GRK_game_scene/dependencies/glm/out/build/x64-Debug/CMakeFiles/rules.ninja
2023-01-31 17:51:58 +01:00

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# CMAKE generated file: DO NOT EDIT!
# Generated by "Ninja" Generator, CMake Version 3.20
# This file contains all the rules used to get the outputs files
# built from the input files.
# It is included in the main 'build.ninja'.
# =============================================================================
# Project: Project
# Configurations: Debug
# =============================================================================
# =============================================================================
#############################################
# localized /showIncludes string
msvc_deps_prefix = Note: including file:
#############################################
# Rule for compiling CXX files.
rule CXX_COMPILER__glm_dummy_Debug
deps = msvc
command = C:\PROGRA~2\MICROS~1\2019\COMMUN~1\VC\Tools\MSVC\1429~1.301\bin\Hostx64\x64\cl.exe /nologo /TP $DEFINES $INCLUDES $FLAGS /showIncludes /Fo$out /Fd$TARGET_COMPILE_PDB /FS -c $in
description = Building CXX object $out
#############################################
# Rule for linking CXX executable.
rule CXX_EXECUTABLE_LINKER__glm_dummy_Debug
command = cmd.exe /C "$PRE_LINK && "C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" -E vs_link_exe --intdir=$OBJECT_DIR --rc=C:\PROGRA~2\WI3CF2~1\10\bin\100190~1.0\x64\rc.exe --mt=C:\PROGRA~2\WI3CF2~1\10\bin\100190~1.0\x64\mt.exe --manifests $MANIFESTS -- C:\PROGRA~2\MICROS~1\2019\COMMUN~1\VC\Tools\MSVC\1429~1.301\bin\Hostx64\x64\link.exe /nologo $in /out:$TARGET_FILE /implib:$TARGET_IMPLIB /pdb:$TARGET_PDB /version:0.0 $LINK_FLAGS $LINK_PATH $LINK_LIBRARIES && $POST_BUILD"
description = Linking CXX executable $TARGET_FILE
restat = $RESTAT
#############################################
# Rule for running custom commands.
rule CUSTOM_COMMAND
command = $COMMAND
description = $DESC
#############################################
# Rule for re-running cmake.
rule RERUN_CMAKE
command = "C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe" --regenerate-during-build -SC:\Users\prima\Documents\JAVA\GRK_game_scene\dependencies\glm -BC:\Users\prima\Documents\JAVA\GRK_game_scene\dependencies\glm\out\build\x64-Debug
description = Re-running CMake...
generator = 1
#############################################
# Rule for cleaning all built files.
rule CLEAN
command = "C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\Ninja\ninja.exe" $FILE_ARG -t clean $TARGETS
description = Cleaning all built files...
#############################################
# Rule for printing all primary targets available.
rule HELP
command = "C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\Common7\IDE\CommonExtensions\Microsoft\CMake\Ninja\ninja.exe" -t targets
description = All primary targets available: