Added painting, stb_image_lib and shaders for parallax that not working
@ -2,7 +2,7 @@
|
||||
<Project>
|
||||
<ProjectOutputs>
|
||||
<ProjectOutput>
|
||||
<FullPath>C:\Users\arciom\Desktop\GRK_game_scene_new2\Debug\grk-cw9.exe</FullPath>
|
||||
<FullPath>C:\Users\Serhii\source\repos\GRK_game_scene\Debug\grk-cw9.exe</FullPath>
|
||||
</ProjectOutput>
|
||||
</ProjectOutputs>
|
||||
<ContentFiles />
|
||||
|
@ -1,101 +1 @@
|
||||
Box.cpp
|
||||
Camera.cpp
|
||||
Laser.cpp
|
||||
main.cpp
|
||||
C:\Program Files (x86)\Windows Kits\10\Include\10.0.22000.0\shared\minwindef.h(130,1): warning C4005: 'APIENTRY': macro redefinition
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\dependencies\glfw-3.3.8.bin.WIN32\include\GLFW\glfw3.h(123): message : see previous definition of 'APIENTRY'
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\ex_9_1.hpp(159,30): warning C4305: 'initializing': truncation from 'double' to 'float'
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\ex_9_1.hpp(213,38): warning C4305: '=': truncation from 'double' to 'float'
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\ex_9_1.hpp(236,16): warning C4305: 'initializing': truncation from 'double' to 'float'
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\ex_9_1.hpp(284,20): warning C4018: '<': signed/unsigned mismatch
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\ex_9_1.hpp(390,20): warning C4018: '<': signed/unsigned mismatch
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\ex_9_1.hpp(420,13): warning C4244: 'initializing': conversion from 'double' to 'float', possible loss of data
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\ex_9_1.hpp(434,98): warning C4305: 'argument': truncation from 'double' to 'T'
|
||||
with
|
||||
[
|
||||
T=float
|
||||
]
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\ex_9_1.hpp(437,68): warning C4305: 'argument': truncation from 'double' to 'T'
|
||||
with
|
||||
[
|
||||
T=float
|
||||
]
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\ex_9_1.hpp(475,13): warning C4244: 'initializing': conversion from 'double' to 'float', possible loss of data
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\ex_9_1.hpp(507,13): warning C4244: 'initializing': conversion from 'double' to 'float', possible loss of data
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\ex_9_1.hpp(536,80): warning C4305: 'argument': truncation from 'double' to 'float'
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\ex_9_1.hpp(545,80): warning C4305: 'argument': truncation from 'double' to 'float'
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\ex_9_1.hpp(568,80): warning C4305: 'argument': truncation from 'double' to 'float'
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\ex_9_1.hpp(631,13): warning C4244: 'initializing': conversion from 'double' to 'float', possible loss of data
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\ex_9_1.hpp(642,108): warning C4305: 'argument': truncation from 'double' to 'T'
|
||||
with
|
||||
[
|
||||
T=float
|
||||
]
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\ex_9_1.hpp(650,87): warning C4305: 'argument': truncation from 'double' to 'T'
|
||||
with
|
||||
[
|
||||
T=float
|
||||
]
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\ex_9_1.hpp(650,223): warning C4305: 'argument': truncation from 'double' to 'float'
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\ex_9_1.hpp(653,59): warning C4305: 'argument': truncation from 'double' to 'T'
|
||||
with
|
||||
[
|
||||
T=float
|
||||
]
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\ex_9_1.hpp(654,37): warning C4305: 'argument': truncation from 'double' to 'float'
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\ex_9_1.hpp(708,20): warning C4018: '<': signed/unsigned mismatch
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\ex_9_1.hpp(713,50): warning C4305: 'argument': truncation from 'double' to 'float'
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\ex_9_1.hpp(714,51): warning C4305: 'argument': truncation from 'double' to 'float'
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\ex_9_1.hpp(791,21): warning C4018: '<': signed/unsigned mismatch
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\ex_9_1.hpp(793,49): warning C4244: 'argument': conversion from 'double' to 'float', possible loss of data
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\ex_9_1.hpp(816,17): warning C4101: 'data': unreferenced local variable
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\ex_9_1.hpp(934,28): warning C4305: 'initializing': truncation from 'double' to 'float'
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\ex_9_1.hpp(935,28): warning C4305: 'initializing': truncation from 'double' to 'float'
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\ex_9_1.hpp(936,28): warning C4305: 'initializing': truncation from 'double' to 'float'
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\ex_9_1.hpp(959,32): warning C4305: 'initializing': truncation from 'double' to 'float'
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\ex_9_1.hpp(960,32): warning C4305: 'initializing': truncation from 'double' to 'float'
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\ex_9_1.hpp(961,32): warning C4305: 'initializing': truncation from 'double' to 'float'
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\ex_9_1.hpp(997,28): warning C4305: 'initializing': truncation from 'double' to 'float'
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\ex_9_1.hpp(998,28): warning C4305: 'initializing': truncation from 'double' to 'float'
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\ex_9_1.hpp(999,28): warning C4305: 'initializing': truncation from 'double' to 'float'
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\ex_9_1.hpp(1156,21): warning C4305: '-=': truncation from 'double' to 'float'
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\ex_9_1.hpp(1158,21): warning C4305: '+=': truncation from 'double' to 'float'
|
||||
Render_Utils.cpp
|
||||
Shader_Loader.cpp
|
||||
SpaceShip.cpp
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\SpaceShip.cpp(25,74): warning C4305: 'argument': truncation from 'double' to 'float'
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\SpaceShip.cpp(95,56): warning C4305: 'argument': truncation from 'double' to 'float'
|
||||
Texture.cpp
|
||||
Generating Code...
|
||||
image_DXT.c
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\SOIL\image_DXT.c(92,9): warning C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
|
||||
image_helper.c
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\SOIL\image_helper.c(325,1): warning C4244: 'initializing': conversion from 'double' to 'float', possible loss of data
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\SOIL\image_helper.c(366,58): warning C4244: '=': conversion from 'double' to 'float', possible loss of data
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\SOIL\image_helper.c(373,46): warning C4244: '=': conversion from 'float' to 'int', possible loss of data
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\SOIL\image_helper.c(415,58): warning C4244: '=': conversion from 'double' to 'float', possible loss of data
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\SOIL\image_helper.c(422,62): warning C4244: '=': conversion from 'float' to 'int', possible loss of data
|
||||
SOIL.c
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\SOIL\SOIL.c(1719,36): warning C4018: '<=': signed/unsigned mismatch
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\SOIL\SOIL.c(1729,19): warning C4018: '<': signed/unsigned mismatch
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\SOIL\SOIL.c(1841,6): warning C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
|
||||
stb_image_aug.c
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\SOIL\stb_image_aug.c(177,14): warning C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\SOIL\stb_image_aug.c(251,14): warning C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\SOIL\stb_image_aug.c(303,14): warning C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\SOIL\stb_image_aug.c(1557,14): warning C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\SOIL\stb_image_aug.c(2394,14): warning C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\SOIL\stb_image_aug.c(2709,14): warning C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\SOIL\stb_image_aug.c(2995,14): warning C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\SOIL\stb_image_aug.c(3209,14): warning C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\SOIL\stb_image_aug.c(3548,14): warning C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\SOIL\stb_image_aug.c(3644,14): warning C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\SOIL\stbi_DDS_aug_c.h(362,19): warning C4018: '>': signed/unsigned mismatch
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\SOIL\stbi_DDS_aug_c.h(366,19): warning C4018: '>': signed/unsigned mismatch
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\SOIL\stbi_DDS_aug_c.h(390,19): warning C4018: '<': signed/unsigned mismatch
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\SOIL\stbi_DDS_aug_c.h(427,19): warning C4018: '<': signed/unsigned mismatch
|
||||
C:\Users\arciom\Desktop\GRK_game_scene_new2\cw 9\src\SOIL\stbi_DDS_aug_c.h(498,14): warning C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
|
||||
Generating Code...
