\glfw3.h(123): message : see previous definition of 'APIENTRY' C:\Users\Serhii\source\repos\GRK_game_scene2\dependencies\glfw-3.3.8.bin.WIN32\include\GLFW\glfw3.h(123): message : see previous definition of 'APIENTRY'
C:\Users\arciom\Desktop\GRK_game_scene_new\cw 9\src\ex_9_1.hpp(138,30): warning C4305: 'initializing': truncation from 'double' to 'float' C:\Users\Serhii\source\repos\GRK_game_scene2\cw 9\src\ex_9_1.hpp(151,30): warning C4305: 'initializing': truncation from 'double' to 'float'
C:\Users\arciom\Desktop\GRK_game_scene_new\cw 9\src\ex_9_1.hpp(192,38): warning C4305: '=': truncation from 'double' to 'float' C:\Users\Serhii\source\repos\GRK_game_scene2\cw 9\src\ex_9_1.hpp(205,38): warning C4305: '=': truncation from 'double' to 'float'
C:\Users\arciom\Desktop\GRK_game_scene_new\cw 9\src\ex_9_1.hpp(215,16): warning C4305: 'initializing': truncation from 'double' to 'float' C:\Users\Serhii\source\repos\GRK_game_scene2\cw 9\src\ex_9_1.hpp(228,16): warning C4305: 'initializing': truncation from 'double' to 'float'
C:\Users\arciom\Desktop\GRK_game_scene_new\cw 9\src\ex_9_1.hpp(256,20): warning C4018: '<': signed/unsigned mismatch C:\Users\Serhii\source\repos\GRK_game_scene2\cw 9\src\ex_9_1.hpp(269,20): warning C4018: '<': signed/unsigned mismatch
C:\Users\arciom\Desktop\GRK_game_scene_new\cw 9\src\ex_9_1.hpp(305,13): warning C4244: 'initializing': conversion from 'double' to 'float', possible loss of data C:\Users\Serhii\source\repos\GRK_game_scene2\cw 9\src\ex_9_1.hpp(344,20): warning C4018: '<': signed/unsigned mismatch
C:\Users\arciom\Desktop\GRK_game_scene_new\cw 9\src\ex_9_1.hpp(319,98): warning C4305: 'argument': truncation from 'double' to 'T' C:\Users\Serhii\source\repos\GRK_game_scene2\cw 9\src\ex_9_1.hpp(374,13): warning C4244: 'initializing': conversion from 'double' to 'float', possible loss of data
C:\Users\Serhii\source\repos\GRK_game_scene2\cw 9\src\ex_9_1.hpp(388,98): warning C4305: 'argument': truncation from 'double' to 'T'
with with
[ [
T=float T=float
] ]
C:\Users\arciom\Desktop\GRK_game_scene_new\cw 9\src\ex_9_1.hpp(322,68): warning C4305: 'argument': truncation from 'double' to 'T' C:\Users\Serhii\source\repos\GRK_game_scene2\cw 9\src\ex_9_1.hpp(391,68): warning C4305: 'argument': truncation from 'double' to 'T'
with with
[ [
T=float T=float
] ]
C:\Users\arciom\Desktop\GRK_game_scene_new\cw 9\src\ex_9_1.hpp(360,13): warning C4244: 'initializing': conversion from 'double' to 'float', possible loss of data C:\Users\Serhii\source\repos\GRK_game_scene2\cw 9\src\ex_9_1.hpp(429,13): warning C4244: 'initializing': conversion from 'double' to 'float', possible loss of data
C:\Users\arciom\Desktop\GRK_game_scene_new\cw 9\src\ex_9_1.hpp(392,13): warning C4244: 'initializing': conversion from 'double' to 'float', possible loss of data C:\Users\Serhii\source\repos\GRK_game_scene2\cw 9\src\ex_9_1.hpp(461,13): warning C4244: 'initializing': conversion from 'double' to 'float', possible loss of data
C:\Users\arciom\Desktop\GRK_game_scene_new\cw 9\src\ex_9_1.hpp(421,80): warning C4305: 'argument': truncation from 'double' to 'float' C:\Users\Serhii\source\repos\GRK_game_scene2\cw 9\src\ex_9_1.hpp(490,80): warning C4305: 'argument': truncation from 'double' to 'float'
C:\Users\arciom\Desktop\GRK_game_scene_new\cw 9\src\ex_9_1.hpp(430,80): warning C4305: 'argument': truncation from 'double' to 'float' C:\Users\Serhii\source\repos\GRK_game_scene2\cw 9\src\ex_9_1.hpp(499,80): warning C4305: 'argument': truncation from 'double' to 'float'
C:\Users\arciom\Desktop\GRK_game_scene_new\cw 9\src\ex_9_1.hpp(453,80): warning C4305: 'argument': truncation from 'double' to 'float' C:\Users\Serhii\source\repos\GRK_game_scene2\cw 9\src\ex_9_1.hpp(522,80): warning C4305: 'argument': truncation from 'double' to 'float'
C:\Users\arciom\Desktop\GRK_game_scene_new\cw 9\src\ex_9_1.hpp(516,13): warning C4244: 'initializing': conversion from 'double' to 'float', possible loss of data C:\Users\Serhii\source\repos\GRK_game_scene2\cw 9\src\ex_9_1.hpp(585,13): warning C4244: 'initializing': conversion from 'double' to 'float', possible loss of data
C:\Users\arciom\Desktop\GRK_game_scene_new\cw 9\src\ex_9_1.hpp(527,108): warning C4305: 'argument': truncation from 'double' to 'T' C:\Users\Serhii\source\repos\GRK_game_scene2\cw 9\src\ex_9_1.hpp(596,108): warning C4305: 'argument': truncation from 'double' to 'T'
with with
[ [
T=float T=float
] ]
C:\Users\arciom\Desktop\GRK_game_scene_new\cw 9\src\ex_9_1.hpp(535,87): warning C4305: 'argument': truncation from 'double' to 'T' C:\Users\Serhii\source\repos\GRK_game_scene2\cw 9\src\ex_9_1.hpp(604,87): warning C4305: 'argument': truncation from 'double' to 'T'
with with
[ [
T=float T=float
] ]
C:\Users\arciom\Desktop\GRK_game_scene_new\cw 9\src\ex_9_1.hpp(535,223): warning C4305: 'argument': truncation from 'double' to 'float' C:\Users\Serhii\source\repos\GRK_game_scene2\cw 9\src\ex_9_1.hpp(604,223): warning C4305: 'argument': truncation from 'double' to 'float'
C:\Users\arciom\Desktop\GRK_game_scene_new\cw 9\src\ex_9_1.hpp(538,59): warning C4305: 'argument': truncation from 'double' to 'T' C:\Users\Serhii\source\repos\GRK_game_scene2\cw 9\src\ex_9_1.hpp(607,59): warning C4305: 'argument': truncation from 'double' to 'T'
with with
[ [
T=float T=float
] ]
C:\Users\arciom\Desktop\GRK_game_scene_new\cw 9\src\ex_9_1.hpp(539,37): warning C4305: 'argument': truncation from 'double' to 'float' C:\Users\Serhii\source\repos\GRK_game_scene2\cw 9\src\ex_9_1.hpp(608,37): warning C4305: 'argument': truncation from 'double' to 'float'
