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Art-cyber520 2021-05-23 22:32:00 +02:00
parent 9ebb4a0f15
commit 56c8fbfc07
9 changed files with 120 additions and 11 deletions

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@ -29,11 +29,14 @@ class Field(object):
self.small_image_array = [[0 for i in range(self.rows)] for j in range(self.columns)] self.small_image_array = [[0 for i in range(self.rows)] for j in range(self.columns)]
self.large_image_array = [[0 for i in range(self.rows)] for j in range(self.columns)] self.large_image_array = [[0 for i in range(self.rows)] for j in range(self.columns)]
self.cell_expense = [0 for i in range(self.rows * self.columns)] self.cell_expense = [0 for i in range(self.rows * self.columns)]
self.visited_mines = []
# Modified by Artem to search in the status area # Modified by Artem to search in the status area
self.canvas_small_images = [] self.canvas_small_images = []
self.rectangle = 0 self.rectangle = 0
self.mines_coord = []
self.main_frame = Frame(master, width=FRAME_WIDTH, height=FRAME_HEIGHT, bd=0) self.main_frame = Frame(master, width=FRAME_WIDTH, height=FRAME_HEIGHT, bd=0)
self.main_frame.pack(anchor=NW) self.main_frame.pack(anchor=NW)
self.small_field_canvas = Canvas(self.main_frame, width=FRAME_WIDTH, height=FRAME_HEIGHT, highlightthickness=0, self.small_field_canvas = Canvas(self.main_frame, width=FRAME_WIDTH, height=FRAME_HEIGHT, highlightthickness=0,
@ -44,6 +47,8 @@ class Field(object):
bg='gray') bg='gray')
self.large_image_canvas.place(x=FRAME_WIDTH + 5, y=3) self.large_image_canvas.place(x=FRAME_WIDTH + 5, y=3)
self.flag_img = PhotoImage(master=self.small_field_canvas, file="../../files/flag/Flaga.png")
# Clear Canvases # Clear Canvases
def Moving(self): def Moving(self):
self.large_image_canvas.delete('all') self.large_image_canvas.delete('all')
@ -58,6 +63,7 @@ class Field(object):
# Putting small images # Putting small images
for i in range(self.columns): for i in range(self.columns):
for j in range(self.rows): for j in range(self.rows):
small_image_name = self.small_image_array[column][row] small_image_name = self.small_image_array[column][row]
self.small_field_canvas.image = small_image_name self.small_field_canvas.image = small_image_name
@ -65,12 +71,18 @@ class Field(object):
self.small_field_canvas.create_image(x, y, anchor=NW, image=small_image_name)) self.small_field_canvas.create_image(x, y, anchor=NW, image=small_image_name))
# self.small_field_canvas.create_image(x, y, anchor=NW, image=small_image_name) # self.small_field_canvas.create_image(x, y, anchor=NW, image=small_image_name)
for k in range(0, len(self.mines_coord)):
if self.mines_coord[k][0] == i and self.mines_coord[k][1] == j:
new_mine_coord = self.small_field_canvas.coords(self.canvas_small_images[len(self.canvas_small_images) - 1])
self.mines_coord[k] = new_mine_coord
x += self.image_size + self.x_start x += self.image_size + self.x_start
row += 1 row += 1
y += self.image_size + self.y_start y += self.image_size + self.y_start
x = self.x_start x = self.x_start
column += 1 column += 1
row = 0 row = 0
# print(self.mines_coord)
def PuttingLargeImage(self, large_img_name): def PuttingLargeImage(self, large_img_name):
self.large_image_canvas.image = large_img_name self.large_image_canvas.image = large_img_name

5
bin/Classess/Track.py Normal file
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@ -0,0 +1,5 @@
class Track:
def __init__(self, road, distance):
self.road = road
self.distance = distance

20
bin/Classess/Travel.py Normal file
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@ -0,0 +1,20 @@
import queue
from itertools import permutations, islice, combinations
class Travel:
def __init__(self):
self.points_coord = []
self.points_map = {}
def genetic_algorithm(travel_map):
population = queue.PriorityQueue()
road_map = list(travel_map.keys())
points_permutation = list(map(list, islice(permutations(road_map), 10)))
# for i in range(0, len(points_permutation)):
# distance =
# subject = Track()
# print(points_permutation)
# print(len(points_permutation))

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@ -5,8 +5,10 @@ from tkinter import *
from bin.Classess.Field import Field from bin.Classess.Field import Field
from bin.Classess.Mine import Mine from bin.Classess.Mine import Mine
from bin.Classess.Travel import Travel
from bin.Classess.Player import Player from bin.Classess.Player import Player
import bin.Classess.Node as nd import bin.Classess.Node as nd
import bin.Classess.Travel as tr
from resources.Globals import * from resources.Globals import *
# WINDOW_X = 533 + 1200 # WINDOW_X = 533 + 1200
@ -24,6 +26,7 @@ from resources.Globals import *
# Creating objects # Creating objects
player = Player() player = Player()
field = Field() field = Field()
travel = Travel()
fringe = [] fringe = []
explored = [] explored = []
@ -51,9 +54,21 @@ def Fill(bool):
if bool: if bool:
field.PuttingSmallImages() field.PuttingSmallImages()
travel.points_coord.append(field.small_field_canvas.coords(field.canvas_small_images[0]))
travel.points_coord.extend(field.mines_coord)
print(travel.points_coord)
for i in range(0, len(travel.points_coord)):
travel.points_map[i + 1] = travel.points_coord[i]
# print(travel.points_map)
# key = list(travel.points_map.keys())
# print(key)
tr.genetic_algorithm(travel.points_map)
for i in range(0, len(field.canvas_small_images)): for i in range(0, len(field.canvas_small_images)):
images_coord.append(field.small_field_canvas.coords(field.canvas_small_images[i])) images_coord.append(field.small_field_canvas.coords(field.canvas_small_images[i]))
print("Coords List: ", images_coord) # print("Coords List: ", images_coord)
nd.init_data(images_coord, field.cell_expense) nd.init_data(images_coord, field.cell_expense)
@ -144,11 +159,15 @@ def ImagesInArray(directory, array):
if column == 10: if column == 10:
column = 0 column = 0
row += 1 row += 1
if row == 10:
break
column += 1 column += 1
if column == 10: if column == 10:
column = 0 column = 0
row += 1 row += 1
if row == 10:
break
def CellDesignation(array, color): def CellDesignation(array, color):
@ -244,6 +263,8 @@ def MouseClickEvent(event):
print(action_list) print(action_list)
# Start moving # Start moving
AutoMove() AutoMove()
@ -261,6 +282,9 @@ def PutMines(mines_array):
if mine.array_x == x and mine.array_y == y: if mine.array_x == x and mine.array_y == y:
is_equal = True is_equal = True
if not is_equal: if not is_equal:
if x == 0 and y == 0:
continue
else:
mine = Mine(x, y) mine = Mine(x, y)
mines_array.append(mine) mines_array.append(mine)
@ -269,7 +293,7 @@ def PutMines(mines_array):
counter += 1 counter += 1
def MinesInArrays(mines_array, directory, imgs_array): def MinesInArrays(mines_array, directory, imgs_array, bool_mines_coord):
counter = 0 counter = 0
temp_array = [] temp_array = []
@ -308,6 +332,29 @@ def MinesInArrays(mines_array, directory, imgs_array):
# Add images in image array # Add images in image array
imgs_array[mines_array[i].array_x][mines_array[i].array_y] = temp_array[i] imgs_array[mines_array[i].array_x][mines_array[i].array_y] = temp_array[i]
if bool_mines_coord:
for i in range(len(mines_array)):
field.mines_coord.append([mines_array[i].array_x, mines_array[i].array_y])
def DrawFlag():
field.small_field_canvas.create_image(player.current_x, player.current_y, anchor=NW, image=field.flag_img)
def IsItMine():
visited = 0 # 0 - not mine; 1 - on this mine for the first time; 2 - already been on this mine
# Checks if the player is on the mine
for i in field.mines_coord:
if i[0] == player.current_x and i[1] == player.current_y:
visited = 1
# Checks if the player has already been on this mine
for y in field.visited_mines:
if y[0] == player.current_x and y[1] == player.current_y:
visited = 2
if visited == 1:
DrawFlag()
def AutoMove(): def AutoMove():
for action in action_list: for action in action_list:
@ -315,6 +362,8 @@ def AutoMove():
time.sleep(DELAY_TIME) time.sleep(DELAY_TIME)
# Move once # Move once
Action(action) Action(action)
# Check if player on mine and if yes, draw flag
IsItMine()
# Update main window # Update main window
field.win.update() field.win.update()
@ -333,7 +382,7 @@ def DrawRectangle():
color = "yellow" color = "yellow"
elif field.cell_expense[i] == 40: elif field.cell_expense[i] == 40:
color = "dodger blue" color = "dodger blue"
elif field.cell_expense[i] == 80: elif field.cell_expense[i] == 5:
color = "green4" color = "green4"
if color != "None": if color != "None":
field.small_field_canvas.create_rectangle(x, y, x + IMAGE_SIZE + 2, y + IMAGE_SIZE + 2, width=2, outline=color) field.small_field_canvas.create_rectangle(x, y, x + IMAGE_SIZE + 2, y + IMAGE_SIZE + 2, width=2, outline=color)
@ -364,20 +413,39 @@ def CostingOfCells():
DrawRectangle() DrawRectangle()
def click_button():
btn.destroy()
label = Label(field.win, text='Prepod lox\nPrepod lox\nPrepod lox\nPrepod lox\nPrepod lox\nPrepod lox\n', fg='black')
label.place(x=50, y=570)
def main(): def main():
# Creating the main window of an application # Creating the main window of an application
win_size = f'{WINDOW_X}x{WINDOW_Y}' win_size = f'{WINDOW_X}x{WINDOW_Y}'
field.win.title("Sapper") field.win.title("Sapper")
field.win.configure(bg='gray') field.win.configure(bg='gray')
field.win.geometry(win_size) field.win.geometry(win_size)
print(f'Amount of mines: {AMOUNT_OF_MINES}')
global btn
btn = Button(field.win,
text="Search for mines", # текст кнопки
background="#555", # фоновый цвет кнопки
foreground="#ccc", # цвет текста
padx="20", # отступ от границ до содержимого по горизонтали
pady="8", # отступ от границ до содержимого по вертикали
font="16", # высота шрифта
command=click_button
)
btn.place(x=50, y=570)
# Create array with mines objects # Create array with mines objects
mines_array = [] mines_array = []
# Put mines on coordinates # Put mines on coordinates
PutMines(mines_array) PutMines(mines_array)
MinesInArrays(mines_array, "../../files/small_mines_images", field.small_image_array) MinesInArrays(mines_array, "../../files/small_mines_images", field.small_image_array, True)
MinesInArrays(mines_array, "../../files/large_mines_images", field.large_image_array) MinesInArrays(mines_array, "../../files/large_mines_images", field.large_image_array, False)
# Filling image arrays # Filling image arrays
small_directory = "../../files/small_images" small_directory = "../../files/small_images"

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@ -1,3 +1,5 @@
import random
FRAME_WIDTH = 555 FRAME_WIDTH = 555
FRAME_HEIGHT = 555 FRAME_HEIGHT = 555
@ -7,7 +9,9 @@ WINDOW_Y = 950
# Size of small image # Size of small image
IMAGE_SIZE = 50 IMAGE_SIZE = 50
AMOUNT_OF_MINES = 10 MIN_AMOUNT_OF_MINES = 0
MAX_AMOUNT_OF_MINES = 11
AMOUNT_OF_MINES = random.randint(MIN_AMOUNT_OF_MINES, MAX_AMOUNT_OF_MINES)
DELAY_TIME = 0.5 DELAY_TIME = 0.5
@ -22,7 +26,7 @@ amount_of_water_cells = 10
water_cell_cost = 40 water_cell_cost = 40
amount_of_swamp_cells = 10 amount_of_swamp_cells = 10
swamp_cell_cost = 80 swamp_cell_cost = 5
x_start = 5 x_start = 5
y_start = 5 y_start = 5