|
||||
Box.obj : warning LNK4075: ignoring '/EDITANDCONTINUE' due to '/INCREMENTAL:NO' specification
|
||||
LINK : warning LNK4098: defaultlib 'MSVCRT' conflicts with use of other libs; use /NODEFAULTLIB:library
|
||||
grk-cw9.vcxproj -> C:\Users\arciom\Desktop\GRK_game_scene_new2\Debug\grk-cw9.exe
|
||||
grk-cw9.vcxproj -> C:\Users\Serhii\source\repos\GRK_game_scene\Debug\grk-cw9.exe
|
||||
|
@ -1,2 +1,2 @@
|
||||
PlatformToolSet=v142:VCToolArchitecture=Native32Bit:VCToolsVersion=14.29.30133:VCServicingVersionMFC=14.29.30136:VCServicingVersionCrtHeaders=14.29.30136:TargetPlatformVersion=10.0.22000.0:
|
||||
Debug|Win32|C:\Users\arciom\Desktop\GRK_game_scene_new2\|
|
||||
PlatformToolSet=v142:VCToolArchitecture=Native32Bit:VCToolsVersion=14.29.30133:TargetPlatformVersion=10.0.19041.0:
|
||||
Debug|Win32|C:\Users\Serhii\source\repos\GRK_game_scene\|
|
||||
|
@ -53,6 +53,8 @@
|
||||
<None Include="shaders\test.vert" />
|
||||
<None Include="shader_laser.frag" />
|
||||
<None Include="shader_laser.vert" />
|
||||
<None Include="shader_parallax.frag" />
|
||||
<None Include="shader_parallax.vert" />
|
||||
<None Include="shader_shadowap_sun.frag" />
|
||||
<None Include="shader_shadowap_sun.vert" />
|
||||
</ItemGroup>
|
||||
@ -90,7 +92,7 @@
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<LibraryPath>$(SolutionDir)dependencies\freeglut\lib;$(SolutionDir)dependencies\glew-2.0.0\lib\Release\Win32;$(SolutionDir)dependencies\glfw-3.3.8.bin.WIN32\lib-vc2019;$(SolutionDir)dependencies\assimp;$(LibraryPath)</LibraryPath>
|
||||
<IncludePath>$(SolutionDir)dependencies\freeglut\include\GL;$(SolutionDir)dependencies\glew-2.0.0\include\GL;$(SolutionDir)dependencies\glm;$(SolutionDir)dependencies\glfw-3.3.8.bin.WIN32\include;$(SolutionDir)dependencies\assimp\include;$(IncludePath)</IncludePath>
|
||||
<IncludePath>$(SolutionDir)dependencies\freeglut\include\GL;$(SolutionDir)dependencies\glew-2.0.0\include\GL;$(SolutionDir)dependencies\glm;$(SolutionDir)dependencies\glfw-3.3.8.bin.WIN32\include;$(SolutionDir)dependencies\assimp\include;$(SolutionDir)dependencies\stb;$(IncludePath)</IncludePath>
|
||||
<ExecutablePath>$(ExecutablePath)</ExecutablePath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
|
@ -145,5 +145,11 @@
|
||||
<None Include="shaders\shader_tex.frag">
|
||||
<Filter>Shader Files</Filter>
|
||||
</None>
|
||||
<None Include="shader_parallax.vert">
|
||||
<Filter>Shader Files</Filter>
|
||||
</None>
|
||||
<None Include="shader_parallax.frag">
|
||||
<Filter>Shader Files</Filter>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
</Project>
|
10096
cw 9/models/painting.obj
Normal file
4339
cw 9/models/paintingBack.obj
Normal file
16
cw 9/models/paintingFace.obj
Normal file
@ -0,0 +1,16 @@
|
||||
# Blender 3.4.1
|
||||
# www.blender.org
|
||||
mtllib paintingFace.mtl
|
||||
o painting
|
||||
v 1.666514 1.191830 0.683206
|
||||
v 1.666514 1.867426 0.683204
|
||||
v 1.666516 1.867426 -0.031090
|
||||
v 1.666514 1.191830 -0.031088
|
||||
vn -0.9999 0.0117 -0.0000
|
||||
vt 1.000000 0.000000
|
||||
vt 1.000000 1.000000
|
||||
vt 0.000000 1.000000
|
||||
vt 0.000000 0.000000
|
||||
s 1
|
||||
usemtl wire_088144225.004
|
||||
f 1/1/1 2/2/1 3/3/1 4/4/1
|
@ -1,48 +0,0 @@
|
||||
# Blender 3.4.1
|
||||
# www.blender.org
|
||||
mtllib wall1.mtl
|
||||
o wall1
|
||||
v 1.798200 0.000000 -2.297700
|
||||
v 1.798200 -0.000000 2.297700
|
||||
v 1.798200 2.297700 -2.297699
|
||||
v 1.798200 2.297699 2.297700
|
||||
v 1.798200 1.968030 2.297700
|
||||
v 1.798200 1.968030 -2.297700
|
||||
v 1.798200 -0.000000 0.749250
|
||||
v 1.798200 2.297700 0.749250
|
||||
v 1.798200 1.968030 0.749250
|
||||
v 1.798200 1.968030 -0.249750
|
||||
v 1.798200 0.000000 -0.249750
|
||||
v 1.798200 2.297700 -0.249750
|
||||
v 1.798200 1.014358 2.297700
|
||||
v 1.798200 1.014359 -2.297700
|
||||
v 1.798200 1.014359 0.749250
|
||||
v 1.798200 1.014359 -0.249750
|
||||
vn -1.0000 -0.0000 -0.0000
|
||||
vt 0.356764 0.512055
|
||||
vt 0.356764 0.733848
|
||||
vt 0.356764 0.512055
|
||||
vt 0.356764 0.733848
|
||||
vt 0.356764 0.733848
|
||||
vt 0.356764 0.512055
|
||||
vt 0.356764 0.622952
|
||||
vt 0.356764 0.622952
|
||||
vt 0.356764 0.622952
|
||||
vt 0.356764 0.567503
|
||||
vt 0.356764 0.567503
|
||||
vt 0.356764 0.567503
|
||||
vt 0.356764 0.733848
|
||||
vt 0.356764 0.512055
|
||||
vt 0.356764 0.622952
|
||||
vt 0.356764 0.567503
|
||||
s 0
|
||||
usemtl None.006
|
||||
f 9/9/1 5/5/1 4/4/1 8/8/1
|
||||
f 15/15/1 13/13/1 5/5/1 9/9/1
|
||||
f 16/16/1 15/15/1 9/9/1 10/10/1
|
||||
f 10/10/1 9/9/1 8/8/1 12/12/1
|
||||
f 6/6/1 10/10/1 12/12/1 3/3/1
|
||||
f 14/14/1 16/16/1 10/10/1 6/6/1
|
||||
f 1/1/1 11/11/1 16/16/1 14/14/1
|
||||
f 11/11/1 7/7/1 15/15/1 16/16/1
|
||||
f 7/7/1 2/2/1 13/13/1 15/15/1
|
@ -1,48 +0,0 @@
|
||||
# Blender 3.4.1
|
||||
# www.blender.org
|
||||
mtllib wall2.mtl
|
||||
o wall2
|
||||
v 1.798200 -0.000000 2.297700
|
||||
v -1.798200 -0.000000 2.297700
|
||||
v 1.798200 2.297699 2.297700
|
||||
v -1.798200 2.297699 2.297700
|
