from colors import white import pygame def text_objects(text, font): textSurface = font.render(text, True, white) return textSurface, textSurface.get_rect() def msg_display(gameDisplay, msg): msg_size = 35 pos = (1100, 16) largeText = pygame.font.Font('freesansbold.ttf', msg_size) TestSurf, TextRect = text_objects(msg, largeText) TextRect.center = (pos) gameDisplay.blit(TestSurf, TextRect)