C:\Users\arciom\Desktop\GRK_game_scene_new\cw 9\src\ex_9_1.hpp(579,2): warning C4305: 'argument': truncation from 'double' to 'float' C:\Users\Serhii\source\repos\GRK_game_scene2\cw 9\src\ex_9_1.hpp(680,20): warning C4018: '<': signed/unsigned mismatch
C:\Users\arciom\Desktop\GRK_game_scene_new\cw 9\src\ex_9_1.hpp(595,20): warning C4018: '<': signed/unsigned mismatch C:\Users\Serhii\source\repos\GRK_game_scene2\cw 9\src\ex_9_1.hpp(685,50): warning C4305: 'argument': truncation from 'double' to 'float'
C:\Users\arciom\Desktop\GRK_game_scene_new\cw 9\src\ex_9_1.hpp(600,50): warning C4305: 'argument': truncation from 'double' to 'float' C:\Users\Serhii\source\repos\GRK_game_scene2\cw 9\src\ex_9_1.hpp(686,51): warning C4305: 'argument': truncation from 'double' to 'float'
C:\Users\arciom\Desktop\GRK_game_scene_new\cw 9\src\ex_9_1.hpp(601,51): warning C4305: 'argument': truncation from 'double' to 'float' C:\Users\Serhii\source\repos\GRK_game_scene2\cw 9\src\ex_9_1.hpp(763,21): warning C4018: '<': signed/unsigned mismatch
C:\Users\arciom\Desktop\GRK_game_scene_new\cw 9\src\ex_9_1.hpp(678,21): warning C4018: '<': signed/unsigned mismatch C:\Users\Serhii\source\repos\GRK_game_scene2\cw 9\src\ex_9_1.hpp(765,49): warning C4244: 'argument': conversion from 'double' to 'float', possible loss of data
C:\Users\arciom\Desktop\GRK_game_scene_new\cw 9\src\ex_9_1.hpp(680,49): warning C4244: 'argument': conversion from 'double' to 'float', possible loss of data C:\Users\Serhii\source\repos\GRK_game_scene2\cw 9\src\ex_9_1.hpp(788,17): warning C4101: 'data': unreferenced local variable
C:\Users\arciom\Desktop\GRK_game_scene_new\cw 9\src\ex_9_1.hpp(703,17): warning C4101: 'data': unreferenced local variable C:\Users\Serhii\source\repos\GRK_game_scene2\cw 9\src\ex_9_1.hpp(905,28): warning C4305: 'initializing': truncation from 'double' to 'float'
C:\Users\arciom\Desktop\GRK_game_scene_new\cw 9\src\ex_9_1.hpp(807,28): warning C4305: 'initializing': truncation from 'double' to 'float' C:\Users\Serhii\source\repos\GRK_game_scene2\cw 9\src\ex_9_1.hpp(906,28): warning C4305: 'initializing': truncation from 'double' to 'float'
C:\Users\arciom\Desktop\GRK_game_scene_new\cw 9\src\ex_9_1.hpp(808,28): warning C4305: 'initializing': truncation from 'double' to 'float' C:\Users\Serhii\source\repos\GRK_game_scene2\cw 9\src\ex_9_1.hpp(907,28): warning C4305: 'initializing': truncation from 'double' to 'float'
C:\Users\arciom\Desktop\GRK_game_scene_new\cw 9\src\ex_9_1.hpp(809,28): warning C4305: 'initializing': truncation from 'double' to 'float' C:\Users\Serhii\source\repos\GRK_game_scene2\cw 9\src\ex_9_1.hpp(930,32): warning C4305: 'initializing': truncation from 'double' to 'float'
C:\Users\arciom\Desktop\GRK_game_scene_new\cw 9\src\ex_9_1.hpp(832,32): warning C4305: 'initializing': truncation from 'double' to 'float' C:\Users\Serhii\source\repos\GRK_game_scene2\cw 9\src\ex_9_1.hpp(931,32): warning C4305: 'initializing': truncation from 'double' to 'float'
C:\Users\arciom\Desktop\GRK_game_scene_new\cw 9\src\ex_9_1.hpp(833,32): warning C4305: 'initializing': truncation from 'double' to 'float' C:\Users\Serhii\source\repos\GRK_game_scene2\cw 9\src\ex_9_1.hpp(932,32): warning C4305: 'initializing': truncation from 'double' to 'float'
C:\Users\arciom\Desktop\GRK_game_scene_new\cw 9\src\ex_9_1.hpp(834,32): warning C4305: 'initializing': truncation from 'double' to 'float' C:\Users\Serhii\source\repos\GRK_game_scene2\cw 9\src\ex_9_1.hpp(968,28): warning C4305: 'initializing': truncation from 'double' to 'float'
C:\Users\arciom\Desktop\GRK_game_scene_new\cw 9\src\ex_9_1.hpp(870,28): warning C4305: 'initializing': truncation from 'double' to 'float' C:\Users\Serhii\source\repos\GRK_game_scene2\cw 9\src\ex_9_1.hpp(969,28): warning C4305: 'initializing': truncation from 'double' to 'float'
C:\Users\arciom\Desktop\GRK_game_scene_new\cw 9\src\ex_9_1.hpp(871,28): warning C4305: 'initializing': truncation from 'double' to 'float' C:\Users\Serhii\source\repos\GRK_game_scene2\cw 9\src\ex_9_1.hpp(970,28): warning C4305: 'initializing': truncation from 'double' to 'float'
C:\Users\arciom\Desktop\GRK_game_scene_new\cw 9\src\ex_9_1.hpp(872,28): warning C4305: 'initializing': truncation from 'double' to 'float' C:\Users\Serhii\source\repos\GRK_game_scene2\cw 9\src\ex_9_1.hpp(1090,21): warning C4305: '-=': truncation from 'double' to 'float'
C:\Users\arciom\Desktop\GRK_game_scene_new\cw 9\src\ex_9_1.hpp(992,21): warning C4305: '-=': truncation from 'double' to 'float' C:\Users\Serhii\source\repos\GRK_game_scene2\cw 9\src\ex_9_1.hpp(1092,21): warning C4305: '+=': truncation from 'double' to 'float'
C:\Users\arciom\Desktop\GRK_game_scene_new\cw 9\src\ex_9_1.hpp(994,21): warning C4305: '+=': truncation from 'double' to 'float'
Box.obj : warning LNK4075: ignoring '/EDITANDCONTINUE' due to '/INCREMENTAL:NO' specification Box.obj : warning LNK4075: ignoring '/EDITANDCONTINUE' due to '/INCREMENTAL:NO' specification
LINK : warning LNK4098: defaultlib 'MSVCRT' conflicts with use of other libs; use /NODEFAULTLIB:library LINK : warning LNK4098: defaultlib 'MSVCRT' conflicts with use of other libs; use /NODEFAULTLIB:library
grk-cw9.vcxproj -> C:\Users\arciom\Desktop\GRK_game_scene_new\Debug\grk-cw9.exe grk-cw9.vcxproj -> C:\Users\Serhii\source\repos\GRK_game_scene2\Debug\grk-cw9.exe