||||
v -0.479520 -0.000000 2.297700
|
||||
v -0.479520 2.297699 2.297700
|
||||
v 0.479520 -0.000000 2.297700
|
||||
v 0.479520 2.297699 2.297700
|
||||
v -1.798200 1.968030 2.297700
|
||||
v 1.798200 1.968030 2.297700
|
||||
v -0.479520 1.968030 2.297700
|
||||
v 0.479520 1.968030 2.297700
|
||||
v 1.798200 1.014358 2.297700
|
||||
v -1.798200 1.014358 2.297700
|
||||
v -0.479520 1.014358 2.297700
|
||||
v 0.479520 1.014358 2.297700
|
||||
vn -0.0000 -0.0000 -1.0000
|
||||
vt 0.356764 0.733848
|
||||
vt 0.182136 0.733848
|
||||
vt 0.356764 0.733848
|
||||
vt 0.182136 0.733848
|
||||
vt 0.247712 0.733848
|
||||
vt 0.247712 0.733848
|
||||
vt 0.303586 0.733848
|
||||
vt 0.303586 0.733848
|
||||
vt 0.182136 0.733848
|
||||
vt 0.356764 0.733848
|
||||
vt 0.247712 0.733848
|
||||
vt 0.303586 0.733848
|
||||
vt 0.356764 0.733848
|
||||
vt 0.182136 0.733848
|
||||
vt 0.247712 0.733848
|
||||
vt 0.303586 0.733848
|
||||
s 0
|
||||
usemtl None.007
|
||||
f 11/11/1 9/9/1 4/4/1 6/6/1
|
||||
f 12/12/1 11/11/1 6/6/1 8/8/1
|
||||
f 10/10/1 12/12/1 8/8/1 3/3/1
|
||||
f 13/13/1 16/16/1 12/12/1 10/10/1
|
||||
f 16/16/1 15/15/1 11/11/1 12/12/1
|
||||
f 15/15/1 14/14/1 9/9/1 11/11/1
|
||||
f 5/5/1 2/2/1 14/14/1 15/15/1
|
||||
f 7/7/1 5/5/1 15/15/1 16/16/1
|
||||
f 1/1/1 7/7/1 16/16/1 13/13/1
|
@ -1,47 +0,0 @@
|
||||
# Blender 3.4.1
|
||||
# www.blender.org
|
||||
mtllib wall3.mtl
|
||||
o wall3
|
||||
v -1.798200 0.000000 -2.297700
|
||||
v -1.798200 -0.000000 2.297700
|
||||
v -1.798200 2.297700 -2.297699
|
||||
v -1.798200 2.297699 2.297700
|
||||
v -1.798200 1.968030 2.297700
|
||||
v -1.798200 1.968030 -2.297700
|
||||
v -1.798200 -0.000000 0.749250
|
||||
v -1.798200 2.297700 0.749250
|
||||
v -1.798200 1.968030 0.749250
|
||||
v -1.798200 0.000000 -0.249750
|
||||
v -1.798200 2.297700 -0.249750
|
||||
v -1.798200 1.968030 -0.249750
|
||||
v -1.798200 1.014358 2.297700
|
||||
v -1.798200 1.014359 -2.297700
|
||||
v -1.798200 1.014359 0.749250
|
||||
v -1.798200 1.014359 -0.249750
|
||||
vn 1.0000 -0.0000 -0.0000
|
||||
vt 0.182136 0.512055
|
||||
vt 0.182136 0.733848
|
||||
vt 0.182136 0.512055
|
||||
vt 0.182136 0.733848
|
||||
vt 0.182136 0.733848
|
||||
vt 0.182136 0.512055
|
||||
vt 0.182136 0.622952
|
||||
vt 0.182136 0.622952
|
||||
vt 0.182136 0.622952
|
||||
vt 0.182136 0.567503
|
||||
vt 0.182136 0.567503
|
||||
vt 0.182136 0.567503
|
||||
vt 0.182136 0.733848
|
||||
vt 0.182136 0.512055
|
||||
vt 0.182136 0.622952
|
||||
vt 0.182136 0.567503
|
||||
s 0
|
||||
usemtl None.008
|
||||
f 12/12/1 6/6/1 3/3/1 11/11/1
|
||||
f 16/16/1 14/14/1 6/6/1 12/12/1
|
||||
f 13/13/1 15/15/1 9/9/1 5/5/1
|
||||
f 5/5/1 9/9/1 8/8/1 4/4/1
|
||||
f 9/9/1 12/12/1 11/11/1 8/8/1
|
||||
f 7/7/1 10/10/1 16/16/1 15/15/1
|
||||
f 2/2/1 7/7/1 15/15/1 13/13/1
|
||||
f 10/10/1 1/1/1 14/14/1 16/16/1
|
@ -1,46 +0,0 @@
|
||||
# Blender 3.4.1
|
||||
# www.blender.org
|
||||
mtllib wall4.mtl
|
||||
o wall4
|
||||
v 1.798200 0.000000 -2.297700
|
||||
v -1.798200 0.000000 -2.297700
|
||||
v 1.798200 2.297700 -2.297699
|
||||
v -1.798200 2.297700 -2.297699
|
||||
v -0.479520 0.000000 -2.297700
|
||||
v -0.479520 2.297700 -2.297699
|
||||
v 0.479520 0.000000 -2.297700
|
||||
v 0.479520 2.297700 -2.297699
|
||||
v -1.798200 1.968030 -2.297700
|
||||
v 1.798200 1.968030 -2.297700
|
||||
v -0.479520 1.968030 -2.297700
|
||||
v 0.479520 1.968030 -2.297700
|
||||
v 1.798200 1.014359 -2.297700
|
||||
v -1.798200 1.014359 -2.297700
|
||||
v -0.479520 1.014359 -2.297700
|
||||
v 0.479520 1.014359 -2.297700
|
||||
vn -0.0000 -0.0000 1.0000
|
||||
vt 0.356764 0.512055
|
||||
vt 0.182136 0.512055
|
||||
vt 0.356764 0.512055
|
||||
vt 0.182136 0.512055
|
||||
vt 0.247712 0.512055
|
||||
vt 0.247712 0.512055
|
||||
vt 0.303586 0.512055
|
||||
vt 0.303586 0.512055
|
||||
vt 0.182136 0.512055
|
||||
vt 0.356764 0.512055
|
||||
vt 0.247712 0.512055
|
||||
vt 0.303586 0.512055
|
||||
vt 0.356764 0.512055
|
||||
vt 0.182136 0.512055
|
||||
vt 0.247712 0.512055
|
||||
vt 0.303586 0.512055
|
||||
s 0
|
||||
usemtl None.009
|
||||
f 12/12/1 10/10/1 3/3/1 8/8/1
|
||||
f 9/9/1 11/11/1 6/6/1 4/4/1
|
||||
f 11/11/1 12/12/1 8/8/1 6/6/1
|
||||
f 14/14/1 15/15/1 11/11/1 9/9/1
|
||||
f 16/16/1 13/13/1 10/10/1 12/12/1
|
||||
f 7/7/1 1/1/1 13/13/1 16/16/1
|
||||
f 2/2/1 5/5/1 15/15/1 14/14/1
|
BIN
cw 9/parallax/paintingDepthParallax.jpg
Normal file
After Width: | Height: | Size: 30 KiB |
BIN
cw 9/parallax/paintingDepthParallaxRes.jpg
Normal file
After Width: | Height: | Size: 82 KiB |
BIN
cw 9/parallax/paintingParallax.jpg
Normal file
After Width: | Height: | Size: 61 KiB |
BIN
cw 9/parallax/paintingParallaxRes.jpg
Normal file
After Width: | Height: | Size: 152 KiB |
BIN
cw 9/parallax/parallax.jpg
Normal file
After Width: | Height: | Size: 37 KiB |
49
cw 9/shader_parallax.frag
Normal file
@ -0,0 +1,49 @@
|
||||
#version 330 core
|
||||
|
||||
in vec2 TexCoord;
|
||||
in vec3 FragPos;
|
||||
in vec3 Normal;
|
||||
in vec3 Tangent;
|
||||
in vec3 Bitangent;
|
||||
|
||||
out vec4 color;
|
||||
