naprawiony błąd cofania
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@ -3,7 +3,6 @@
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56
plant.py
56
plant.py
@ -11,34 +11,34 @@ class Plant:
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return self.state
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def set_state(self, state):
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self.state = state
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# @staticmethod
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# def get_closest_mature_plant(map1, tractor1):
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# x = -1
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# y = -1
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# min = definitions.WIDTH_AMOUNT + definitions.HEIGHT_AMOUNT + 1
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# for i in range(definitions.WIDTH_AMOUNT):
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# for j in range(definitions.HEIGHT_AMOUNT):
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# field = map1.get_fields()[i][j]
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# if field.get_plant().get_name() == "beetroot" and field.get_plant().get_state() == definitions.BEETROOTS_MAXIMUM_STATE: #and abs(tractor1.get_x() - i) + abs(tractor1.get_y() - j) < min:
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# x = i
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# y = j
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# min = abs(tractor1.get_x() - i) + abs(tractor1.get_y() - j)
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# elif field.get_plant().get_name() == "carrot" and field.get_plant().get_state() == definitions.CARROTS_MAXIMUM_STATE: #and abs(tractor1.get_x() - i) + abs(tractor1.get_y() - j) < min:
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# x = i
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# y = j
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# min = abs(tractor1.get_x() - i) + abs(tractor1.get_y() - j)
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# elif field.get_plant().get_name() == "potato" and field.get_plant().get_state() == definitions.POTATOES_MAXIMUM_STATE: #and abs(tractor1.get_x() - i) + abs(tractor1.get_y() - j) < min:
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# x = i
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# y = j
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# min = abs(tractor1.get_x() - i) + abs(tractor1.get_y() - j)
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# elif field.get_plant().get_name() == "wheat" and field.get_plant().get_state() == definitions.WHEAT_MAXIMUM_STATE: #and abs(tractor1.get_x() - i) + abs(tractor1.get_y() - j) < min:
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# x = i
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# y = j
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# min = abs(tractor1.get_x() - i) + abs(tractor1.get_y() - j)
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# if x == -1 and y == -1:
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# return False
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# else:
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# return x, y
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@staticmethod
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def get_closest_mature_plant(map1, tractor1):
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x = -1
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y = -1
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min = definitions.WIDTH_AMOUNT + definitions.HEIGHT_AMOUNT + 1
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for i in range(definitions.WIDTH_AMOUNT):
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for j in range(definitions.HEIGHT_AMOUNT):
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field = map1.get_fields()[i][j]
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if field.get_plant().get_name() == "beetroot" and field.get_plant().get_state() == definitions.BEETROOTS_MAXIMUM_STATE: #and abs(tractor1.get_x() - i) + abs(tractor1.get_y() - j) < min:
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x = i
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y = j
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min = abs(tractor1.get_x() - i) + abs(tractor1.get_y() - j)
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elif field.get_plant().get_name() == "carrot" and field.get_plant().get_state() == definitions.CARROTS_MAXIMUM_STATE: #and abs(tractor1.get_x() - i) + abs(tractor1.get_y() - j) < min:
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x = i
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y = j
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min = abs(tractor1.get_x() - i) + abs(tractor1.get_y() - j)
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elif field.get_plant().get_name() == "potato" and field.get_plant().get_state() == definitions.POTATOES_MAXIMUM_STATE: #and abs(tractor1.get_x() - i) + abs(tractor1.get_y() - j) < min:
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x = i
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y = j
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min = abs(tractor1.get_x() - i) + abs(tractor1.get_y() - j)
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elif field.get_plant().get_name() == "wheat" and field.get_plant().get_state() == definitions.WHEAT_MAXIMUM_STATE: #and abs(tractor1.get_x() - i) + abs(tractor1.get_y() - j) < min:
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x = i
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y = j