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@ -1,2 +1,2 @@
PlatformToolSet=v142:VCToolArchitecture=Native32Bit:VCToolsVersion=14.29.30133:VCServicingVersionMFC=14.29.30136:VCServicingVersionCrtHeaders=14.29.30136:TargetPlatformVersion=10.0.22000.0: PlatformToolSet=v142:VCToolArchitecture=Native32Bit:VCToolsVersion=14.29.30133:TargetPlatformVersion=10.0.19041.0:VcpkgTriplet=x86-windows:
Debug|Win32|C:\Users\arciom\Desktop\GRK_game_scene_new\| Debug|Win32|C:\Users\Serhii\source\repos\GRK_game_scene2\|

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@ -1,12 +0,0 @@
# Blender 3.4.1 MTL File: 'bed.blend11'
# www.blender.org
newmtl TVScreen.001
Ns 0.000000
Ka 1.000000 1.000000 1.000000
Kd 0.800000 0.800000 0.800000
Ks 0.000000 0.000000 0.000000
Ke 0.000000 0.000000 0.000000
Ni 1.450000
d 1.000000
illum 1

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@ -1,12 +0,0 @@
# Blender 3.4.1 MTL File: 'bed.blend11'
# www.blender.org
newmtl Books
Ns 0.000000
Ka 1.000000 1.000000 1.000000
Kd 0.800000 0.800000 0.800000
Ks 0.000000 0.000000 0.000000
Ke 0.000000 0.000000 0.000000
Ni 1.450000
d 1.000000
illum 1

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@ -1,12 +0,0 @@
# Blender 3.4.1 MTL File: 'GrafikaScene.blend'
# www.blender.org
newmtl 01_-_Default
Ns 200.000000
Ka 1.000000 1.000000 1.000000
Kd 0.007843 0.007843 0.007843
Ks 1.000000 1.000000 1.000000
Ke 0.000000 0.000000 0.000000
Ni 1.450000
d 1.000000
illum 2

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@ -1,13 +0,0 @@
# Blender 3.4.1 MTL File: 'GrafikaScene.blend'
# www.blender.org
newmtl wood_243
Ns 200.000000
Ka 1.000000 1.000000 1.000000
Ks 1.000000 1.000000 1.000000
Ke 0.000000 0.000000 0.000000
Ni 1.450000
d 1.000000
illum 2
map_Kd -o 1 2.18557e-08 0 -s 0.0653595 3.33333 1 D:/Kaplama Resimleri/Dogal Ahşap Kaplamaları/doğal bambu.jpg
map_Bump -o 1 2.18557e-08 0 -s 0.0653595 3.33333 1 -bm 1.000000 C:/Users/prima/Documents/JAVA/blender/wood_86_diffuse.jpg

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cw 9/models/enemyShip.obj Normal file

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@ -1,12 +0,0 @@
# Blender 3.4.1 MTL File: 'None'
# www.blender.org
newmtl Blue_Lightsaber
Ns 0.000000
Ka 1.000000 1.000000 1.000000
Kd 0.800000 0.800000 0.800000
Ks 0.000000 0.000000 0.000000
Ke 0.000000 0.000000 0.000000
Ni 1.450000
d 1.000000
illum 1

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@ -1,12 +0,0 @@
# Blender 3.4.1 MTL File: 'None'
# www.blender.org
newmtl Blue_Lightsaber
Ns 0.000000
Ka 1.000000 1.000000 1.000000
Kd 0.800000 0.800000 0.800000
Ks 0.000000 0.000000 0.000000
Ke 0.000000 0.000000 0.000000
Ni 1.450000
d 1.000000
illum 1

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cw 9/models/onlywalls.obj Normal file
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# Blender 3.4.1
# www.blender.org
mtllib onlywalls.mtl
o room_Cube.001
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v 1.798200 -0.000000 2.297700
v -1.798200 0.000000 -2.297700
v -1.798200 -0.000000 2.297700
v 1.798200 2.297700 -2.297699
v 1.798200 2.297699 2.297700
v -1.798200 2.297700 -2.297699
v -1.798200 2.297699 2.297700
v -0.479520 0.000000 -2.297700
v -0.479520 -0.000000 2.297700
v -0.479520 2.297700 -2.297699
v -0.479520 2.297699 2.297700
v 0.479520 0.000000 -2.297700
v 0.479520 -0.000000 2.297700
v 0.479520 2.297700 -2.297699
v 0.479520 2.297699 2.297700
v -1.798200 1.968030 2.297700
v 1.798200 1.968030 2.297700
v -1.798200 1.968030 -2.297700
v 1.798200 1.968030 -2.297700
v -0.479520 1.968030 -2.297700
v -0.479520 1.968030 2.297700
v 0.479520 1.968030 2.297700
v 0.479520 1.968030 -2.297700
v 1.798200 -0.000000 0.749250
v -1.798200 -0.000000 0.749250
v 1.798200 2.297700 0.749250
v -1.798200 2.297700 0.749250
v 1.798200 1.968030 0.749250
v -1.798200 1.968030 0.749250
v 1.798200 1.968030 -0.249750
v 1.798200 0.000000 -0.249750
v -1.798200 0.000000 -0.249750
v 1.798200 2.297700 -0.249750
v -1.798200 2.297700 -0.249750
v -1.798200 1.968030 -0.249750
v 1.798200 1.014358 2.297700
v 1.798200 1.014359 -2.297700
v -1.798200 1.014358 2.297700
v -1.798200 1.014359 -2.297700
v -0.479520 1.014359 -2.297700
v -0.479520 1.014358 2.297700
v 0.479520 1.014358 2.297700
v 0.479520 1.014359 -2.297700
v -1.798200 1.014359 0.749250
v 1.798200 1.014359 0.749250
v 1.798200 1.014359 -0.249750
v -1.798200 1.014359 -0.249750
vn -0.0000 -0.0000 -1.0000
vn 1.0000 -0.0000 -0.0000
vn -1.0000 -0.0000 -0.0000
vn -0.0000 -0.0000 1.0000
vt 0.356764 0.512055
vt 0.356764 0.733848
vt 0.182136 0.512055
vt 0.182136 0.733848
vt 0.356764 0.512055
vt 0.356764 0.733848
vt 0.182136 0.512055
vt 0.182136 0.733848
vt 0.247712 0.512055
vt 0.247712 0.733848
vt 0.247712 0.512055
vt 0.247712 0.733848
vt 0.303586 0.512055
vt 0.303586 0.733848
vt 0.303586 0.512055
vt 0.303586 0.733848
vt 0.182136 0.733848
vt 0.356764 0.733848
vt 0.182136 0.512055
vt 0.356764 0.512055
vt 0.247712 0.512055
vt 0.247712 0.733848
vt 0.303586 0.733848
vt 0.303586 0.512055
vt 0.356764 0.622952
vt 0.182136 0.622952
vt 0.356764 0.622952
vt 0.182136 0.622952
vt 0.356764 0.622952
vt 0.182136 0.622952
vt 0.356764 0.567503
vt 0.356764 0.567503
vt 0.182136 0.567503
vt 0.356764 0.567503
vt 0.182136 0.567503
vt 0.182136 0.567503
vt 0.356764 0.733848
vt 0.356764 0.512055
vt 0.182136 0.733848
vt 0.182136 0.512055
vt 0.247712 0.512055
vt 0.247712 0.733848
vt 0.303586 0.733848
vt 0.303586 0.512055
vt 0.182136 0.622952
vt 0.356764 0.622952
vt 0.356764 0.567503
vt 0.182136 0.567503
s 0
usemtl None.006
f 22/22/1 17/17/1 8/8/1 12/12/1
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f 10/10/1 4/4/1 39/39/1 42/42/1
f 33/33/2 3/3/2 40/40/2 48/48/2
f 25/25/3 2/2/3 37/37/3 46/46/3
f 13/13/4 1/1/4 38/38/4 44/44/4
f 3/3/4 9/9/4 41/41/4 40/40/4
f 14/14/1 10/10/1 42/42/1 43/43/1
f 2/2/1 14/14/1 43/43/1 37/37/1

16
cw 9/models/roof.obj Normal file
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@ -0,0 +1,16 @@
# Blender 3.4.1
# www.blender.org
mtllib roof.mtl
o roof
v -2.000000 2.190000 2.500000
v 2.000000 2.190000 2.500000
v -2.000000 2.190001 -2.500000
v 2.000000 2.190001 -2.500000
vn -0.0000 1.0000 -0.0000
vt 0.000000 0.000000
vt 1.000000 0.000000
vt 0.000000 1.000000
vt 1.000000 1.000000
s 0
usemtl Material.013
f 1/1/1 2/2/1 4/4/1 3/3/1

View File

@ -1,12 +0,0 @@
# Blender 3.4.1 MTL File: 'bed.blend11'
# www.blender.org
newmtl wire_177028149.002
Ns 0.000000
Ka 1.000000 1.000000 1.000000
Kd 0.800000 0.800000 0.800000
Ks 0.000000 0.000000 0.000000
Ke 0.000000 0.000000 0.000000
Ni 1.450000
d 1.000000
illum 1

File diff suppressed because it is too large Load Diff

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@ -1,12 +0,0 @@
# Blender 3.4.1 MTL File: 'GrafikaScene.blend'
# www.blender.org
newmtl Gibas_Inciucio_201_21_mat1_mtl_1
Ns 10.000005
Ka 1.000000 1.000000 1.000000
Kd 0.784300 0.545100 0.262700
Ks 0.000000 0.000000 0.000000
Ke 0.000000 0.000000 0.000000
Ni 1.500000
d 1.000000
illum 1

View File

@ -1,12 +0,0 @@
# Blender 3.4.1 MTL File: 'bed.blend11'
# www.blender.org
newmtl Material.008
Ns 0.000000
Ka 1.000000 1.000000 1.000000
Kd 0.800000 0.800000 0.800000
Ks 0.000000 0.000000 0.000000
Ke 0.000000 0.000000 0.000000
Ni 1.450000
d 1.000000
illum 1

View File

@ -1,12 +0,0 @@
# Blender 3.4.1 MTL File: 'bed.blend11'
# www.blender.org
newmtl Front_Gray
Ns 0.000000
Ka 1.000000 1.000000 1.000000
Kd 0.800000 0.800000 0.800000
Ks 0.000000 0.000000 0.000000
Ke 0.000000 0.000000 0.000000
Ni 1.450000
d 1.000000
illum 1

View File

@ -1,12 +0,0 @@
# Blender 3.4.1 MTL File: 'GrafikaScene.blend'
# www.blender.org
newmtl Contemporary_Vase
Ns 0.000000
Ka 1.000000 1.000000 1.000000
Kd 0.800000 0.800000 0.800000
Ks 0.000000 0.000000 0.000000
Ke 0.000000 0.000000 0.000000
Ni 1.450000
d 1.000000
illum 1

View File

@ -1,12 +0,0 @@
# Blender 3.4.1 MTL File: 'GrafikaScene.blend'
# www.blender.org
newmtl Pomeroy_Olivia
Ns 0.000000
Ka 1.000000 1.000000 1.000000
Kd 0.800000 0.800000 0.800000
Ks 0.000000 0.000000 0.000000
Ke 0.000000 0.000000 0.000000
Ni 1.450000
d 1.000000
illum 1

48
cw 9/models/wall1.obj Normal file
View File

@ -0,0 +1,48 @@
# Blender 3.4.1
# www.blender.org
mtllib wall1.mtl
o wall1
v 1.798200 0.000000 -2.297700
v 1.798200 -0.000000 2.297700
v 1.798200 2.297700 -2.297699
v 1.798200 2.297699 2.297700
v 1.798200 1.968030 2.297700
v 1.798200 1.968030 -2.297700
v 1.798200 -0.000000 0.749250
v 1.798200 2.297700 0.749250
v 1.798200 1.968030 0.749250
v 1.798200 1.968030 -0.249750
v 1.798200 0.000000 -0.249750
v 1.798200 2.297700 -0.249750
v 1.798200 1.014358 2.297700
v 1.798200 1.014359 -2.297700
v 1.798200 1.014359 0.749250
v 1.798200 1.014359 -0.249750
vn -1.0000 -0.0000 -0.0000
vt 0.356764 0.512055
vt 0.356764 0.733848
vt 0.356764 0.512055
vt 0.356764 0.733848
vt 0.356764 0.733848
vt 0.356764 0.512055
vt 0.356764 0.622952
vt 0.356764 0.622952
vt 0.356764 0.622952
vt 0.356764 0.567503
vt 0.356764 0.567503
vt 0.356764 0.567503
vt 0.356764 0.733848
vt 0.356764 0.512055
vt 0.356764 0.622952
vt 0.356764 0.567503
s 0
usemtl None.006
f 9/9/1 5/5/1 4/4/1 8/8/1
f 15/15/1 13/13/1 5/5/1 9/9/1
f 16/16/1 15/15/1 9/9/1 10/10/1
f 10/10/1 9/9/1 8/8/1 12/12/1
f 6/6/1 10/10/1 12/12/1 3/3/1
f 14/14/1 16/16/1 10/10/1 6/6/1
f 1/1/1 11/11/1 16/16/1 14/14/1
f 11/11/1 7/7/1 15/15/1 16/16/1
f 7/7/1 2/2/1 13/13/1 15/15/1

48
cw 9/models/wall2.obj Normal file
View File

@ -0,0 +1,48 @@
# Blender 3.4.1
# www.blender.org
mtllib wall2.mtl
o wall2
v 1.798200 -0.000000 2.297700
v -1.798200 -0.000000 2.297700
v 1.798200 2.297699 2.297700
v -1.798200 2.297699 2.297700
v -0.479520 -0.000000 2.297700
v -0.479520 2.297699 2.297700
v 0.479520 -0.000000 2.297700
v 0.479520 2.297699 2.297700
v -1.798200 1.968030 2.297700
v 1.798200 1.968030 2.297700
v -0.479520 1.968030 2.297700
v 0.479520 1.968030 2.297700
v 1.798200 1.014358 2.297700
v -1.798200 1.014358 2.297700
v -0.479520 1.014358 2.297700
v 0.479520 1.014358 2.297700
vn -0.0000 -0.0000 -1.0000
vt 0.356764 0.733848
vt 0.182136 0.733848
vt 0.356764 0.733848
vt 0.182136 0.733848
vt 0.247712 0.733848
vt 0.247712 0.733848
vt 0.303586 0.733848
vt 0.303586 0.733848
vt 0.182136 0.733848
vt 0.356764 0.733848
vt 0.247712 0.733848
vt 0.303586 0.733848
vt 0.356764 0.733848
vt 0.182136 0.733848
vt 0.247712 0.733848
vt 0.303586 0.733848
s 0
usemtl None.007
f 11/11/1 9/9/1 4/4/1 6/6/1
f 12/12/1 11/11/1 6/6/1 8/8/1
f 10/10/1 12/12/1 8/8/1 3/3/1
f 13/13/1 16/16/1 12/12/1 10/10/1
f 16/16/1 15/15/1 11/11/1 12/12/1
f 15/15/1 14/14/1 9/9/1 11/11/1
f 5/5/1 2/2/1 14/14/1 15/15/1
f 7/7/1 5/5/1 15/15/1 16/16/1
f 1/1/1 7/7/1 16/16/1 13/13/1

47
cw 9/models/wall3.obj Normal file
View File

@ -0,0 +1,47 @@
# Blender 3.4.1
# www.blender.org
mtllib wall3.mtl
o wall3
v -1.798200 0.000000 -2.297700
v -1.798200 -0.000000 2.297700
v -1.798200 2.297700 -2.297699
v -1.798200 2.297699 2.297700
v -1.798200 1.968030 2.297700
v -1.798200 1.968030 -2.297700
v -1.798200 -0.000000 0.749250
v -1.798200 2.297700 0.749250
v -1.798200 1.968030 0.749250
v -1.798200 0.000000 -0.249750
v -1.798200 2.297700 -0.249750
v -1.798200 1.968030 -0.249750
v -1.798200 1.014358 2.297700
v -1.798200 1.014359 -2.297700
v -1.798200 1.014359 0.749250
v -1.798200 1.014359 -0.249750
vn 1.0000 -0.0000 -0.0000
vt 0.182136 0.512055
vt 0.182136 0.733848
vt 0.182136 0.512055
vt 0.182136 0.733848
vt 0.182136 0.733848
vt 0.182136 0.512055
vt 0.182136 0.622952
vt 0.182136 0.622952
vt 0.182136 0.622952
vt 0.182136 0.567503
vt 0.182136 0.567503
vt 0.182136 0.567503
vt 0.182136 0.733848
vt 0.182136 0.512055
vt 0.182136 0.622952
vt 0.182136 0.567503
s 0
usemtl None.008
f 12/12/1 6/6/1 3/3/1 11/11/1
f 16/16/1 14/14/1 6/6/1 12/12/1
f 13/13/1 15/15/1 9/9/1 5/5/1
f 5/5/1 9/9/1 8/8/1 4/4/1
f 9/9/1 12/12/1 11/11/1 8/8/1
f 7/7/1 10/10/1 16/16/1 15/15/1
f 2/2/1 7/7/1 15/15/1 13/13/1
f 10/10/1 1/1/1 14/14/1 16/16/1

46
cw 9/models/wall4.obj Normal file
View File

@ -0,0 +1,46 @@
# Blender 3.4.1
# www.blender.org
mtllib wall4.mtl
o wall4
v 1.798200 0.000000 -2.297700
v -1.798200 0.000000 -2.297700
v 1.798200 2.297700 -2.297699
v -1.798200 2.297700 -2.297699
v -0.479520 0.000000 -2.297700
v -0.479520 2.297700 -2.297699
v 0.479520 0.000000 -2.297700
v 0.479520 2.297700 -2.297699
v -1.798200 1.968030 -2.297700
v 1.798200 1.968030 -2.297700
v -0.479520 1.968030 -2.297700
v 0.479520 1.968030 -2.297700
v 1.798200 1.014359 -2.297700
v -1.798200 1.014359 -2.297700
v -0.479520 1.014359 -2.297700
v 0.479520 1.014359 -2.297700
vn -0.0000 -0.0000 1.0000
vt 0.356764 0.512055
vt 0.182136 0.512055
vt 0.356764 0.512055
vt 0.182136 0.512055
vt 0.247712 0.512055
vt 0.247712 0.512055
vt 0.303586 0.512055
vt 0.303586 0.512055
vt 0.182136 0.512055
vt 0.356764 0.512055
vt 0.247712 0.512055
vt 0.303586 0.512055
vt 0.356764 0.512055
vt 0.182136 0.512055
vt 0.247712 0.512055
vt 0.303586 0.512055
s 0
usemtl None.009
f 12/12/1 10/10/1 3/3/1 8/8/1
f 9/9/1 11/11/1 6/6/1 4/4/1
f 11/11/1 12/12/1 8/8/1 6/6/1
f 14/14/1 15/15/1 11/11/1 9/9/1
f 16/16/1 13/13/1 10/10/1 12/12/1
f 7/7/1 1/1/1 13/13/1 16/16/1
f 2/2/1 5/5/1 15/15/1 14/14/1

456
cw 9/models/walls.obj Normal file
View File

@ -0,0 +1,456 @@
# Blender 3.4.1
# www.blender.org
mtllib walls.mtl
o room_Cube.001
v -2.000000 -0.000000 2.500000
v -2.000000 2.500000 2.500000
v -2.000000 0.000000 -2.500000
v -2.000000 2.500000 -2.500000
v 2.000000 -0.000000 2.500000
v 2.000000 2.500000 2.500000
v 2.000000 0.000000 -2.500000
v 2.000000 2.500000 -2.500000
v 1.800000 0.000000 -2.500000
v 1.800000 2.500000 -2.500000
v 1.800000 -0.000000 2.500000
v 1.800000 2.500000 2.500000
v -1.800000 0.000000 -2.500000
v -1.800000 2.500000 2.500000
v -1.800000 2.500000 -2.500000
v -1.800000 -0.000000 2.500000
v -2.000000 0.000000 -2.300000
v -2.000000 -0.000000 2.300000
v -2.000000 2.500000 2.300000
v -2.000000 2.500000 -2.299999
v 2.000000 -0.000000 2.300000
v 2.000000 0.000000 -2.300000
v 2.000000 2.500000 -2.299999
v 2.000000 2.500000 2.300000
v 1.800000 2.500000 -2.299999
v 1.800000 2.500000 2.300000
v 1.800000 0.000000 -2.300000
v 1.800000 -0.000000 2.300000
v -1.800000 0.000000 -2.300000
v -1.800000 -0.000000 2.300000
v -1.800000 2.500000 -2.299999
v -1.800000 2.500000 2.300000
v 1.800000 2.300000 -2.299999
v 1.800000 2.299999 2.300000
v -1.800000 2.300000 -2.299999
v -1.800000 2.299999 2.300000
v -0.480000 2.500000 -2.500000
v -0.480000 -0.000000 2.500000
v -0.480000 0.000000 -2.500000
v -0.480000 2.500000 2.500000
v -0.480000 2.500000 -2.299999
v -0.480000 2.500000 2.300000
v -0.480000 0.000000 -2.300000
v -0.480000 -0.000000 2.300000
v -0.480000 2.300000 -2.299999
v -0.480000 2.299999 2.300000
v 0.480000 2.500000 -2.500000
v 0.480000 -0.000000 2.500000
v 0.480000 2.500000 -2.299999
v 0.480000 2.500000 2.300000
v 0.480000 0.000000 -2.500000
v 0.480000 2.500000 2.500000
v 0.480000 0.000000 -2.300000
v 0.480000 -0.000000 2.300000
v 0.480000 2.300000 -2.299999
v 0.480000 2.299999 2.300000
v -2.000000 1.970000 2.500000
v -2.000000 1.970000 -2.500000
v 2.000000 1.970000 -2.500000
v 2.000000 1.970000 2.500000
v 1.800000 1.970000 2.500000
v 1.800000 1.970000 -2.500000
v -1.800000 1.970000 -2.500000
v -1.800000 1.970000 2.500000
v 2.000000 1.970000 -2.300000
v 2.000000 1.970000 2.300000
v -2.000000 1.970000 2.300000
v -2.000000 1.970000 -2.300000
v -0.480000 1.970000 2.500000
v -0.480000 1.970000 -2.500000
v 0.480000 1.970000 2.500000
v 0.480000 1.970000 -2.500000
v -1.800000 1.970000 2.300000
v 1.800000 1.970000 2.300000
v -1.800000 1.970000 -2.300000
v 1.800000 1.970000 -2.300000
v -0.480000 1.970000 -2.300000
v -0.480000 1.970000 2.300000
v 0.480000 1.970000 2.300000
v 0.480000 1.970000 -2.300000
v -2.000000 -0.000000 0.750000
v -2.000000 2.500000 0.750000
v 2.000000 -0.000000 0.750000
v 2.000000 2.500000 0.750000
v 1.800000 2.500000 0.750000
v 1.800000 -0.000000 0.750000
v -1.800000 -0.000000 0.750000
v -1.800000 2.500000 0.750000
v 1.800000 2.300000 0.750000
v -1.800000 2.300000 0.750000
v -2.000000 1.970000 0.750000
v 2.000000 1.970000 0.750000
v 1.800000 1.970000 0.750000
v -1.800000 1.970000 0.750000
v -2.000000 2.500000 -0.250000
v 2.000000 0.000000 -0.250000
v -2.000000 1.970000 -0.250000
v 1.800000 1.970000 -0.250000
v -2.000000 0.000000 -0.250000
v 2.000000 2.500000 -0.250000
v 1.800000 2.500000 -0.250000
v 1.800000 0.000000 -0.250000
v -1.800000 0.000000 -0.250000
v -1.800000 2.500000 -0.250000
v 1.800000 2.300000 -0.250000
v -1.800000 2.300000 -0.250000
v 2.000000 1.970000 -0.250000
v -1.800000 1.970000 -0.250000
v -2.000000 1.015374 -2.500000
v 2.000000 1.015374 -2.500000
v 2.000000 1.015374 2.500000
v 1.800000 1.015374 2.500000
v 1.800000 1.015374 -2.500000
v -1.800000 1.015374 -2.500000
v -1.800000 1.015374 2.500000
v 2.000000 1.015374 -2.300000
v 2.000000 1.015374 2.300000
v -2.000000 1.015374 2.300000
v -2.000000 1.015374 -2.300000
v 1.800000 1.015374 2.300000
v 1.800000 1.015374 -2.300000
v -0.480000 1.015374 2.500000
v -0.480000 1.015374 -2.500000
v 0.480000 1.015374 2.500000
v 0.480000 1.015374 -2.500000
v -2.000000 1.015374 2.500000
v -1.800000 1.015374 2.300000
v -1.800000 1.015374 -2.300000
v -0.480000 1.015374 -2.300000
v -0.480000 1.015374 2.300000
v 0.480000 1.015374 2.300000
v 0.480000 1.015374 -2.300000
v -1.800000 1.015374 0.750000
v 1.800000 1.015374 0.750000
v 2.000000 1.015374 0.750000
v -2.000000 1.015374 0.750000
v 2.000000 1.015374 -0.250000
v 1.800000 1.015374 -0.250000
v -1.800000 1.015374 -0.250000
v -2.000000 1.015374 -0.250000
vn -1.0000 -0.0000 -0.0000
vn -0.0000 -0.0000 -1.0000
vn 1.0000 -0.0000 -0.0000
vn -0.0000 -0.0000 1.0000
vn -0.0000 -1.0000 -0.0000
vn -0.0000 1.0000 -0.0000
vt 0.125000 0.750000
vt 0.375000 1.000000
vt 0.375000 0.000000
vt 0.625000 1.000000
vt 0.875000 0.750000
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vt 0.875000 0.500000
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vt 0.571865 0.567503
vt 0.182136 0.567503
vt 0.476468 0.250000
vt 0.476468 0.500000
vt 0.476468 0.750000
vt 0.476468 0.768236
vt 0.476468 0.481764
vt 0.476468 0.307136
vt 0.476468 0.942864
vt 0.476468 0.512055
vt 0.476468 0.733848
vt 0.476468 0.016152
vt 0.476468 0.237945
vt 0.356764 0.733848
vt 0.356764 0.512055
vt 0.476468 0.877288
vt 0.414786 0.434393
vt 0.476468 0.372712
vt 0.476468 0.821414
vt 0.441862 0.463192
vt 0.476468 0.428586
vt 0.476468 1.000000
vt 0.476468 0.000000
vt 0.182136 0.733848
vt 0.182136 0.512055
vt 0.247712 0.512055
vt 0.247712 0.733848
vt 0.303586 0.733848
vt 0.303586 0.512055
vt 0.182136 0.622952
vt 0.356764 0.622952
vt 0.476468 0.622952
vt 0.476468 0.127048
vt 0.476468 0.567503
vt 0.356764 0.567503
vt 0.182136 0.567503
vt 0.476468 0.182497
s 0
usemtl None.006
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View File