|
||||
uniform sampler2D diffuseMap;
|
||||
uniform sampler2D normalMap;
|
||||
uniform sampler2D heightMap;
|
||||
|
||||
uniform vec3 lightPos;
|
||||
uniform float heightScale;
|
||||
|
||||
vec3 GetNormalFromMap()
|
||||
{
|
||||
vec3 normal = texture(normalMap, TexCoord).rgb;
|
||||
normal = normalize(normal * 2.0 - 1.0);
|
||||
|
||||
mat3 TBN = mat3(Tangent, Bitangent, Normal);
|
||||
return normalize(TBN * normal);
|
||||
}
|
||||
|
||||
void main()
|
||||
{
|
||||
vec3 ambient = vec3(0.3);
|
||||
vec3 diffuse = vec3(0.7);
|
||||
vec3 specular = vec3(0.2);
|
||||
|
||||
vec3 lightColor = vec3(1.0);
|
||||
|
||||
vec3 viewPos = vec3(0.0, 0.0, 3.0);
|
||||
|
||||
vec3 lightDir = normalize(lightPos - FragPos);
|
||||
vec3 normal = GetNormalFromMap();
|
||||
vec3 viewDir = normalize(viewPos - FragPos);
|
||||
|
||||
vec3 height = texture(heightMap, TexCoord).r;
|
||||
vec3 pos = FragPos + normal * height * heightScale;
|
||||
|
||||
vec3 diffuseValue = max(dot(normal, lightDir), 0.0) * diffuse * lightColor;
|
||||
vec3 specularValue = pow(max(dot(viewDir, reflect(-lightDir, normal)), 0.0), 32.0) * specular *lightColor;
|
||||
vec4 result = vec4((ambient + diffuseValue + specularValue) * texture(diffuseMap, TexCoord).rgb, 1.0);
|
||||
|
||||
color = vec4(result);
|
||||
}
|
29
cw 9/shader_parallax.vert
Normal file
@ -0,0 +1,29 @@
|
||||
#version 330 core
|
||||
|
||||
|
||||
layout (location = 0) in vec3 aPos;
|
||||
layout (location = 1) in vec2 aTexCoord;
|
||||
layout (location = 2) in vec3 aNormal;
|
||||
layout (location = 3) in vec3 aTangent;
|
||||
layout (location = 4) in vec3 aBitangent;
|
||||
|
||||
out vec2 TexCoord;
|
||||
out vec3 FragPos;
|
||||
out vec3 Normal;
|
||||
out vec3 Tangent;
|
||||
out vec3 Bitangent;
|
||||
|
||||
uniform mat4 model;
|
||||
uniform mat4 view;
|
||||
uniform mat4 projection;
|
||||
|
||||
void main()
|
||||
{
|
||||
TexCoord = aTexCoord;
|
||||
FragPos = vec3(model * vec4(aPos, 1.0));
|
||||
Normal = mat3(transpose(inverse(model))) * aNormal;
|
||||
Tangent = mat3(transpose(inverse(model))) * aTangent;
|
||||
Bitangent = mat3(transpose(inverse(model))) * aBitangent;
|
||||
|
||||
gl_Position = projection * view * vec4(FragPos, 1.0);
|
||||
}
|
32
cw 9/shaders/shader_parallax.frag
Normal file
@ -0,0 +1,32 @@
|
||||
#version 430 core
|
||||
out vec4 FragColor;
|
||||
|
||||
in VS_OUT {
|
||||
vec3 FragPos;
|
||||
vec2 TexCoords;
|
||||
vec3 TangentLightPos;
|
||||
vec3 TangentViewPos;
|
||||
vec3 TangentFragPos;
|
||||
} fs_in;
|
||||
|
||||
uniform sampler2D diffuseMap;
|
||||
uniform sampler2D normalMap;
|
||||
uniform sampler2D depthMap;
|
||||
|
||||
uniform float height_scale;
|
||||
|
||||
vec2 ParallaxMapping(vec2 texCoords, vec3 viewDir);
|
||||
|
||||
void main()
|
||||
{
|
||||
// offset texture coordinates with Parallax Mapping
|
||||
vec3 viewDir = normalize(fs_in.TangentViewPos - fs_in.TangentFragPos);
|
||||
vec2 texCoords = ParallaxMapping(fs_in.TexCoords, viewDir);
|
||||
|
||||
// then sample textures with new texture coords
|
||||
vec3 diffuse = texture(diffuseMap, texCoords);
|
||||
vec3 normal = texture(normalMap, texCoords);
|
||||
normal = normalize(normal * 2.0 - 1.0);
|
||||
// proceed with lighting code
|
||||
|
||||
}
|
37
cw 9/shaders/shader_parallax.vert
Normal file
@ -0,0 +1,37 @@
|
||||
#version 430 core
|
||||
layout (location = 0) in vec3 aPos;
|
||||
layout (location = 1) in vec3 aNormal;
|
||||
layout (location = 2) in vec2 aTexCoords;
|
||||
layout (location = 3) in vec3 aTangent;
|
||||
layout (location = 4) in vec3 aBitangent;
|
||||
|
||||
out VS_OUT {
|
||||
vec3 FragPos;
|
||||
vec2 TexCoords;
|
||||
vec3 TangentLightPos;
|
||||
vec3 TangentViewPos;
|
||||
vec3 TangentFragPos;
|
||||
} vs_out;
|
||||
|
||||
uniform mat4 projection;
|
||||
uniform mat4 view;
|
||||
uniform mat4 model;
|
||||
|
||||
uniform vec3 lightPos;
|
||||
uniform vec3 viewPos;
|
||||
|
||||
void main()
|
||||
{
|
||||
gl_Position = projection * view * model * vec4(aPos, 1.0);
|
||||
vs_out.FragPos = vec3(model * vec4(aPos, 1.0));
|
||||
vs_out.TexCoords = aTexCoords;
|
||||
|
||||
vec3 T = normalize(mat3(model) * aTangent);
|
||||
vec3 B = normalize(mat3(model) * aBitangent);
|
||||
vec3 N = normalize(mat3(model) * aNormal);
|
||||
mat3 TBN = transpose(mat3(T, B, N));
|
||||
|
||||
vs_out.TangentLightPos = TBN * lightPos;
|
||||
vs_out.TangentViewPos = TBN * viewPos;
|
||||
vs_out.TangentFragPos = TBN * vs_out.FragPos;
|
||||
}
|
@ -1,25 +1,5 @@
|
||||
#version 430 core
|
||||
|
||||
//float AMBIENT = 0.1;
|
||||
//
|
||||
//uniform vec3 color;
|
||||
//uniform vec3 lightPos;
|
||||
//uniform sampler2D colorTexture;
|
||||
//
|
||||
//in vec3 vecNormal;
|
||||
//in vec3 worldPos;
|
||||
//in vec2 vecTex;
|
||||
//
|
||||
//out vec4 outColor;
|
||||
//void main()
|
||||
//{
|
||||
// vec3 lightDir = normalize(lightPos - worldPos);
|
||||
// vec3 normal = normalize(vecNormal);
|
||||
// vec3 textureColor = texture2D(colorTexture, vecTex).xyz;
|
||||