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min = abs(tractor1.get_x() - i) + abs(tractor1.get_y() - j)
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if x == -1 and y == -1:
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return False
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else:
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return x, y
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@staticmethod
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def grow_plants(map1): #metoda statyczna, która zwiększa pole state (etap rozwoju rośliny) dla danej rośliny na danym polu o 1
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for i in range(definitions.WIDTH_AMOUNT):
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10
py.py
10
py.py
@ -16,7 +16,7 @@ def main():
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collected_plants_dict = {"beetroot": 0, "carrot": 0, "potato": 0, "wheat": 0}
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fertilizer_dict = {"beetroot": definitions.TRACTOR_FERTILIZER, "carrot": definitions.TRACTOR_FERTILIZER, "potato": definitions.TRACTOR_FERTILIZER, "wheat": definitions.TRACTOR_FERTILIZER}
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station1 = station.Station(collected_plants_dict)
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tractor1 = tractor.Tractor(amount_of_seeds_dict, collected_plants_dict, definitions.TRACTOR_DIRECTION_NORTH, fertilizer_dict, definitions.TRACTOR_FUEL, definitions.TRACTOR_WATER_LEVEL, 0, 0)
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tractor1 = tractor.Tractor(amount_of_seeds_dict, collected_plants_dict, definitions.TRACTOR_DIRECTION_SOUTH, fertilizer_dict, definitions.TRACTOR_FUEL, definitions.TRACTOR_WATER_LEVEL, 0, 0)
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tractor1_rect = pygame.Rect(tractor1.get_x(), tractor1.get_y(), definitions.BLOCK_SIZE, definitions.BLOCK_SIZE)
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clock = pygame.time.Clock()
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run = True
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@ -27,8 +27,12 @@ def main():
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run = False
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map1.draw_window(tractor1, tractor1_rect)
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if not move_list:
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istate = graph.Istate(tractor1.get_direction(), 0, 0)
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move_list = (graph.graphsearch([], [], istate, graph.succ, (4, 4)))
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istate = graph.Istate(tractor1.get_direction(), tractor1.get_x() / definitions.BLOCK_SIZE, tractor1.get_y() / definitions.BLOCK_SIZE)
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r1 = random.randint(1, 9)
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r2 = random.randint(1, 9)
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print(r1)
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print(r2)
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move_list = (graph.graphsearch([], [], istate, graph.succ, (r1, r2)))
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print(move_list)
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elif move_list:
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temp = move_list.pop(0)
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@ -174,13 +174,13 @@ class Tractor:
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return False
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@staticmethod
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def is_move_allowed_succ(node): #sprawdza czy dany ruch, który chce wykonać traktor jest możliwy, zwraca pozycje po wykonaniu ruchu, wersja node
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if node.get_direction() == definitions.TRACTOR_DIRECTION_EAST and node.get_x() + definitions.BLOCK_SIZE < definitions.WIDTH:
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if node.get_direction() == definitions.TRACTOR_DIRECTION_EAST and node.get_x() * definitions.BLOCK_SIZE + definitions.BLOCK_SIZE < definitions.WIDTH:
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return "x + 1"
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elif node.get_direction() == definitions.TRACTOR_DIRECTION_NORTH and node.get_y() - definitions.BLOCK_SIZE >= 0:
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elif node.get_direction() == definitions.TRACTOR_DIRECTION_NORTH and node.get_y() * definitions.BLOCK_SIZE - definitions.BLOCK_SIZE >= 0:
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return "y - 1"
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elif node.get_direction() == definitions.TRACTOR_DIRECTION_SOUTH and node.get_y() + definitions.BLOCK_SIZE < definitions.HEIGHT:
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elif node.get_direction() == definitions.TRACTOR_DIRECTION_SOUTH and node.get_y() * definitions.BLOCK_SIZE + definitions.BLOCK_SIZE < definitions.HEIGHT:
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return "y + 1"
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elif node.get_direction() == definitions.TRACTOR_DIRECTION_WEST and node.get_x() - definitions.BLOCK_SIZE >= 0:
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elif node.get_direction() == definitions.TRACTOR_DIRECTION_WEST and node.get_x() * definitions.BLOCK_SIZE - definitions.BLOCK_SIZE >= 0:
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return "x - 1"
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else:
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return False
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