@ -1,12 +0,0 @@
# Blender 3.4.1 MTL File: 'bed.blend11'
# www.blender.org
newmtl Material.007
Ns 0.000000
Ka 1.000000 1.000000 1.000000
Kd 0.800000 0.800000 0.800000
Ks 0.000000 0.000000 0.000000
Ke 0.000000 0.000000 0.000000
Ni 1.450000
d 1.000000
illum 1

View File

@ -1,12 +0,0 @@
# Blender 3.4.1 MTL File: 'bed.blend11'
# www.blender.org
newmtl X
Ns 0.000000
Ka 1.000000 1.000000 1.000000
Kd 0.800000 0.800000 0.800000
Ks 0.000000 0.000000 0.000000
Ke 0.000000 0.000000 0.000000
Ni 1.450000
d 1.000000
illum 1

View File

@ -3,7 +3,7 @@
float AMBIENT = 0.1; float AMBIENT = 0.1;
uniform vec3 color; uniform vec3 color;
//uniform vec3 lightPos; uniform vec3 lightPos;
uniform sampler2D colorTexture; uniform sampler2D colorTexture;
in vec3 vecNormal; in vec3 vecNormal;
@ -13,9 +13,9 @@ in vec2 vecTex;
out vec4 outColor; out vec4 outColor;
void main() void main()
{ {
//vec3 lightDir = normalize(lightPos-worldPos); vec3 lightDir = normalize(lightPos-worldPos);
vec3 normal = normalize(vecNormal); vec3 normal = normalize(vecNormal);
vec3 textureColor = texture2D(colorTexture, vecTex).xyz; vec3 textureColor = texture2D(colorTexture, vecTex).xyz;
//float diffuse=max(0,dot(normal,lightDir)); float diffuse=max(0,dot(normal,lightDir));
outColor = vec4(textureColor/**min(1,AMBIENT+diffuse)*/, 1.0); outColor = vec4(textureColor*min(1,AMBIENT+diffuse), 1.0);
} }

BIN
cw 9/skybox/floor.jpg Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 266 KiB