// float diffuse = max(0, dot(normal, lightDir));
|
||||
// outColor = vec4(textureColor * min(1, AMBIENT + diffuse), 1.0);
|
||||
//}
|
||||
|
||||
float AMBIENT = 0.03;
|
||||
float PI = 3.14;
|
||||
|
||||
@ -165,6 +145,6 @@ void main()
|
||||
//outColor = vec4(textureColor*min(1,AMBIENT+diffuse), 1.0);
|
||||
//outColor = vec4(vec3(1.0) - exp(-ilumination*exposition),1);
|
||||
|
||||
outColor = vec4(textureColor*min(1,AMBIENT+diffuse) - 0.75*exp(-ilumination*exposition),1);
|
||||
outColor = vec4(textureColor*min(1,AMBIENT+diffuse) - 1*exp(-ilumination*exposition),1);
|
||||
}
|
||||
|
||||
|
@ -2,12 +2,11 @@
|
||||
#include <GLFW/glfw3.h>
|
||||
#include "glm.hpp"
|
||||
#include "ext.hpp"
|
||||
#include <iostream>
|
||||
#include <iostream>
|
||||
#include <cmath>
|
||||
|
||||
#include "Shader_Loader.h"
|
||||
#include "Render_Utils.h"
|
||||
//#include "Texture.h"
|
||||
#include "Laser.h"
|
||||
#include "SpaceShip.h"
|
||||
#include "Texture.h"
|
||||
@ -23,6 +22,8 @@
|
||||
#include <vector>
|
||||
#include <algorithm>
|
||||
|
||||
#include <stb_image.h>
|
||||
|
||||
const unsigned int SHADOW_WIDTH = 1024, SHADOW_HEIGHT = 1024;
|
||||
|
||||
int WIDTH = 950, HEIGHT = 950;
|
||||
@ -41,6 +42,12 @@ namespace texture {
|
||||
GLuint xThing;
|
||||
GLuint table;
|
||||
GLuint tvTable;
|
||||
GLuint paintFace;
|
||||
GLuint paintBack;
|
||||
|
||||
GLuint paintDiffuseMap;
|
||||
GLuint paintNormalMap;
|
||||
GLuint paintHeightMap;
|
||||
}
|
||||
|
||||
namespace models {
|
||||
@ -58,16 +65,15 @@ namespace models {
|
||||
Core::RenderContext roomOutsideContext;
|
||||
Core::RenderContext roomInsideContext;
|
||||
Core::RenderContext roofContext;
|
||||
Core::RenderContext wall1Context;
|
||||
Core::RenderContext wall2Context;
|
||||
Core::RenderContext wall3Context;
|
||||
Core::RenderContext wall4Context;
|
||||
|
||||
Core::RenderContext spaceshipContext;
|
||||
Core::RenderContext sphereContext;
|
||||
Core::RenderContext windowContext;
|
||||
Core::RenderContext testContext;
|
||||
|
||||
Core::RenderContext paintBackContext;
|
||||
Core::RenderContext paintFaceContext;
|
||||
|
||||
Core::RenderContext vase1Context;
|
||||
Core::RenderContext vase2Context;
|
||||
|
||||
@ -104,6 +110,9 @@ GLuint programTest;
|
||||
GLuint programTex;
|
||||
GLuint programDepth;
|
||||
GLuint programSkybox;
|
||||
GLuint programParallaxMap;
|
||||
|
||||
|
||||
|
||||
GLuint programLaser;
|
||||
|
||||
@ -307,60 +316,23 @@ void drawObjectPBR(Core::RenderContext& context, glm::mat4 modelMatrix, glm::vec
|
||||
Core::DrawContext(context);
|
||||
}
|
||||
|
||||
void initparallaxMappingData() {
|
||||
int width, height, nrChannels;
|
||||
unsigned char* data = stbi_load("parallax/paintingDepthParallaxRes.jpg", &width, &height, &nrChannels, 0);
|
||||
unsigned int texture;
|
||||
glGenTextures(1, &texture);
|
||||
glBindTexture(GL_TEXTURE_2D, texture);
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RED, width, height, 0, GL_RED, GL_UNSIGNED_BYTE, data);
|
||||
glGenerateMipmap(GL_TEXTURE_2D);
|
||||
stbi_image_free(data);
|
||||
}
|
||||
|
||||
//void drawObjectTexture(Core::RenderContext& context, glm::mat4 modelMatrix, GLuint textureID) {
|
||||
// glUseProgram(programTex);
|
||||
// glm::mat4 viewProjectionMatrix = createPerspectiveMatrix() * createCameraMatrix();
|
||||
// glm::mat4 transformation = viewProjectionMatrix * modelMatrix;
|
||||
// glUniformMatrix4fv(glGetUniformLocation(programTex, "transformation"), 1, GL_FALSE, (float*)&transformation);
|
||||
// glUniformMatrix4fv(glGetUniformLocation(programTex, "modelMatrix"), 1, GL_FALSE, (float*)&modelMatrix);
|
||||
//
|
||||
// glUniform1f(glGetUniformLocation(programTex, "exposition"), exposition);
|
||||
//
|
||||
// //glUniform1f(glGetUniformLocation(program, "roughness"), roughness);
|
||||
// //glUniform1f(glGetUniformLocation(program, "metallic"), metallic);
|
||||
//
|
||||
// //glUniform3f(glGetUniformLocation(program, "color"), color.x, color.y, color.z);
|
||||
//
|
||||
// glUniform3f(glGetUniformLocation(programTex, "cameraPos"), cameraPos.x, cameraPos.y, cameraPos.z);
|
||||
//
|
||||
// glUniform3f(glGetUniformLocation(programTex, "sunDir"), sunDir.x, sunDir.y, sunDir.z);
|
||||
// glUniform3f(glGetUniformLocation(programTex, "sunColor"), sunColor.x, sunColor.y, sunColor.z);
|
||||
//
|
||||
// glUniform3f(glGetUniformLocation(programTex, "lightPos"), pointlightPos.x, pointlightPos.y, pointlightPos.z);
|
||||
// glUniform3f(glGetUniformLocation(programTex, "lightColor"), pointlightColor.x, pointlightColor.y, pointlightColor.z);
|
||||
//
|
||||
//
|
||||
// //lasers light
|
||||
// for (int i = 0; i < lasers.size(); i++) {
|
||||
// std::string stringLaserPos = "laserLightPos";
|
||||
// stringLaserPos += std::to_string(i);
|
||||
// if (lasers[i].isLaserFly()) {
|
||||
// glUniform3f(glGetUniformLocation(programTex, "laserLightColor"), laserLightColor.x, laserLightColor.y, laserLightColor.z);
|
||||
// glUniform3f(glGetUniformLocation(programTex, stringLaserPos.c_str()), lasersLightPos[i].x, lasersLightPos[i].y, lasersLightPos[i].z);
|
||||
// /*glUniform3fv(glGetUniformLocation(program, "lasersLightPos"), 3, &lasersLightPos[i][0]);
|
||||
// glUniform1i(glGetUniformLocation(program, "lasersLightPosArrayIndex"), i);*/
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// glUniform3f(glGetUniformLocation(programTex, "spotlightConeDir"), spotlightConeDir.x, spotlightConeDir.y, spotlightConeDir.z);
|
||||
// glUniform3f(glGetUniformLocation(programTex, "spotlightPos"), spotlightPos.x, spotlightPos.y, spotlightPos.z);
|
||||
// glUniform3f(glGetUniformLocation(programTex, "spotlightColor"), spotlightColor.x, spotlightColor.y, spotlightColor.z);
|
||||
// glUniform1f(glGetUniformLocation(programTex, "spotlightPhi"), spotlightPhi);
|
||||
//
|
||||
// //For shadows
|
||||
// glm::mat4 lightVPSun = glm::ortho(-3.f, 2.3f, -1.3f, 3.f, -1.0f, 40.0f) * glm::lookAt(sunPos, sunPos - sunDir, glm::vec3(0, 1, 0));
|
||||
// glUniformMatrix4fv(glGetUniformLocation(programTex, "LightVPSun"), 1, GL_FALSE, (float*)&lightVPSun);
|
||||
// glUniform1i(glGetUniformLocation(programTex, "depthMapSun"), 2);
|
||||
// glActiveTexture(GL_TEXTURE0 + 2);
|
||||
// glBindTexture(GL_TEXTURE_2D, depthMapSun);
|
||||
//
|
||||
// Core::SetActiveTexture(textureID, "colorTexture", programTex, 0);
|
||||
// Core::DrawContext(context);
|
||||
// glUseProgram(0);
|
||||
//}
|
||||
|
||||
void parallaxMapping() {
|
||||
glUseProgram(programParallaxMap);
|
||||
|
||||
|
||||
glUseProgram(0);
|
||||
}
|
||||
|
||||
|
||||
void drawObjectTexture(Core::RenderContext& context, glm::mat4 modelMatrix, GLuint textureID, glm::vec3 color, float roughness, float metallic) {
|
||||
@ -452,6 +424,9 @@ void renderShadowapSun(GLuint depthMapFBO, glm::mat4 lightVP) {
|
||||
drawObjectDepth(models::sofaContext, lightVP, glm::mat4());
|
||||
drawObjectDepth(models::booksContext, lightVP, glm::mat4());
|
||||
|
||||
drawObjectDepth(models::paintBackContext, lightVP, glm::mat4());
|
||||
drawObjectDepth(models::paintFaceContext, lightVP, glm::mat4());
|
||||
|
||||
glm::vec3 spaceshipSide = glm::normalize(glm::cross(spaceShip.getSpaceShipDir(), glm::vec3(0.f, 1.f, 0.f)));
|
||||
glm::vec3 spaceshipUp = glm::normalize(glm::cross(spaceshipSide, spaceShip.getSpaceShipDir()));
|
||||
glm::mat4 specshipCameraRotrationMatrix = glm::mat4({
|
||||
@ -683,6 +658,10 @@ void renderScene(GLFWwindow* window)
|
||||
drawObjectTexture(models::roomInsideContext, glm::mat4(), texture::walls, glm::vec3(0.9f, 0.9f, 0.9f), 0.8f, 0.0f);
|
||||
|
||||
|
||||
drawObjectTexture(models::paintBackContext, glm::mat4(), texture::paintBack, glm::vec3(0.9f, 0.9f, 0.9f), 0.8f, 0.0f);
|
||||
drawObjectTexture(models::paintFaceContext, glm::mat4(), texture::paintFace, glm::vec3(0.9f, 0.9f, 0.9f), 0.8f, 0.0f);
|
||||
|
||||
parallaxMapping();
|
||||
|
||||
glm::vec3 spaceshipSide = glm::normalize(glm::cross(spaceShip.getSpaceShipDir(), glm::vec3(0.f, 1.f, 0.f)));
|
||||
glm::vec3 spaceshipUp = glm::normalize(glm::cross(spaceshipSide, spaceShip.getSpaceShipDir()));
|
||||
@ -850,6 +829,8 @@ void init(GLFWwindow* window)
|
||||
|
||||
initDepthMap();
|
||||
|
||||
initparallaxMappingData();
|
||||
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
program = shaderLoader.CreateProgram("shaders/shader_9_1.vert", "shaders/shader_9_1.frag");
|
||||
programTest = shaderLoader.CreateProgram("shaders/test.vert", "shaders/test.frag");
|
||||
@ -863,6 +844,8 @@ void init(GLFWwindow* window)
|
||||
|
||||
programTex = shaderLoader.CreateProgram("shaders/shader_tex.vert", "shaders/shader_tex.frag");
|
||||
|
||||
programParallaxMap = shaderLoader.CreateProgram("shaders/shader_parallax.vert", "shaders/shader_parallax.frag");
|
||||
|
||||
loadModelToContext("./models/sphere.obj", sphereContext);
|
||||
loadModelToContext("./models/spaceShip.obj", shipContext);
|
||||
|
||||
@ -875,6 +858,9 @@ void init(GLFWwindow* window)
|
||||
loadModelToContext("./models/tvTable.obj", models::tvTableContext);
|
||||
loadModelToContext("./models/table.obj", models::tableContext);
|
||||
|
||||
loadModelToContext("./models/paintingFace.obj", models::paintFaceContext);
|
||||
loadModelToContext("./models/paintingBack.obj", models::paintBackContext);
|
||||
|
||||
loadModelToContext("./models/doorFrame.obj", models::doorFrameContext);
|
||||
loadModelToContext("./models/door.obj", models::doorContext);
|
||||
|
||||
@ -887,10 +873,6 @@ void init(GLFWwindow* window)
|
||||
loadModelToContext("./models/room.obj", models::roomInsideContext);
|
||||
loadModelToContext("./models/roomOutside.obj", models::roomOutsideContext);
|
||||
loadModelToContext("./models/roof.obj", models::roofContext);
|
||||
loadModelToContext("./models/wall1.obj", models::wall1Context);
|
||||
loadModelToContext("./models/wall2.obj", models::wall2Context);
|
||||
loadModelToContext("./models/wall3.obj", models::wall3Context);
|
||||
loadModelToContext("./models/wall4.obj", models::wall4Context);
|
||||