View File

@ -27,6 +27,13 @@ int WIDTH = 950, HEIGHT = 950;
namespace texture { namespace texture {
GLuint skybox; GLuint skybox;
GLuint sofa; GLuint sofa;
GLuint floor;
GLuint wall1;
GLuint wall2;
GLuint wall3;
GLuint wall4;
GLuint ship;
GLuint roof;
} }
namespace models { namespace models {
@ -42,6 +49,12 @@ namespace models {
Core::RenderContext xThingContext; Core::RenderContext xThingContext;
Core::RenderContext planeContext; Core::RenderContext planeContext;
Core::RenderContext roomContext; Core::RenderContext roomContext;
Core::RenderContext roofContext;
Core::RenderContext wall1Context;
Core::RenderContext wall2Context;
Core::RenderContext wall3Context;
Core::RenderContext wall4Context;
Core::RenderContext spaceshipContext; Core::RenderContext spaceshipContext;
Core::RenderContext sphereContext; Core::RenderContext sphereContext;
Core::RenderContext windowContext; Core::RenderContext windowContext;
@ -301,6 +314,62 @@ void drawObjectDepth(Core::RenderContext context, glm::mat4 viewProjectionMatrix
// //
//} //}
void drawObjectTexture(Core::RenderContext& context, glm::mat4 modelMatrix, GLuint textureID) {
glUseProgram(programTex);
glm::mat4 viewProjectionMatrix = createPerspectiveMatrix() * createCameraMatrix();
glm::mat4 transformation = viewProjectionMatrix * modelMatrix;
/*glm::mat4 transformation = modelMatrix;*/
glUniformMatrix4fv(glGetUniformLocation(programTex, "transformation"), 1, GL_FALSE, (float*)&transformation);
glUniformMatrix4fv(glGetUniformLocation(programTex, "modelMatrix"), 1, GL_FALSE, (float*)&modelMatrix);
//glUniform3f(glGetUniformLocation(programTex, "lightPos"), pointlightPos.x, pointlightPos.y, pointlightPos.z);
glUniform1f(glGetUniformLocation(program, "exposition"), exposition);
//glUniform1f(glGetUniformLocation(program, "roughness"), roughness);
//glUniform1f(glGetUniformLocation(program, "metallic"), metallic);
//glUniform3f(glGetUniformLocation(program, "color"), color.x, color.y, color.z);
glUniform3f(glGetUniformLocation(program, "cameraPos"), cameraPos.x, cameraPos.y, cameraPos.z);
glUniform3f(glGetUniformLocation(program, "sunDir"), sunDir.x, sunDir.y, sunDir.z);
glUniform3f(glGetUniformLocation(program, "sunColor"), sunColor.x, sunColor.y, sunColor.z);
glUniform3f(glGetUniformLocation(program, "lightPos"), pointlightPos.x, pointlightPos.y, pointlightPos.z);
glUniform3f(glGetUniformLocation(program, "lightColor"), pointlightColor.x, pointlightColor.y, pointlightColor.z);
//lasers light
for (int i = 0; i < lasers.size(); i++) {
std::string stringLaserPos = "laserLightPos";
stringLaserPos += std::to_string(i);
if (lasers[i].isLaserFly()) {
glUniform3f(glGetUniformLocation(program, "laserLightColor"), laserLightColor.x, laserLightColor.y, laserLightColor.z);
glUniform3f(glGetUniformLocation(program, stringLaserPos.c_str()), lasersLightPos[i].x, lasersLightPos[i].y, lasersLightPos[i].z);
/*glUniform3fv(glGetUniformLocation(program, "lasersLightPos"), 3, &lasersLightPos[i][0]);
glUniform1i(glGetUniformLocation(program, "lasersLightPosArrayIndex"), i);*/
}
}
glUniform3f(glGetUniformLocation(program, "spotlightConeDir"), spotlightConeDir.x, spotlightConeDir.y, spotlightConeDir.z);
glUniform3f(glGetUniformLocation(program, "spotlightPos"), spotlightPos.x, spotlightPos.y, spotlightPos.z);
glUniform3f(glGetUniformLocation(program, "spotlightColor"), spotlightColor.x, spotlightColor.y, spotlightColor.z);
glUniform1f(glGetUniformLocation(program, "spotlightPhi"), spotlightPhi);
//For shadows
glm::mat4 lightVPSun = glm::ortho(-3.f, 2.3f, -1.3f, 3.f, -1.0f, 40.0f) * glm::lookAt(sunPos, sunPos - sunDir, glm::vec3(0, 1, 0));
glUniformMatrix4fv(glGetUniformLocation(program, "LightVPSun"), 1, GL_FALSE, (float*)&lightVPSun);
glUniform1i(glGetUniformLocation(program, "depthMapSun"), 2);
glActiveTexture(GL_TEXTURE0 + 2);
glBindTexture(GL_TEXTURE_2D, depthMapSun);
Core::SetActiveTexture(textureID, "colorTexture", programTex, 0);
Core::DrawContext(context);
glUseProgram(0);
}
void renderShadowapSun(GLuint depthMapFBO, glm::mat4 lightVP) { void renderShadowapSun(GLuint depthMapFBO, glm::mat4 lightVP) {
float time = glfwGetTime(); float time = glfwGetTime();
glViewport(0, 0, SHADOW_WIDTH, SHADOW_HEIGHT); glViewport(0, 0, SHADOW_WIDTH, SHADOW_HEIGHT);
@ -347,7 +416,7 @@ void renderShadowapSun(GLuint depthMapFBO, glm::mat4 lightVP) {
}); });
drawObjectDepth(shipContext, lightVP, drawObjectDepth(shipContext, lightVP,
glm::translate(spaceShip.getSpaceShipPos()) * specshipCameraRotrationMatrix * glm::eulerAngleY(glm::pi<float>()) * glm::scale(glm::vec3(0.03f))); glm::translate(spaceShip.getSpaceShipPos()) * specshipCameraRotrationMatrix * glm::eulerAngleY(glm::pi<float>()) /** glm::scale(glm::vec3(0.03f))*/);
glBindFramebuffer(GL_FRAMEBUFFER, 0); glBindFramebuffer(GL_FRAMEBUFFER, 0);
@ -543,7 +612,7 @@ void renderScene(GLFWwindow* window)
drawObjectPBR(models::vase1Context, glm::mat4(), glm::vec3(0.320f, 0.11f, 0.131f), 0.2f, 0.0f); drawObjectPBR(models::vase1Context, glm::mat4(), glm::vec3(0.320f, 0.11f, 0.131f), 0.2f, 0.0f);
drawObjectPBR(models::vase2Context, glm::mat4(), glm::vec3(0.4f, 0.2f, 0.1f), 0.2f, 0.0f); drawObjectPBR(models::vase2Context, glm::mat4(), glm::vec3(0.4f, 0.2f, 0.1f), 0.2f, 0.0f);
drawObjectPBR(models::sofaContext, glm::mat4(), glm::vec3(0.620f, 0.313f, 0.131f), 0.2f, 0.0f); //drawObjectPBR(models::sofaContext, glm::mat4(), glm::vec3(0.620f, 0.313f, 0.131f), 0.2f, 0.0f);
drawObjectPBR(models::tvTableContext, glm::mat4(), glm::vec3(0.4f, 0.4f, 0.4f), 0.4f, 0.0f); drawObjectPBR(models::tvTableContext, glm::mat4(), glm::vec3(0.4f, 0.4f, 0.4f), 0.4f, 0.0f);
drawObjectPBR(models::tableContext, glm::mat4(), glm::vec3(0.428691f, 0.08022f, 0.036889f), 0.2f, 0.0f); drawObjectPBR(models::tableContext, glm::mat4(), glm::vec3(0.428691f, 0.08022f, 0.036889f), 0.2f, 0.0f);
drawObjectPBR(models::doorContext, glm::mat4()/*glm::rotate(glm::mat4(), time * glm::radians(90.0f), glm::vec3(1.0f, 0.0f, 0.0f))*/, glm::vec3(0.402978f, 0.120509f, 0.057729f), 0.2f, 0.0f); drawObjectPBR(models::doorContext, glm::mat4()/*glm::rotate(glm::mat4(), time * glm::radians(90.0f), glm::vec3(1.0f, 0.0f, 0.0f))*/, glm::vec3(0.402978f, 0.120509f, 0.057729f), 0.2f, 0.0f);
@ -551,10 +620,20 @@ void renderScene(GLFWwindow* window)
drawObjectPBR(models::drawerContext, glm::mat4(), glm::vec3(0.428691f, 0.08022f, 0.036889f), 0.2f, 0.0f); drawObjectPBR(models::drawerContext, glm::mat4(), glm::vec3(0.428691f, 0.08022f, 0.036889f), 0.2f, 0.0f);