//loadModelToContext("./models/spaceShip.obj", models::spaceshipContext);
|
||||
loadModelToContext("./models/sphere.obj", models::sphereContext);
|
||||
loadModelToContext("./models/window.obj", models::windowContext);
|
||||
@ -898,6 +880,12 @@ void init(GLFWwindow* window)
|
||||
|
||||
texture::sofa = Core::LoadTexture("textures/sofa1.jpg");
|
||||
texture::xThing = Core::LoadTexture("textures/xThing.png");
|
||||
|
||||
|
||||
//texture::paintFace = Core::LoadTexture("textures/paintingFace.jpg");
|
||||
texture::paintFace = Core::LoadTexture("parallax/paintingParallaxRes.jpg");
|
||||
texture::paintBack = Core::LoadTexture("textures/paintingBack.jpg");//???
|
||||
|
||||
|
||||
texture::table = Core::LoadTexture("textures/coffeTable.jpg");
|
||||
|
||||
@ -914,7 +902,7 @@ void init(GLFWwindow* window)
|
||||
loadModelToContext("./models/newlaser2.obj", lasersContexts[i]);
|
||||
|
||||
lasers.push_back(Laser(spaceShip.getSpaceShipDir(), spaceShip.getSpaceShipPos(), 10, false));
|
||||
|
||||
|
||||
}
|
||||
|
||||
/*for (int i = 0; i < spaceShip.getMaxNumberOfLasers(); i++) {
|
||||
@ -953,6 +941,7 @@ bool check_window_collision(int plus_or_minus) {
|
||||
bool collision =
|
||||
/*(-1.83187 < spaceShipPos.x) &&
|
||||
(spaceShipPos.x < -1.8) &&*/
|
||||
(-1.5 + spaceShipX > spaceShipPos.x) &&
|
||||
(1.01537 + spaceShipY < spaceShipPos.y) &&
|
||||
(spaceShipPos.y < 1.97 - spaceShipY) &&
|
||||
(-0.249217 + spaceShipZ < spaceShipPos.z) &&
|
||||
|
BIN
cw 9/textures/paintingBack.jpg
Normal file
After Width: | Height: | Size: 1.5 MiB |
BIN
cw 9/textures/paintingFace.jpg
Normal file
After Width: | Height: | Size: 338 KiB |
1123
dependencies/glm/out/build/x64-Debug/.cmake/api/v1/reply/cache-v2-2ddb814f45a98e2307d3.json
vendored
Normal file
718
dependencies/glm/out/build/x64-Debug/.cmake/api/v1/reply/cmakeFiles-v1-c8e7ab3c7ee289d76906.json
vendored
Normal file
@ -0,0 +1,718 @@
|
||||
{
|
||||
"inputs" :
|
||||
[
|
||||
{
|
||||
"path" : "CMakeLists.txt"
|
||||
},
|
||||
{
|
||||
"isCMake" : true,
|
||||
"isExternal" : true,
|
||||
"path" : "C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.20/Modules/CMakeDetermineSystem.cmake"
|
||||
},
|
||||
{
|
||||
"isCMake" : true,
|
||||
"isExternal" : true,
|
||||
"path" : "C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.20/Modules/CMakeSystem.cmake.in"
|
||||
},
|
||||
{
|
||||
"isGenerated" : true,
|
||||
"path" : "out/build/x64-Debug/CMakeFiles/3.20.21032501-MSVC_2/CMakeSystem.cmake"
|
||||
},
|
||||
{
|
||||
"isCMake" : true,
|
||||
"isExternal" : true,
|
||||
"path" : "C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.20/Modules/CMakeSystemSpecificInitialize.cmake"
|
||||
},
|
||||
{
|
||||
"isCMake" : true,
|
||||
"isExternal" : true,
|
||||
"path" : "C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.20/Modules/CMakeDetermineCCompiler.cmake"
|
||||
},
|
||||
{
|
||||
"isCMake" : true,
|
||||
"isExternal" : true,
|
||||
"path" : "C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.20/Modules/CMakeDetermineCompiler.cmake"
|
||||
},
|
||||
{
|
||||
"isCMake" : true,
|
||||
"isExternal" : true,
|
||||
"path" : "C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.20/Modules/CMakeDetermineCompilerId.cmake"
|
||||
},
|
||||
{
|
||||
"isCMake" : true,
|
||||
"isExternal" : true,
|
||||
"path" : "C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.20/Modules/CMakeCompilerIdDetection.cmake"
|
||||
},
|
||||
{
|
||||
"isCMake" : true,
|
||||
"isExternal" : true,
|
||||
"path" : "C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.20/Modules/Compiler/ADSP-DetermineCompiler.cmake"
|
||||
},
|
||||
{
|
||||
"isCMake" : true,
|
||||
"isExternal" : true,
|
||||
"path" : "C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.20/Modules/Compiler/ARMCC-DetermineCompiler.cmake"
|
||||
},
|
||||
{
|
||||
"isCMake" : true,
|
||||
"isExternal" : true,
|
||||
"path" : "C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.20/Modules/Compiler/ARMClang-DetermineCompiler.cmake"
|
||||
},
|
||||
{
|
||||
"isCMake" : true,
|
||||
"isExternal" : true,
|
||||
"path" : "C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.20/Modules/Compiler/AppleClang-DetermineCompiler.cmake"
|
||||
},
|
||||
{
|
||||
"isCMake" : true,
|
||||
"isExternal" : true,
|
||||
"path" : "C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.20/Modules/Compiler/Clang-DetermineCompilerInternal.cmake"
|
||||
},
|
||||
{
|
||||
"isCMake" : true,
|
||||
"isExternal" : true,
|
||||
"path" : "C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.20/Modules/Compiler/Borland-DetermineCompiler.cmake"
|
||||
},
|
||||
{
|
||||
"isCMake" : true,
|
||||
"isExternal" : true,
|
||||
"path" : "C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.20/Modules/Compiler/Bruce-C-DetermineCompiler.cmake"
|
||||
},
|
||||
{
|
||||
"isCMake" : true,
|
||||
"isExternal" : true,
|
||||
"path" : "C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.20/Modules/Compiler/Clang-DetermineCompiler.cmake"
|
||||
},
|
||||
{
|
||||
"isCMake" : true,
|
||||
"isExternal" : true,
|
||||
"path" : "C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.20/Modules/Compiler/Clang-DetermineCompilerInternal.cmake"
|
||||
},
|
||||
{
|
||||
"isCMake" : true,
|
||||
"isExternal" : true,
|
||||
"path" : "C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.20/Modules/Compiler/Compaq-C-DetermineCompiler.cmake"
|
||||
},
|
||||
{
|
||||
"isCMake" : true,
|
||||
"isExternal" : true,
|
||||
"path" : "C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.20/Modules/Compiler/Cray-DetermineCompiler.cmake"
|
||||
},
|
||||
{
|
||||
"isCMake" : true,
|
||||
"isExternal" : true,
|
||||
"path" : "C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.20/Modules/Compiler/Embarcadero-DetermineCompiler.cmake"
|
||||
},
|
||||
{
|
||||
"isCMake" : true,
|
||||
"isExternal" : true,
|
||||
"path" : "C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.20/Modules/Compiler/Fujitsu-DetermineCompiler.cmake"
|
||||
},
|
||||
{
|
||||
"isCMake" : true,
|
||||
"isExternal" : true,
|
||||
"path" : "C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.20/Modules/Compiler/GHS-DetermineCompiler.cmake"
|
||||
},
|
||||
{
|
||||
"isCMake" : true,
|
||||
"isExternal" : true,
|
||||
"path" : "C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.20/Modules/Compiler/GNU-C-DetermineCompiler.cmake"
|
||||
},
|
||||
{
|
||||
"isCMake" : true,
|
||||
"isExternal" : true,
|
||||
"path" : "C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.20/Modules/Compiler/HP-C-DetermineCompiler.cmake"
|
||||
},
|
||||
{
|
||||
"isCMake" : true,
|
||||
"isExternal" : true,
|
||||
"path" : "C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.20/Modules/Compiler/IAR-DetermineCompiler.cmake"
|
||||
},
|
||||
{
|
||||
"isCMake" : true,
|
||||
"isExternal" : true,
|
||||
"path" : "C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.20/Modules/Compiler/Intel-DetermineCompiler.cmake"
|
||||
},
|
||||
{
|
||||
"isCMake" : true,
|
||||
"isExternal" : true,
|
||||
"path" : "C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.20/Modules/Compiler/IntelLLVM-DetermineCompiler.cmake"
|
||||
},
|
||||
{
|
||||
"isCMake" : true,
|
||||
"isExternal" : true,
|
||||
"path" : "C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.20/Modules/Compiler/MSVC-DetermineCompiler.cmake"
|
||||
},
|
||||
{
|
||||
"isCMake" : true,
|
||||
"isExternal" : true,
|
||||
"path" : "C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.20/Modules/Compiler/NVHPC-DetermineCompiler.cmake"
|
||||
},
|
||||
{
|
||||
"isCMake" : true,
|
||||
"isExternal" : true,
|
||||
"path" : "C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.20/Modules/Compiler/NVIDIA-DetermineCompiler.cmake"
|
||||
},
|
||||
{
|
||||
"isCMake" : true,
|
||||
"isExternal" : true,
|
||||
"path" : "C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.20/Modules/Compiler/OpenWatcom-DetermineCompiler.cmake"
|
||||
},
|
||||
{
|
||||
"isCMake" : true,
|
||||
"isExternal" : true,
|
||||
"path" : "C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.20/Modules/Compiler/PGI-DetermineCompiler.cmake"
|
||||
},
|
||||
{
|
||||
"isCMake" : true,
|
||||
"isExternal" : true,
|
||||
"path" : "C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.20/Modules/Compiler/PathScale-DetermineCompiler.cmake"
|
||||
},
|
||||
{
|
||||
"isCMake" : true,
|
||||
"isExternal" : true,
|
||||
"path" : "C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.20/Modules/Compiler/SCO-DetermineCompiler.cmake"
|
||||
},
|
||||
{
|
||||
"isCMake" : true,
|
||||
"isExternal" : true,
|
||||
"path" : "C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.20/Modules/Compiler/SDCC-C-DetermineCompiler.cmake"
|
||||
},
|
||||
{
|
||||
"isCMake" : true,
|
||||
"isExternal" : true,
|
||||
"path" : "C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.20/Modules/Compiler/SunPro-C-DetermineCompiler.cmake"
|
||||
},
|
||||
{
|
||||
"isCMake" : true,
|
||||
"isExternal" : true,
|
||||
"path" : "C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.20/Modules/Compiler/TI-DetermineCompiler.cmake"
|
||||
},
|
||||
{
|
||||
"isCMake" : true,
|
||||
"isExternal" : true,
|
||||
"path" : "C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.20/Modules/Compiler/TinyCC-C-DetermineCompiler.cmake"
|
||||
},
|
||||
{
|
||||
"isCMake" : true,
|
||||
"isExternal" : true,
|
||||
"path" : "C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.20/Modules/Compiler/VisualAge-C-DetermineCompiler.cmake"
|
||||
},
|
||||
{
|
||||
"isCMake" : true,
|
||||
"isExternal" : true,
|
||||
"path" : "C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/Common7/IDE/CommonExtensions/Microsoft/CMake/CMake/share/cmake-3.20/Modules/Compiler/IBMCPP-C-DetermineVersionInternal.cmake"
|
||||
},
|
||||
{
|
||||
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|
||||
}
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Subproject commit 5736b15f7ea0ffb08dd38af21067c314d6a3aae9
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