drawObjectPBR(models::tvContext, glm::mat4(), glm::vec3(1.f, 1.f, 1.f), 0.5f, 1.0f); drawObjectPBR(models::tvContext, glm::mat4(), glm::vec3(1.f, 1.f, 1.f), 0.5f, 1.0f);
drawObjectPBR(models::xThingContext, glm::mat4(), glm::vec3(0.10039f, 0.018356f, 0.001935f), 0.1f, 0.0f); drawObjectPBR(models::xThingContext, glm::mat4(), glm::vec3(0.10039f, 0.018356f, 0.001935f), 0.1f, 0.0f);
drawObjectPBR(models::planeContext, glm::mat4(), glm::vec3(0.402978f, 0.120509f, 0.057729f), 0.2f, 0.0f); //drawObjectPBR(models::planeContext, glm::mat4(), glm::vec3(0.402978f, 0.120509f, 0.057729f), 0.2f, 0.0f);
drawObjectPBR(models::roomContext, glm::mat4(), glm::vec3(0.9f, 0.9f, 0.9f), 0.8f, 0.0f); //drawObjectPBR(models::roomContext, glm::mat4(), glm::vec3(0.9f, 0.9f, 0.9f), 0.8f, 0.0f);
drawObjectPBR(models::windowContext, glm::mat4(), glm::vec3(0.402978f, 0.120509f, 0.057729f), 0.2f, 0.0f); drawObjectPBR(models::windowContext, glm::mat4(), glm::vec3(0.402978f, 0.120509f, 0.057729f), 0.2f, 0.0f);
//drawObjectPBR(models::roofContext, glm::mat4(), glm::vec3(0.0f, 0.0f, 0.0f), 0.0f, 0.0f);
drawObjectTexture(models::planeContext, glm::mat4(), texture::floor);
drawObjectTexture(models::sofaContext, glm::mat4(), texture::sofa);
//drawObjectTexture(models::wall1Context, glm::mat4(), texture::wall1);
//drawObjectTexture(models::wall2Context, glm::mat4(), texture::wall2);
//drawObjectTexture(models::wall3Context, glm::mat4(), texture::wall3);
//drawObjectTexture(models::wall4Context, glm::mat4(), texture::wall4);
drawObjectTexture(models::roofContext, glm::mat4(), texture::roof);
drawObjectTexture(models::roomContext, glm::mat4(), texture::wall1);
glm::vec3 spaceshipSide = glm::normalize(glm::cross(spaceShip.getSpaceShipDir(), glm::vec3(0.f, 1.f, 0.f))); glm::vec3 spaceshipSide = glm::normalize(glm::cross(spaceShip.getSpaceShipDir(), glm::vec3(0.f, 1.f, 0.f)));
@ -566,27 +645,33 @@ void renderScene(GLFWwindow* window)
0.,0.,0.,1., 0.,0.,0.,1.,
}); });
//drawObjectColor(shipContext, drawObjectTexture(shipContext,
// glm::translate(cameraPos + 1.5 * cameraDir + cameraUp * -0.5f) * inveseCameraRotrationMatrix * glm::eulerAngleY(glm::pi<float>()), glm::translate(spaceShip.getSpaceShipPos()) * specshipCameraRotrationMatrix * glm::eulerAngleY(glm::pi<float>()) /** glm::scale(glm::vec3(0.015f))*/,
// glm::vec3(0.3, 0.3, 0.5) texture::ship);
// );
drawObjectPBR(shipContext, /*drawObjectPBR(shipContext,
glm::translate(spaceShip.getSpaceShipPos()) * specshipCameraRotrationMatrix * glm::eulerAngleY(glm::pi<float>()) * glm::scale(glm::vec3(0.015f)), glm::translate(spaceShip.getSpaceShipPos()) * specshipCameraRotrationMatrix * glm::eulerAngleY(glm::pi<float>()),
glm::vec3(0.3, 0.3, 0.5), glm::vec3(0.3, 0.3, 0.5),
0.2, 1.0 0.2, 1.0
); );*/
/*drawObjectTexture(shipContext,
glm::translate(spaceShip.getSpaceShipPos()) * specshipCameraRotrationMatrix * glm::eulerAngleY(glm::pi<float>()) * glm::scale(glm::vec3(0.015f)),
texture::floor);*/
/*drawObjectTexture(models::sofaContext, /*drawObjectTexture(models::sofaContext,
glm::mat4(), glm::mat4(),
texture::sofa texture::sofa
);*/ );*/
/*Core::SetActiveTexture(texture::floor, "colorTexture", programTex, 0);
drawObjectTexture(models::planeContext, glm::mat4(), texture::floor);*/
enemyTime = time; enemyTime = time;
enemyAIPilot(enemyShipContext); //enemyAIPilot(enemyShipContext);
spotlightPos = spaceShip.getSpaceShipPos() + 0.2 * spaceShip.getSpaceShipDir(); spotlightPos = spaceShip.getSpaceShipPos() + 0.2 * spaceShip.getSpaceShipDir();
spotlightConeDir = spaceShip.getSpaceShipDir(); spotlightConeDir = spaceShip.getSpaceShipDir();
@ -751,9 +836,9 @@ void init(GLFWwindow* window)
programTex = shaderLoader.CreateProgram("shaders/shader_tex.vert", "shaders/shader_tex.frag"); programTex = shaderLoader.CreateProgram("shaders/shader_tex.vert", "shaders/shader_tex.frag");
loadModelToContext("./models/sphere.obj", sphereContext); loadModelToContext("./models/sphere.obj", sphereContext);
loadModelToContext("./models/spaceship.obj", shipContext); loadModelToContext("./models/spaceShip.obj", shipContext);
loadModelToContext("./models/spaceship.obj", enemyShipContext); //loadModelToContext("./models/enemyShip.obj", enemyShipContext);
loadModelToContext("./models/cube.obj", skyboxContext); loadModelToContext("./models/cube.obj", skyboxContext);
@ -773,12 +858,25 @@ void init(GLFWwindow* window)
loadModelToContext("./models/x.obj", models::xThingContext); loadModelToContext("./models/x.obj", models::xThingContext);
loadModelToContext("./models/plane.obj", models::planeContext); loadModelToContext("./models/plane.obj", models::planeContext);
loadModelToContext("./models/room.obj", models::roomContext); loadModelToContext("./models/room.obj", models::roomContext);
loadModelToContext("./models/spaceship.obj", models::spaceshipContext); loadModelToContext("./models/roof.obj", models::roofContext);
loadModelToContext("./models/wall1.obj", models::wall1Context);
loadModelToContext("./models/wall2.obj", models::wall2Context);
loadModelToContext("./models/wall3.obj", models::wall3Context);
loadModelToContext("./models/wall4.obj", models::wall4Context);
//loadModelToContext("./models/spaceShip.obj", models::spaceshipContext);
loadModelToContext("./models/sphere.obj", models::sphereContext); loadModelToContext("./models/sphere.obj", models::sphereContext);
loadModelToContext("./models/window.obj", models::windowContext); loadModelToContext("./models/window.obj", models::windowContext);
loadModelToContext("./models/test.obj", models::testContext); loadModelToContext("./models/test.obj", models::testContext);
texture::sofa = Core::LoadTexture("textures/sofa.jpg"); texture::sofa = Core::LoadTexture("textures/sofa.jpg");
texture::floor = Core::LoadTexture("textures/floor.jpg");
texture::wall1 = Core::LoadTexture("textures/wall.jpg");
texture::wall2 = Core::LoadTexture("textures/wall.jpg");
texture::wall3 = Core::LoadTexture("textures/wall.jpg");
texture::wall4 = Core::LoadTexture("textures/wall.jpg");
texture::ship = Core::LoadTexture("textures/ship.jpg");
texture::roof = Core::LoadTexture("textures/wall.jpg");
texture::skybox = LoadSkybox(new char* [6]{ "skybox/posx.jpg", "skybox/negx.jpg", "skybox/posy.jpg","skybox/negy.jpg", "skybox/posz.jpg", "skybox/negz.jpg" }); texture::skybox = LoadSkybox(new char* [6]{ "skybox/posx.jpg", "skybox/negx.jpg", "skybox/posy.jpg","skybox/negy.jpg", "skybox/posz.jpg", "skybox/negz.jpg" });
//lasersContexts.reserve(spaceShip.getMaxNumberOfLasers()); //lasersContexts.reserve(spaceShip.getMaxNumberOfLasers());

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